From 8302f17adf66b569ebe55a71b1fb8b84e5b2064a Mon Sep 17 00:00:00 2001 From: "K. S. Ernest (iFire) Lee" Date: Wed, 4 Jan 2023 16:48:01 -0800 Subject: [PATCH] Update graph_edit.cpp to automatically arrange nodes if nothing is selected. --- scene/gui/graph_edit.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 1c4c8c25749..4c1ef644a44 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -2134,6 +2134,7 @@ void GraphEdit::arrange_nodes() { Dictionary node_names; HashSet selected_nodes; + bool arrange_entire_graph = true; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to(get_child(i)); if (!gn) { @@ -2141,6 +2142,10 @@ void GraphEdit::arrange_nodes() { } node_names[gn->get_name()] = gn; + + if (gn->is_selected()) { + arrange_entire_graph = false; + } } HashMap> upper_neighbours; @@ -2156,12 +2161,12 @@ void GraphEdit::arrange_nodes() { continue; } - if (gn->is_selected()) { + if (gn->is_selected() || arrange_entire_graph) { selected_nodes.insert(gn->get_name()); HashSet s; for (List::Element *E = connections.front(); E; E = E->next()) { GraphNode *p_from = Object::cast_to(node_names[E->get().from]); - if (E->get().to == gn->get_name() && p_from->is_selected() && E->get().to != E->get().from) { + if (E->get().to == gn->get_name() && (p_from->is_selected() || arrange_entire_graph) && E->get().to != E->get().from) { if (!s.has(p_from->get_name())) { s.insert(p_from->get_name()); }