diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp index 1e52b39be15..5caa33100ee 100644 --- a/drivers/unix/net_socket_posix.cpp +++ b/drivers/unix/net_socket_posix.cpp @@ -67,6 +67,7 @@ #define SOCK_BUF(x) x #define SOCK_CBUF(x) x #define SOCK_IOCTL ioctl +#define SOCK_FIONREAD_LEN_TYPE int #define SOCK_CLOSE ::close #define SOCK_CONNECT(p_sock, p_addr, p_addr_len) ::connect(p_sock, p_addr, p_addr_len) @@ -81,6 +82,7 @@ #define SOCK_BUF(x) (char *)(x) #define SOCK_CBUF(x) (const char *)(x) #define SOCK_IOCTL ioctlsocket +#define SOCK_FIONREAD_LEN_TYPE unsigned long #define SOCK_CLOSE closesocket // connect is broken on windows under certain conditions, reasons unknown: // See https://github.com/godotengine/webrtc-native/issues/6 @@ -742,7 +744,7 @@ bool NetSocketPosix::is_open() const { int NetSocketPosix::get_available_bytes() const { ERR_FAIL_COND_V(!is_open(), -1); - unsigned long len; + SOCK_FIONREAD_LEN_TYPE len; int ret = SOCK_IOCTL(_sock, FIONREAD, &len); if (ret == -1) { _get_socket_error();