Force non-numeric ValueTrack use Discrete with Dominant
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@ -357,6 +357,7 @@
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</constant>
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<constant name="ANIMATION_CALLBACK_MODE_DISCRETE_DOMINANT" value="0" enum="AnimationCallbackModeDiscrete">
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An [constant Animation.UPDATE_DISCRETE] track value takes precedence when blending [constant Animation.UPDATE_CONTINUOUS] or [constant Animation.UPDATE_CAPTURE] track values and [constant Animation.UPDATE_DISCRETE] track values. This is the default behavior for [AnimationPlayer].
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[b]Note:[/b] If a value track has non-numeric type key values, it is internally converted to use [constant ANIMATION_CALLBACK_MODE_DISCRETE_DOMINANT] with [constant Animation.UPDATE_DISCRETE].
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</constant>
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<constant name="ANIMATION_CALLBACK_MODE_DISCRETE_RECESSIVE" value="1" enum="AnimationCallbackModeDiscrete">
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An [constant Animation.UPDATE_CONTINUOUS] or [constant Animation.UPDATE_CAPTURE] track value takes precedence when blending the [constant Animation.UPDATE_CONTINUOUS] or [constant Animation.UPDATE_CAPTURE] track values and the [constant Animation.UPDATE_DISCRETE] track values.
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@ -693,6 +693,9 @@ bool AnimationMixer::_update_caches() {
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track_value->init_value = anim->track_get_key_value(i, 0);
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track_value->init_value.zero();
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// Can't interpolate them, need to convert.
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track_value->is_variant_interpolatable = Animation::is_variant_interpolatable(track_value->init_value);
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// If there is a Reset Animation, it takes precedence by overwriting.
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if (has_reset_anim) {
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int rt = reset_anim->find_track(path, track_src_type);
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@ -1414,7 +1417,7 @@ void AnimationMixer::_blend_process(double p_delta, bool p_update_only) {
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bool is_value = ttype == Animation::TYPE_VALUE;
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bool is_discrete = is_value && a->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE;
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bool force_continuous = callback_mode_discrete == ANIMATION_CALLBACK_MODE_DISCRETE_FORCE_CONTINUOUS;
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if (!is_discrete || force_continuous) {
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if (t->is_variant_interpolatable && (!is_discrete || force_continuous)) {
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Variant value = is_value ? a->value_track_interpolate(i, time, is_discrete && force_continuous ? backward : false) : Variant(a->bezier_track_interpolate(i, time));
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value = post_process_key_value(a, i, value, t->object_id);
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if (value == Variant()) {
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@ -1727,7 +1730,7 @@ void AnimationMixer::_blend_apply() {
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case Animation::TYPE_VALUE: {
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TrackCacheValue *t = static_cast<TrackCacheValue *>(track);
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if (callback_mode_discrete == ANIMATION_CALLBACK_MODE_DISCRETE_DOMINANT && t->use_discrete) {
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if (!t->is_variant_interpolatable || (callback_mode_discrete == ANIMATION_CALLBACK_MODE_DISCRETE_DOMINANT && t->use_discrete)) {
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break; // Don't overwrite the value set by UPDATE_DISCRETE.
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}
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@ -224,6 +224,7 @@ protected:
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Vector<StringName> subpath;
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bool use_discrete = false;
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bool is_using_angle = false;
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bool is_variant_interpolatable = true;
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Variant element_size;
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TrackCacheValue(const TrackCacheValue &p_other) :
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@ -233,6 +234,7 @@ protected:
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subpath(p_other.subpath),
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use_discrete(p_other.use_discrete),
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is_using_angle(p_other.is_using_angle),
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is_variant_interpolatable(p_other.is_variant_interpolatable),
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element_size(p_other.element_size) {}
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TrackCacheValue() { type = Animation::TYPE_VALUE; }
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