Merge pull request #44109 from neikeq/fix-await-to-signal-many-at-once

C#: Fix multiple awaits to same signal result in connect error
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Rémi Verschelde 2020-12-05 16:42:19 +01:00 committed by GitHub
commit 83cdc9d7b7
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1 changed files with 2 additions and 10 deletions

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@ -48,18 +48,10 @@ Error gd_mono_connect_signal_awaiter(Object *p_source, const StringName &p_signa
} }
bool SignalAwaiterCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) { bool SignalAwaiterCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
// Only called if both instances are of type SignalAwaiterCallable. Static cast is safe.
const SignalAwaiterCallable *a = static_cast<const SignalAwaiterCallable *>(p_a); const SignalAwaiterCallable *a = static_cast<const SignalAwaiterCallable *>(p_a);
const SignalAwaiterCallable *b = static_cast<const SignalAwaiterCallable *>(p_b); const SignalAwaiterCallable *b = static_cast<const SignalAwaiterCallable *>(p_b);
return a->awaiter_handle.handle == b->awaiter_handle.handle;
if (a->target_id != b->target_id) {
return false;
}
if (a->signal != b->signal) {
return false;
}
return true;
} }
bool SignalAwaiterCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) { bool SignalAwaiterCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {