Mention the AnimationTreePlayer deprecation in the class reference

There's a node configuration warning already, but you can only
see it after adding the node to your scene.
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Hugo Locurcio 2020-09-16 00:13:32 +02:00
parent cd62be1845
commit 868776949b
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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationTreePlayer" inherits="Node" version="3.2"> <class name="AnimationTreePlayer" inherits="Node" version="3.2">
<brief_description> <brief_description>
Animation player that uses a node graph for blending animations. [i]Deprecated.[/i] Animation player that uses a node graph for blending animations. Superseded by [AnimationTree].
</brief_description> </brief_description>
<description> <description>
A node graph tool for blending multiple animations bound to an [AnimationPlayer]. Especially useful for animating characters or other skeleton-based rigs. It can combine several animations to form a desired pose. [i]Deprecated.[/i] A node graph tool for blending multiple animations bound to an [AnimationPlayer]. Especially useful for animating characters or other skeleton-based rigs. It can combine several animations to form a desired pose.
It takes [Animation]s from an [AnimationPlayer] node and mixes them depending on the graph. It takes [Animation]s from an [AnimationPlayer] node and mixes them depending on the graph.
See [AnimationTree] for a more full-featured replacement of this node.
</description> </description>
<tutorials> <tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link> <link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>