Add copy button to sprite_frames_editor_plugin
This commit is contained in:
parent
369a119963
commit
831d601a83
|
@ -142,6 +142,19 @@ void SpriteFramesEditor::_paste_pressed() {
|
|||
undo_redo->commit_action();
|
||||
}
|
||||
|
||||
void SpriteFramesEditor::_copy_pressed() {
|
||||
ERR_FAIL_COND(!frames->has_animation(edited_anim));
|
||||
|
||||
if (tree->get_current() < 0)
|
||||
return;
|
||||
Ref<Texture> r = frames->get_frame(edited_anim, tree->get_current());
|
||||
if (!r.is_valid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
EditorSettings::get_singleton()->set_resource_clipboard(r);
|
||||
}
|
||||
|
||||
void SpriteFramesEditor::_empty_pressed() {
|
||||
|
||||
ERR_FAIL_COND(!frames->has_animation(edited_anim));
|
||||
|
@ -642,6 +655,7 @@ void SpriteFramesEditor::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("_empty_pressed"), &SpriteFramesEditor::_empty_pressed);
|
||||
ClassDB::bind_method(D_METHOD("_empty2_pressed"), &SpriteFramesEditor::_empty2_pressed);
|
||||
ClassDB::bind_method(D_METHOD("_delete_pressed"), &SpriteFramesEditor::_delete_pressed);
|
||||
ClassDB::bind_method(D_METHOD("_copy_pressed"), &SpriteFramesEditor::_copy_pressed);
|
||||
ClassDB::bind_method(D_METHOD("_paste_pressed"), &SpriteFramesEditor::_paste_pressed);
|
||||
ClassDB::bind_method(D_METHOD("_file_load_request", "files", "at_position"), &SpriteFramesEditor::_file_load_request, DEFVAL(-1));
|
||||
ClassDB::bind_method(D_METHOD("_update_library", "skipsel"), &SpriteFramesEditor::_update_library, DEFVAL(false));
|
||||
|
@ -725,6 +739,10 @@ SpriteFramesEditor::SpriteFramesEditor() {
|
|||
load->set_tooltip(TTR("Load Resource"));
|
||||
hbc->add_child(load);
|
||||
|
||||
copy = memnew(Button);
|
||||
copy->set_text(TTR("Copy"));
|
||||
hbc->add_child(copy);
|
||||
|
||||
paste = memnew(Button);
|
||||
paste->set_text(TTR("Paste"));
|
||||
hbc->add_child(paste);
|
||||
|
@ -772,6 +790,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
|
|||
|
||||
load->connect("pressed", this, "_load_pressed");
|
||||
_delete->connect("pressed", this, "_delete_pressed");
|
||||
copy->connect("pressed", this, "_copy_pressed");
|
||||
paste->connect("pressed", this, "_paste_pressed");
|
||||
empty->connect("pressed", this, "_empty_pressed");
|
||||
empty2->connect("pressed", this, "_empty2_pressed");
|
||||
|
|
|
@ -44,6 +44,7 @@ class SpriteFramesEditor : public PanelContainer {
|
|||
|
||||
Button *load;
|
||||
Button *_delete;
|
||||
Button *copy;
|
||||
Button *paste;
|
||||
Button *empty;
|
||||
Button *empty2;
|
||||
|
@ -72,6 +73,7 @@ class SpriteFramesEditor : public PanelContainer {
|
|||
void _load_pressed();
|
||||
void _load_scene_pressed();
|
||||
void _file_load_request(const PoolVector<String> &p_path, int p_at_pos = -1);
|
||||
void _copy_pressed();
|
||||
void _paste_pressed();
|
||||
void _empty_pressed();
|
||||
void _empty2_pressed();
|
||||
|
|
Loading…
Reference in New Issue