Fixed leak with SpecularMergeShaderRD
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@ -1461,20 +1461,22 @@ RasterizerEffectsRD::~RasterizerEffectsRD() {
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RD::get_singleton()->free(default_mipmap_sampler);
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RD::get_singleton()->free(index_buffer); //array gets freed as dependency
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RD::get_singleton()->free(filter.coefficient_buffer);
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blur.shader.version_free(blur.shader_version);
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roughness.shader.version_free(roughness.shader_version);
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tonemap.shader.version_free(tonemap.shader_version);
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luminance_reduce.shader.version_free(luminance_reduce.shader_version);
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copy.shader.version_free(copy.shader_version);
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bokeh.shader.version_free(bokeh.shader_version);
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ssao.minify_shader.version_free(ssao.minify_shader_version);
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ssao.gather_shader.version_free(ssao.gather_shader_version);
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ssao.blur_shader.version_free(ssao.blur_shader_version);
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roughness_limiter.shader.version_free(roughness_limiter.shader_version);
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copy.shader.version_free(copy.shader_version);
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cubemap_downsampler.shader.version_free(cubemap_downsampler.shader_version);
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filter.shader.version_free(filter.shader_version);
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luminance_reduce.shader.version_free(luminance_reduce.shader_version);
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roughness.shader.version_free(roughness.shader_version);
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roughness_limiter.shader.version_free(roughness_limiter.shader_version);
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specular_merge.shader.version_free(specular_merge.shader_version);
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ssao.blur_shader.version_free(ssao.blur_shader_version);
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ssao.gather_shader.version_free(ssao.gather_shader_version);
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ssao.minify_shader.version_free(ssao.minify_shader_version);
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ssr.shader.version_free(ssr.shader_version);
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ssr_scale.shader.version_free(ssr_scale.shader_version);
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ssr_filter.shader.version_free(ssr_filter.shader_version);
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ssr_scale.shader.version_free(ssr_scale.shader_version);
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sss.shader.version_free(sss.shader_version);
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tonemap.shader.version_free(tonemap.shader_version);
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}
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