keep previous rotation when using rotate tool. fixes #3788.
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@ -1560,7 +1560,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
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Matrix32 rot;
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rot.elements[1] = (dfrom - center).normalized();
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rot.elements[0] = rot.elements[1].tangent();
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node->set_rot(snap_angle(rot.xform_inv(dto-center).angle(), node->get_rot()));
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node->set_rot(snap_angle(rot.xform_inv(dto-center).angle() + node->get_rot(), node->get_rot()));
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display_rotate_to = dto;
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display_rotate_from = center;
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viewport->update();
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