Fixed typos in the Transform2D and Transform3D class reference
(cherry picked from commit 36270d39d2
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@ -120,7 +120,7 @@
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<return type="bool" />
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<param index="0" name="xform" type="Transform2D" />
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<description>
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Returns [code]true[/code] if this transform and [code]transform[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
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Returns [code]true[/code] if this transform and [param xform] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
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</description>
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</method>
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<method name="is_finite" qualifiers="const">
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@ -133,7 +133,7 @@
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<return type="Transform2D" />
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<param index="0" name="target" type="Vector2" default="Vector2(0, 0)" />
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<description>
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Returns a copy of the transform rotated such that it's rotation on the X-axis points towards the [param target] position.
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Returns a copy of the transform rotated such that the rotated X-axis points towards the [param target] position.
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Operations take place in global space.
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</description>
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</method>
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@ -80,7 +80,7 @@
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<return type="bool" />
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<param index="0" name="xform" type="Transform3D" />
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<description>
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Returns [code]true[/code] if this transform and [code]transform[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
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Returns [code]true[/code] if this transform and [param xform] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
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</description>
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</method>
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<method name="is_finite" qualifiers="const">
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