Merge pull request #58969 from timothyqiu/ani-editor-theme

Fix some Animation panel icons not updating after theme change
This commit is contained in:
Rémi Verschelde 2022-03-10 08:59:39 +01:00 committed by GitHub
commit 83f2942a04
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4 changed files with 60 additions and 37 deletions

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@ -1458,7 +1458,8 @@ int AnimationTimelineEdit::get_name_limit() const {
void AnimationTimelineEdit::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/animation_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
add_track->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
loop->set_icon(get_theme_icon(SNAME("Loop"), SNAME("EditorIcons")));
@ -1945,6 +1946,16 @@ AnimationTimelineEdit::AnimationTimelineEdit() {
void AnimationTrackEdit::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
if (animation.is_null()) {
return;
}
ERR_FAIL_INDEX(track, animation->get_track_count());
type_icon = _get_key_type_icon();
selected_icon = get_theme_icon(SNAME("KeySelected"), SNAME("EditorIcons"));
} break;
case NOTIFICATION_DRAW: {
if (animation.is_null()) {
return;
@ -1963,17 +1974,6 @@ void AnimationTrackEdit::_notification(int p_what) {
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
Color color = get_theme_color(SNAME("font_color"), SNAME("Label"));
Ref<Texture2D> type_icons[9] = {
get_theme_icon(SNAME("KeyValue"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyTrackPosition"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyTrackRotation"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyTrackScale"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyTrackBlendShape"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyCall"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyBezier"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyAudio"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyAnimation"), SNAME("EditorIcons"))
};
int hsep = get_theme_constant(SNAME("hseparation"), SNAME("ItemList"));
Color linecolor = color;
linecolor.a = 0.2;
@ -1989,7 +1989,7 @@ void AnimationTrackEdit::_notification(int p_what) {
draw_texture(check, check_rect.position);
ofs += check->get_width() + hsep;
Ref<Texture2D> type_icon = type_icons[animation->track_get_type(track)];
Ref<Texture2D> type_icon = _get_key_type_icon();
draw_texture(type_icon, Point2(ofs, int(get_size().height - type_icon->get_height()) / 2));
ofs += type_icon->get_width() + hsep;
@ -2425,22 +2425,10 @@ void AnimationTrackEdit::set_animation_and_track(const Ref<Animation> &p_animati
track = p_track;
update();
Ref<Texture2D> type_icons[9] = {
get_theme_icon(SNAME("KeyValue"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyXPosition"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyXRotation"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyXScale"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyBlendShape"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyCall"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyBezier"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyAudio"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyAnimation"), SNAME("EditorIcons"))
};
ERR_FAIL_INDEX(track, animation->get_track_count());
node_path = animation->track_get_path(p_track);
type_icon = type_icons[animation->track_get_type(track)];
type_icon = _get_key_type_icon();
selected_icon = get_theme_icon(SNAME("KeySelected"), SNAME("EditorIcons"));
}
@ -2541,6 +2529,21 @@ bool AnimationTrackEdit::_is_value_key_valid(const Variant &p_key_value, Variant
return (!prop_exists || Variant::can_convert(p_key_value.get_type(), r_valid_type));
}
Ref<Texture2D> AnimationTrackEdit::_get_key_type_icon() const {
Ref<Texture2D> type_icons[9] = {
get_theme_icon(SNAME("KeyValue"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyTrackPosition"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyTrackRotation"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyTrackScale"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyTrackBlendShape"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyCall"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyBezier"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyAudio"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyAnimation"), SNAME("EditorIcons"))
};
return type_icons[animation->track_get_type(track)];
}
String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
if (check_rect.has_point(p_pos)) {
return TTR("Toggle this track on/off.");

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@ -182,6 +182,8 @@ class AnimationTrackEdit : public Control {
void _play_position_draw();
bool _is_value_key_valid(const Variant &p_key_value, Variant::Type &r_valid_type) const;
Ref<Texture2D> _get_key_type_icon() const;
mutable int dropping_at;
float insert_at_pos;
bool moving_selection_attempt;

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@ -156,6 +156,8 @@ void AnimationPlayerEditor::_notification(int p_what) {
ITEM_ICON(TOOL_EDIT_TRANSITIONS, "Blend");
ITEM_ICON(TOOL_EDIT_RESOURCE, "Edit");
ITEM_ICON(TOOL_REMOVE_ANIM, "Remove");
_update_animation_list_icons();
} break;
}
}
@ -859,22 +861,13 @@ void AnimationPlayerEditor::_update_player() {
int active_idx = -1;
for (const StringName &E : animlist) {
Ref<Texture2D> icon;
if (E == player->get_autoplay()) {
if (E == SceneStringNames::get_singleton()->RESET) {
icon = autoplay_reset_icon;
} else {
icon = autoplay_icon;
}
} else if (E == SceneStringNames::get_singleton()->RESET) {
icon = reset_icon;
}
animation->add_icon_item(icon, E);
animation->add_item(E);
if (player->get_assigned_animation() == E) {
active_idx = animation->get_item_count() - 1;
}
}
_update_animation_list_icons();
updating = false;
if (active_idx != -1) {
@ -903,6 +896,30 @@ void AnimationPlayerEditor::_update_player() {
_update_animation();
}
void AnimationPlayerEditor::_update_animation_list_icons() {
List<StringName> animlist;
if (player) {
player->get_animation_list(&animlist);
}
for (int i = 0; i < animation->get_item_count(); i++) {
String name = animation->get_item_text(i);
Ref<Texture2D> icon;
if (name == player->get_autoplay()) {
if (name == SceneStringNames::get_singleton()->RESET) {
icon = autoplay_reset_icon;
} else {
icon = autoplay_icon;
}
} else if (name == SceneStringNames::get_singleton()->RESET) {
icon = reset_icon;
}
animation->set_item_icon(i, icon);
}
}
void AnimationPlayerEditor::edit(AnimationPlayer *p_player) {
if (player && pin->is_pressed()) {
return; // Ignore, pinned.

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@ -196,6 +196,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _list_changed();
void _update_animation();
void _update_player();
void _update_animation_list_icons();
void _blend_edited();
void _animation_player_changed(Object *p_pl);