Fix dragged nodes have icon size

This commit is contained in:
Septian 2023-07-10 20:00:18 +07:00
parent b8ed596769
commit 837df886f3
1 changed files with 4 additions and 1 deletions

View File

@ -1208,8 +1208,11 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from
if (i < list_max) { if (i < list_max) {
HBoxContainer *hb = memnew(HBoxContainer); HBoxContainer *hb = memnew(HBoxContainer);
TextureRect *tf = memnew(TextureRect); TextureRect *tf = memnew(TextureRect);
int icon_size = get_theme_constant(SNAME("class_icon_size"), SNAME("Editor"));
tf->set_custom_minimum_size(Size2(icon_size, icon_size));
tf->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
tf->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
tf->set_texture(icons[i]); tf->set_texture(icons[i]);
tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
hb->add_child(tf); hb->add_child(tf);
Label *label = memnew(Label(selected_nodes[i]->get_name())); Label *label = memnew(Label(selected_nodes[i]->get_name()));
hb->add_child(label); hb->add_child(label);