diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 362834d265e..22a3326fc51 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -50,7 +50,6 @@ #include "scene/gui/option_button.h" #include "scene/gui/popup_menu.h" #include "scene/gui/spin_box.h" -#include "scene/resources/packed_scene.h" static Node *_find_first_script(Node *p_root, Node *p_node) { if (p_node != p_root && p_node->get_owner() != p_root) { @@ -1562,6 +1561,7 @@ ConnectionsDock::ConnectionsDock() { vbc->add_child(search_box); tree = memnew(ConnectionsDockTree); + tree->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); tree->set_columns(1); tree->set_select_mode(Tree::SELECT_ROW); tree->set_hide_root(true); diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp index 7d3ea33fb53..17a23982a79 100644 --- a/editor/debugger/editor_debugger_tree.cpp +++ b/editor/debugger/editor_debugger_tree.cpp @@ -41,6 +41,7 @@ EditorDebuggerTree::EditorDebuggerTree() { set_v_size_flags(SIZE_EXPAND_FILL); set_allow_rmb_select(true); + set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); // Popup item_menu = memnew(PopupMenu); diff --git a/editor/group_settings_editor.cpp b/editor/group_settings_editor.cpp index da169b36b28..45da907d8a2 100644 --- a/editor/group_settings_editor.cpp +++ b/editor/group_settings_editor.cpp @@ -31,7 +31,6 @@ #include "group_settings_editor.h" #include "core/config/project_settings.h" -#include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" @@ -521,6 +520,7 @@ GroupSettingsEditor::GroupSettingsEditor() { hbc->add_child(add_button); tree = memnew(Tree); + tree->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); tree->set_hide_root(true); tree->set_select_mode(Tree::SELECT_SINGLE); tree->set_allow_reselect(true); diff --git a/editor/gui/scene_tree_editor.cpp b/editor/gui/scene_tree_editor.cpp index e87ddd6915b..835f9536039 100644 --- a/editor/gui/scene_tree_editor.cpp +++ b/editor/gui/scene_tree_editor.cpp @@ -45,7 +45,6 @@ #include "editor/themes/editor_scale.h" #include "scene/gui/flow_container.h" #include "scene/gui/label.h" -#include "scene/gui/tab_container.h" #include "scene/gui/texture_rect.h" #include "scene/main/window.h" #include "scene/resources/packed_scene.h" @@ -1513,6 +1512,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope } tree = memnew(Tree); + tree->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); tree->set_anchor(SIDE_RIGHT, ANCHOR_END); tree->set_anchor(SIDE_BOTTOM, ANCHOR_END); tree->set_begin(Point2(0, p_label ? 18 : 0)); diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index c2707e3a3d0..55fc52e1db4 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -702,6 +702,7 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) { forward_button->connect("pressed", callable_mp(this, &InspectorDock::_edit_forward)); history_menu = memnew(MenuButton); + history_menu->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); history_menu->set_flat(false); history_menu->set_theme_type_variation("FlatMenuButton"); history_menu->set_tooltip_text(TTR("History of recently edited objects.")); diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index 074fea49bd7..c7f132bec11 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -34,25 +34,15 @@ #include "animation_blend_space_2d_editor.h" #include "animation_blend_tree_editor_plugin.h" #include "animation_state_machine_editor.h" -#include "core/config/project_settings.h" -#include "core/input/input.h" -#include "core/io/resource_loader.h" -#include "core/math/delaunay_2d.h" -#include "core/os/keyboard.h" #include "editor/editor_command_palette.h" #include "editor/editor_node.h" #include "editor/gui/editor_bottom_panel.h" -#include "editor/gui/editor_file_dialog.h" #include "editor/themes/editor_scale.h" #include "scene/animation/animation_blend_tree.h" -#include "scene/animation/animation_player.h" #include "scene/gui/button.h" #include "scene/gui/margin_container.h" -#include "scene/gui/menu_button.h" -#include "scene/gui/panel.h" #include "scene/gui/scroll_container.h" #include "scene/gui/separator.h" -#include "scene/main/window.h" #include "scene/scene_string_names.h" void AnimationTreeEditor::edit(AnimationTree *p_tree) { @@ -115,6 +105,7 @@ void AnimationTreeEditor::_update_path() { path_hb->add_child(b); for (int i = 0; i < button_path.size(); i++) { b = memnew(Button); + b->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); b->set_text(button_path[i]); b->set_toggle_mode(true); b->set_button_group(group);