Use filename for scene root of imported models

This commit is contained in:
Tomasz Chabora 2019-04-08 18:43:55 +02:00
parent 6574c557c9
commit 82fadde680
1 changed files with 4 additions and 1 deletions

View File

@ -1256,7 +1256,10 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
Object::cast_to<Spatial>(scene)->scale(Vector3(root_scale, root_scale, root_scale));
}
if (p_options["nodes/root_name"] != "Scene Root")
scene->set_name(p_options["nodes/root_name"]);
else
scene->set_name(p_save_path.get_file().get_basename());
err = OK;