diff --git a/doc/classes/NavigationRegion2D.xml b/doc/classes/NavigationRegion2D.xml
index 05cd49f323a..46e60def9fc 100644
--- a/doc/classes/NavigationRegion2D.xml
+++ b/doc/classes/NavigationRegion2D.xml
@@ -30,6 +30,12 @@
Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [param layer_number] between 1 and 32.
+
+
+
+ Returns the current navigation map [RID] used by this region.
+
+
@@ -52,6 +58,13 @@
Based on [param value], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [param layer_number] between 1 and 32.
+
+
+
+
+ Sets the [RID] of the navigation map this region should use. By default the region will automatically join the [World2D] default navigation map so this function is only required to override the default map.
+
+
diff --git a/doc/classes/NavigationRegion3D.xml b/doc/classes/NavigationRegion3D.xml
index 88b4f0dbf16..be1c8cf35e2 100644
--- a/doc/classes/NavigationRegion3D.xml
+++ b/doc/classes/NavigationRegion3D.xml
@@ -30,6 +30,12 @@
Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [param layer_number] between 1 and 32.
+
+
+
+ Returns the current navigation map [RID] used by this region.
+
+
@@ -44,6 +50,13 @@
Based on [param value], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [param layer_number] between 1 and 32.
+
+
+
+
+ Sets the [RID] of the navigation map this region should use. By default the region will automatically join the [World3D] default navigation map so this function is only required to override the default map.
+
+
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 693e03e1d4e..529545de978 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -48,9 +48,9 @@ void NavigationRegion2D::set_enabled(bool p_enabled) {
}
if (!enabled) {
- NavigationServer2D::get_singleton()->region_set_map(region, RID());
+ _region_enter_navigation_map();
} else {
- NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
+ _region_exit_navigation_map();
}
#ifdef DEBUG_ENABLED
@@ -161,17 +161,7 @@ bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, doubl
void NavigationRegion2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- if (enabled) {
- NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
- for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
- if (constrain_avoidance_obstacles[i].is_valid()) {
- NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], get_world_2d()->get_navigation_map());
- NavigationServer2D::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
- }
- }
- }
- current_global_transform = get_global_transform();
- NavigationServer2D::get_singleton()->region_set_transform(region, current_global_transform);
+ _region_enter_navigation_map();
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -179,30 +169,11 @@ void NavigationRegion2D::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
- NavigationServer2D::get_singleton()->region_set_map(region, RID());
- for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
- if (constrain_avoidance_obstacles[i].is_valid()) {
- NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], RID());
- }
- }
+ _region_exit_navigation_map();
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
set_physics_process_internal(false);
- if (is_inside_tree()) {
- Transform2D new_global_transform = get_global_transform();
- if (current_global_transform != new_global_transform) {
- current_global_transform = new_global_transform;
- NavigationServer2D::get_singleton()->region_set_transform(region, current_global_transform);
- queue_redraw();
-
- for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
- if (constrain_avoidance_obstacles[i].is_valid()) {
- NavigationServer2D::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
- }
- }
- }
- }
} break;
case NOTIFICATION_DRAW: {
@@ -240,6 +211,30 @@ Ref NavigationRegion2D::get_navigation_polygon() const {
return navigation_polygon;
}
+void NavigationRegion2D::set_navigation_map(RID p_navigation_map) {
+ if (map_override == p_navigation_map) {
+ return;
+ }
+
+ map_override = p_navigation_map;
+
+ NavigationServer2D::get_singleton()->region_set_map(region, map_override);
+ for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
+ if (constrain_avoidance_obstacles[i].is_valid()) {
+ NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], map_override);
+ }
+ }
+}
+
+RID NavigationRegion2D::get_navigation_map() const {
+ if (map_override.is_valid()) {
+ return map_override;
+ } else if (is_inside_tree()) {
+ return get_world_2d()->get_navigation_map();
+ }
+ return RID();
+}
+
void NavigationRegion2D::_navigation_polygon_changed() {
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) {
queue_redraw();
@@ -277,6 +272,9 @@ void NavigationRegion2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion2D::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion2D::is_enabled);
+ ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationRegion2D::set_navigation_map);
+ ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationRegion2D::get_navigation_map);
+
ClassDB::bind_method(D_METHOD("set_use_edge_connections", "enabled"), &NavigationRegion2D::set_use_edge_connections);
ClassDB::bind_method(D_METHOD("get_use_edge_connections"), &NavigationRegion2D::get_use_edge_connections);
@@ -416,7 +414,11 @@ void NavigationRegion2D::_update_avoidance_constrain() {
NavigationServer2D::get_singleton()->obstacle_set_vertices(obstacle_rid, new_obstacle_outline);
NavigationServer2D::get_singleton()->obstacle_set_avoidance_layers(obstacle_rid, avoidance_layers);
if (is_inside_tree()) {
- NavigationServer2D::get_singleton()->obstacle_set_map(obstacle_rid, get_world_2d()->get_navigation_map());
+ if (map_override.is_valid()) {
+ NavigationServer2D::get_singleton()->obstacle_set_map(obstacle_rid, map_override);
+ } else {
+ NavigationServer2D::get_singleton()->obstacle_set_map(obstacle_rid, get_world_2d()->get_navigation_map());
+ }
NavigationServer2D::get_singleton()->obstacle_set_position(obstacle_rid, get_global_position());
}
}
@@ -472,6 +474,68 @@ bool NavigationRegion2D::get_avoidance_layer_value(int p_layer_number) const {
return get_avoidance_layers() & (1 << (p_layer_number - 1));
}
+void NavigationRegion2D::_region_enter_navigation_map() {
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ if (enabled) {
+ if (map_override.is_valid()) {
+ NavigationServer2D::get_singleton()->region_set_map(region, map_override);
+ for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
+ if (constrain_avoidance_obstacles[i].is_valid()) {
+ NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], map_override);
+ }
+ }
+ } else {
+ NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
+ for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
+ if (constrain_avoidance_obstacles[i].is_valid()) {
+ NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], get_world_2d()->get_navigation_map());
+ }
+ }
+ }
+ }
+
+ current_global_transform = get_global_transform();
+ NavigationServer2D::get_singleton()->region_set_transform(region, current_global_transform);
+ for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
+ if (constrain_avoidance_obstacles[i].is_valid()) {
+ NavigationServer2D::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
+ }
+ }
+
+ queue_redraw();
+}
+
+void NavigationRegion2D::_region_exit_navigation_map() {
+ NavigationServer2D::get_singleton()->region_set_map(region, RID());
+ for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
+ if (constrain_avoidance_obstacles[i].is_valid()) {
+ NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], RID());
+ }
+ }
+}
+
+void NavigationRegion2D::_region_update_transform() {
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ Transform2D new_global_transform = get_global_transform();
+ if (current_global_transform != new_global_transform) {
+ current_global_transform = new_global_transform;
+ NavigationServer2D::get_singleton()->region_set_transform(region, current_global_transform);
+ for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
+ if (constrain_avoidance_obstacles[i].is_valid()) {
+ NavigationServer2D::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
+ }
+ }
+ }
+
+ queue_redraw();
+}
+
#ifdef DEBUG_ENABLED
void NavigationRegion2D::_update_debug_mesh() {
Vector navigation_polygon_vertices = navigation_polygon->get_vertices();
diff --git a/scene/2d/navigation_region_2d.h b/scene/2d/navigation_region_2d.h
index 642f1663cd4..0a48b10f470 100644
--- a/scene/2d/navigation_region_2d.h
+++ b/scene/2d/navigation_region_2d.h
@@ -40,6 +40,7 @@ class NavigationRegion2D : public Node2D {
bool use_edge_connections = true;
RID region;
+ RID map_override;
uint32_t navigation_layers = 1;
real_t enter_cost = 0.0;
real_t travel_cost = 1.0;
@@ -79,6 +80,9 @@ public:
void set_enabled(bool p_enabled);
bool is_enabled() const;
+ void set_navigation_map(RID p_navigation_map);
+ RID get_navigation_map() const;
+
void set_use_edge_connections(bool p_enabled);
bool get_use_edge_connections() const;
@@ -115,6 +119,9 @@ public:
private:
void _update_avoidance_constrain();
+ void _region_enter_navigation_map();
+ void _region_exit_navigation_map();
+ void _region_update_transform();
};
#endif // NAVIGATION_REGION_2D_H
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 4c2f56b7b3b..194d3082dfd 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -46,9 +46,9 @@ void NavigationRegion3D::set_enabled(bool p_enabled) {
}
if (!enabled) {
- NavigationServer3D::get_singleton()->region_set_map(region, RID());
+ _region_enter_navigation_map();
} else {
- NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
+ _region_exit_navigation_map();
}
#ifdef DEBUG_ENABLED
@@ -169,17 +169,7 @@ RID NavigationRegion3D::get_region_rid() const {
void NavigationRegion3D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- if (enabled) {
- NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
- }
- current_global_transform = get_global_transform();
- NavigationServer3D::get_singleton()->region_set_transform(region, current_global_transform);
-
-#ifdef DEBUG_ENABLED
- if (NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) {
- _update_debug_mesh();
- }
-#endif // DEBUG_ENABLED
+ _region_enter_navigation_map();
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -188,31 +178,11 @@ void NavigationRegion3D::_notification(int p_what) {
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
set_physics_process_internal(false);
- if (is_inside_tree()) {
- Transform3D new_global_transform = get_global_transform();
- if (current_global_transform != new_global_transform) {
- current_global_transform = new_global_transform;
- NavigationServer3D::get_singleton()->region_set_transform(region, current_global_transform);
-#ifdef DEBUG_ENABLED
- if (debug_instance.is_valid()) {
- RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform);
- }
-#endif // DEBUG_ENABLED
- }
- }
+ _region_update_transform();
} break;
case NOTIFICATION_EXIT_TREE: {
- NavigationServer3D::get_singleton()->region_set_map(region, RID());
-
-#ifdef DEBUG_ENABLED
- if (debug_instance.is_valid()) {
- RS::get_singleton()->instance_set_visible(debug_instance, false);
- }
- if (debug_edge_connections_instance.is_valid()) {
- RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
- }
-#endif // DEBUG_ENABLED
+ _region_exit_navigation_map();
} break;
}
}
@@ -260,6 +230,25 @@ Ref NavigationRegion3D::get_navigation_mesh() const {
return navigation_mesh;
}
+void NavigationRegion3D::set_navigation_map(RID p_navigation_map) {
+ if (map_override == p_navigation_map) {
+ return;
+ }
+
+ map_override = p_navigation_map;
+
+ NavigationServer3D::get_singleton()->region_set_map(region, map_override);
+}
+
+RID NavigationRegion3D::get_navigation_map() const {
+ if (map_override.is_valid()) {
+ return map_override;
+ } else if (is_inside_tree()) {
+ return get_world_3d()->get_navigation_map();
+ }
+ return RID();
+}
+
struct BakeThreadsArgs {
NavigationRegion3D *nav_region = nullptr;
Ref source_geometry_data;
@@ -330,6 +319,9 @@ void NavigationRegion3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion3D::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion3D::is_enabled);
+ ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationRegion3D::set_navigation_map);
+ ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationRegion3D::get_navigation_map);
+
ClassDB::bind_method(D_METHOD("set_use_edge_connections", "enabled"), &NavigationRegion3D::set_use_edge_connections);
ClassDB::bind_method(D_METHOD("get_use_edge_connections"), &NavigationRegion3D::get_use_edge_connections);
@@ -397,6 +389,58 @@ void NavigationRegion3D::_navigation_map_changed(RID p_map) {
}
#endif // DEBUG_ENABLED
+void NavigationRegion3D::_region_enter_navigation_map() {
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ if (enabled) {
+ if (map_override.is_valid()) {
+ NavigationServer3D::get_singleton()->region_set_map(region, map_override);
+ } else {
+ NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
+ }
+ }
+
+ current_global_transform = get_global_transform();
+ NavigationServer3D::get_singleton()->region_set_transform(region, current_global_transform);
+
+#ifdef DEBUG_ENABLED
+ if (NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) {
+ _update_debug_mesh();
+ }
+#endif // DEBUG_ENABLED
+}
+
+void NavigationRegion3D::_region_exit_navigation_map() {
+ NavigationServer3D::get_singleton()->region_set_map(region, RID());
+#ifdef DEBUG_ENABLED
+ if (debug_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_instance, false);
+ }
+ if (debug_edge_connections_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false);
+ }
+#endif // DEBUG_ENABLED
+}
+
+void NavigationRegion3D::_region_update_transform() {
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ Transform3D new_global_transform = get_global_transform();
+ if (current_global_transform != new_global_transform) {
+ current_global_transform = new_global_transform;
+ NavigationServer3D::get_singleton()->region_set_transform(region, current_global_transform);
+#ifdef DEBUG_ENABLED
+ if (debug_instance.is_valid()) {
+ RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform);
+ }
+#endif // DEBUG_ENABLED
+ }
+}
+
NavigationRegion3D::NavigationRegion3D() {
set_notify_transform(true);
diff --git a/scene/3d/navigation_region_3d.h b/scene/3d/navigation_region_3d.h
index 84b57d064f1..e41d07f4cf6 100644
--- a/scene/3d/navigation_region_3d.h
+++ b/scene/3d/navigation_region_3d.h
@@ -41,6 +41,7 @@ class NavigationRegion3D : public Node3D {
bool use_edge_connections = true;
RID region;
+ RID map_override;
uint32_t navigation_layers = 1;
real_t enter_cost = 0.0;
real_t travel_cost = 1.0;
@@ -77,6 +78,9 @@ public:
void set_enabled(bool p_enabled);
bool is_enabled() const;
+ void set_navigation_map(RID p_navigation_map);
+ RID get_navigation_map() const;
+
void set_use_edge_connections(bool p_enabled);
bool get_use_edge_connections() const;
@@ -106,6 +110,11 @@ public:
NavigationRegion3D();
~NavigationRegion3D();
+
+private:
+ void _region_enter_navigation_map();
+ void _region_exit_navigation_map();
+ void _region_update_transform();
};
#endif // NAVIGATION_REGION_3D_H