Merge pull request #96844 from kleonc/tile_map_layer_fix_undoing_overlapping_move_tiles
Fix undoing "Move tiles" `TileMapLayer` action when drag/drop areas overlap
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commit
8613f346e8
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@ -1364,11 +1364,13 @@ void TileMapLayerEditorTilesPlugin::_stop_dragging() {
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Vector2i coords;
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HashMap<Vector2i, TileMapCell> cells_undo;
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for (int i = 0; i < selection_used_cells.size(); i++) {
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coords = tile_set->map_pattern(top_left, selection_used_cells[i], selection_pattern);
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cells_undo[coords] = TileMapCell(drag_modified[coords].source_id, drag_modified[coords].get_atlas_coords(), drag_modified[coords].alternative_tile);
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coords = tile_set->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern);
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cells_undo[coords] = TileMapCell(edited_layer->get_cell_source_id(coords), edited_layer->get_cell_atlas_coords(coords), edited_layer->get_cell_alternative_tile(coords));
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}
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for (int i = 0; i < selection_used_cells.size(); i++) {
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coords = tile_set->map_pattern(top_left, selection_used_cells[i], selection_pattern);
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cells_undo[coords] = TileMapCell(drag_modified[coords].source_id, drag_modified[coords].get_atlas_coords(), drag_modified[coords].alternative_tile);
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}
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// Build the list of cells to do.
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HashMap<Vector2i, TileMapCell> cells_do;
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