Fix GraphEdit connection colors
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@ -823,9 +823,9 @@ void GraphEdit::_draw_connection_line(CanvasItem *p_where, const Vector2 &p_from
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Vector<Vector2> points = get_connection_line(p_from / p_zoom, p_to / p_zoom);
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Vector<Vector2> scaled_points;
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Vector<Color> colors;
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float length = p_from.distance_to(p_to);
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float length = (p_from / p_zoom).distance_to(p_to / p_zoom);
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for (int i = 0; i < points.size(); i++) {
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float d = p_from.distance_to(points[i]) / length;
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float d = (p_from / p_zoom).distance_to(points[i]) / length;
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colors.push_back(p_color.lerp(p_to_color, d));
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scaled_points.push_back(points[i] * p_zoom);
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}
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