Disable GLES builders and source from server compilation
This commit is contained in:
parent
c0dce6e480
commit
8699f643c9
|
@ -445,7 +445,7 @@ if selected_platform in platform_list:
|
||||||
if not env['verbose']:
|
if not env['verbose']:
|
||||||
methods.no_verbose(sys, env)
|
methods.no_verbose(sys, env)
|
||||||
|
|
||||||
if (True): # FIXME: detect GLES3
|
if (not env["platform"] == "server"): # FIXME: detect GLES3
|
||||||
env.Append( BUILDERS = { 'GLES3_GLSL' : env.Builder(action = methods.build_gles3_headers, suffix = 'glsl.gen.h',src_suffix = '.glsl') } )
|
env.Append( BUILDERS = { 'GLES3_GLSL' : env.Builder(action = methods.build_gles3_headers, suffix = 'glsl.gen.h',src_suffix = '.glsl') } )
|
||||||
|
|
||||||
scons_cache_path = os.environ.get("SCONS_CACHE")
|
scons_cache_path = os.environ.get("SCONS_CACHE")
|
||||||
|
|
|
@ -22,8 +22,11 @@ if env['xaudio2']:
|
||||||
SConscript("xaudio2/SCsub")
|
SConscript("xaudio2/SCsub")
|
||||||
|
|
||||||
# Graphics drivers
|
# Graphics drivers
|
||||||
|
if (env["platform"] != "server"):
|
||||||
SConscript('gles3/SCsub')
|
SConscript('gles3/SCsub')
|
||||||
SConscript('gl_context/SCsub')
|
SConscript('gl_context/SCsub')
|
||||||
|
else:
|
||||||
|
SConscript('dummy/SCsub')
|
||||||
|
|
||||||
# Core dependencies
|
# Core dependencies
|
||||||
SConscript("png/SCsub")
|
SConscript("png/SCsub")
|
||||||
|
|
Loading…
Reference in New Issue