Merge pull request #85188 from aitorciki/nvdrs-fixes
[Windows] Fix NVIDIA app profile creation
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commit
86fb866b6a
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@ -88,7 +88,8 @@ typedef int(__cdecl *NvAPI_DRS_CreateApplication_t)(NvDRSSessionHandle, NvDRSPro
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typedef int(__cdecl *NvAPI_DRS_SaveSettings_t)(NvDRSSessionHandle);
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typedef int(__cdecl *NvAPI_DRS_SetSetting_t)(NvDRSSessionHandle, NvDRSProfileHandle, NVDRS_SETTING *);
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typedef int(__cdecl *NvAPI_DRS_FindProfileByName_t)(NvDRSSessionHandle, NvAPI_UnicodeString, NvDRSProfileHandle *);
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typedef int(__cdecl *NvAPI_DRS_FindApplicationByName_t)(NvDRSSessionHandle, NvAPI_UnicodeString, NvDRSProfileHandle *, NVDRS_APPLICATION *);
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typedef int(__cdecl *NvAPI_DRS_GetApplicationInfo_t)(NvDRSSessionHandle, NvDRSProfileHandle, NvAPI_UnicodeString, NVDRS_APPLICATION *);
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typedef int(__cdecl *NvAPI_DRS_DeleteProfile_t)(NvDRSSessionHandle, NvDRSProfileHandle);
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NvAPI_GetErrorMessage_t NvAPI_GetErrorMessage__;
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static bool nvapi_err_check(const char *msg, int status) {
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@ -139,7 +140,8 @@ void GLManagerNative_Windows::_nvapi_disable_threaded_optimization() {
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NvAPI_DRS_SaveSettings_t NvAPI_DRS_SaveSettings = (NvAPI_DRS_SaveSettings_t)NvAPI_QueryInterface(0xFCBC7E14);
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NvAPI_DRS_SetSetting_t NvAPI_DRS_SetSetting = (NvAPI_DRS_SetSetting_t)NvAPI_QueryInterface(0x577DD202);
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NvAPI_DRS_FindProfileByName_t NvAPI_DRS_FindProfileByName = (NvAPI_DRS_FindProfileByName_t)NvAPI_QueryInterface(0x7E4A9A0B);
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NvAPI_DRS_FindApplicationByName_t NvAPI_DRS_FindApplicationByName = (NvAPI_DRS_FindApplicationByName_t)NvAPI_QueryInterface(0xEEE566B2);
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NvAPI_DRS_GetApplicationInfo_t NvAPI_DRS_GetApplicationInfo = (NvAPI_DRS_GetApplicationInfo_t)NvAPI_QueryInterface(0xED1F8C69);
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NvAPI_DRS_DeleteProfile_t NvAPI_DRS_DeleteProfile = (NvAPI_DRS_DeleteProfile_t)NvAPI_QueryInterface(0x17093206);
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if (!nvapi_err_check("NVAPI: Init failed", NvAPI_Initialize())) {
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return;
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@ -165,23 +167,45 @@ void GLManagerNative_Windows::_nvapi_disable_threaded_optimization() {
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}
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String app_executable_name = OS::get_singleton()->get_executable_path().get_file();
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String app_friendly_name = GLOBAL_GET("application/config/name");
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String app_profile_name = GLOBAL_GET("application/config/name");
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// We need a name anyways, so let's use the engine name if an application name is not available
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// (this is used mostly by the Project Manager)
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if (app_friendly_name.is_empty()) {
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app_friendly_name = VERSION_NAME;
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if (app_profile_name.is_empty()) {
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app_profile_name = VERSION_NAME;
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}
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String app_profile_name = app_friendly_name + " Nvidia Profile";
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String old_profile_name = app_profile_name + " Nvidia Profile";
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Char16String app_profile_name_u16 = app_profile_name.utf16();
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Char16String old_profile_name_u16 = old_profile_name.utf16();
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Char16String app_executable_name_u16 = app_executable_name.utf16();
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Char16String app_friendly_name_u16 = app_friendly_name.utf16();
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// A previous error in app creation logic could result in invalid profiles,
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// clean these if they exist before proceeding.
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NvDRSProfileHandle old_profile_handle;
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int old_status = NvAPI_DRS_FindProfileByName(session_handle, (NvU16 *)(old_profile_name_u16.ptrw()), &old_profile_handle);
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if (old_status == 0) {
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print_verbose("NVAPI: Deleting old profile...");
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if (!nvapi_err_check("NVAPI: Error deleting old profile", NvAPI_DRS_DeleteProfile(session_handle, old_profile_handle))) {
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NvAPI_DRS_DestroySession(session_handle);
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NvAPI_Unload();
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return;
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}
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if (!nvapi_err_check("NVAPI: Error deleting old profile", NvAPI_DRS_SaveSettings(session_handle))) {
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NvAPI_DRS_DestroySession(session_handle);
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NvAPI_Unload();
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return;
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}
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}
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NvDRSProfileHandle profile_handle = nullptr;
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int profile_status = NvAPI_DRS_FindProfileByName(session_handle, (NvU16 *)(app_profile_name_u16.ptrw()), &profile_handle);
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if (profile_status != 0) {
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print_verbose("NVAPI: Profile not found, creating....");
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print_verbose("NVAPI: Profile not found, creating...");
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NVDRS_PROFILE profile_info;
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profile_info.version = NVDRS_PROFILE_VER;
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@ -195,22 +219,18 @@ void GLManagerNative_Windows::_nvapi_disable_threaded_optimization() {
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}
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}
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NvDRSProfileHandle app_profile_handle = nullptr;
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NVDRS_APPLICATION_V4 app;
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app.version = NVDRS_APPLICATION_VER_V4;
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int app_status = NvAPI_DRS_FindApplicationByName(session_handle, (NvU16 *)(app_executable_name_u16.ptrw()), &app_profile_handle, &app);
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int app_status = NvAPI_DRS_GetApplicationInfo(session_handle, profile_handle, (NvU16 *)(app_executable_name_u16.ptrw()), &app);
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if (app_status != 0) {
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print_verbose("NVAPI: Application not found, adding to profile...");
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print_verbose("NVAPI: Application not found in profile, creating...");
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app.isPredefined = 0;
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app.isMetro = 1;
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app.isCommandLine = 1;
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memcpy(app.appName, app_executable_name_u16.get_data(), sizeof(char16_t) * app_executable_name_u16.size());
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memcpy(app.userFriendlyName, app_friendly_name_u16.get_data(), sizeof(char16_t) * app_friendly_name_u16.size());
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memcpy(app.launcher, L"", 1);
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memcpy(app.fileInFolder, L"", 1);
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memcpy(app.launcher, L"", sizeof(wchar_t));
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memcpy(app.fileInFolder, L"", sizeof(wchar_t));
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if (!nvapi_err_check("NVAPI: Error creating application", NvAPI_DRS_CreateApplication(session_handle, profile_handle, &app))) {
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NvAPI_DRS_DestroySession(session_handle);
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@ -244,11 +264,13 @@ void GLManagerNative_Windows::_nvapi_disable_threaded_optimization() {
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NvAPI_Unload();
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return;
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}
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if (thread_control_val == OGL_THREAD_CONTROL_DISABLE) {
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print_verbose("NVAPI: Disabled OpenGL threaded optimization successfully");
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} else {
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print_verbose("NVAPI: Enabled OpenGL threaded optimization successfully");
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}
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NvAPI_DRS_DestroySession(session_handle);
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}
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