Fix mouse/drag/touch InputEvents having no device id
Some internally created emulated/instantiated events didn't have a device id. This PR sets for these cases a device id. Also rename `DEVICE_ID_TOUCH_MOUSE` to the more generic `DEVICE_ID_EMULATION`.
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@ -533,6 +533,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
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touch_event->set_pressed(mb->is_pressed());
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touch_event->set_position(mb->get_position());
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touch_event->set_double_tap(mb->is_double_click());
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touch_event->set_device(InputEvent::DEVICE_ID_EMULATION);
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event_dispatch_function(touch_event);
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}
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}
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@ -557,6 +558,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
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drag_event->set_pen_inverted(mm->get_pen_inverted());
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drag_event->set_pressure(mm->get_pressure());
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drag_event->set_velocity(get_last_mouse_velocity());
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drag_event->set_device(InputEvent::DEVICE_ID_EMULATION);
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event_dispatch_function(drag_event);
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}
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@ -592,7 +594,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
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Ref<InputEventMouseButton> button_event;
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button_event.instantiate();
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button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE);
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button_event->set_device(InputEvent::DEVICE_ID_EMULATION);
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button_event->set_position(st->get_position());
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button_event->set_global_position(st->get_position());
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button_event->set_pressed(st->is_pressed());
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@ -623,7 +625,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
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Ref<InputEventMouseMotion> motion_event;
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motion_event.instantiate();
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motion_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE);
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motion_event->set_device(InputEvent::DEVICE_ID_EMULATION);
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motion_event->set_tilt(sd->get_tilt());
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motion_event->set_pen_inverted(sd->get_pen_inverted());
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motion_event->set_pressure(sd->get_pressure());
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@ -832,7 +834,7 @@ void Input::ensure_touch_mouse_raised() {
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Ref<InputEventMouseButton> button_event;
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button_event.instantiate();
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button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE);
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button_event->set_device(InputEvent::DEVICE_ID_EMULATION);
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button_event->set_position(mouse_pos);
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button_event->set_global_position(mouse_pos);
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button_event->set_pressed(false);
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@ -869,6 +871,7 @@ void Input::set_default_cursor_shape(CursorShape p_shape) {
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mm.instantiate();
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mm->set_position(mouse_pos);
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mm->set_global_position(mouse_pos);
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mm->set_device(InputEvent::DEVICE_ID_INTERNAL);
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parse_input_event(mm);
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}
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@ -34,7 +34,7 @@
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#include "core/input/shortcut.h"
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#include "core/os/keyboard.h"
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const int InputEvent::DEVICE_ID_TOUCH_MOUSE = -1;
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const int InputEvent::DEVICE_ID_EMULATION = -1;
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const int InputEvent::DEVICE_ID_INTERNAL = -2;
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void InputEvent::set_device(int p_device) {
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@ -59,7 +59,7 @@ protected:
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static void _bind_methods();
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public:
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static const int DEVICE_ID_TOUCH_MOUSE;
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static const int DEVICE_ID_EMULATION;
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static const int DEVICE_ID_INTERNAL;
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void set_device(int p_device);
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@ -614,7 +614,7 @@ void Viewport::_process_picking() {
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physics_last_mouse_state.mouse_mask.clear_flag(mouse_button_to_mask(mb->get_button_index()));
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// If touch mouse raised, assume we don't know last mouse pos until new events come
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if (mb->get_device() == InputEvent::DEVICE_ID_TOUCH_MOUSE) {
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if (mb->get_device() == InputEvent::DEVICE_ID_EMULATION) {
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physics_has_last_mousepos = false;
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}
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}
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@ -2290,6 +2290,7 @@ void Viewport::_drop_mouse_focus() {
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mb->set_global_position(c->get_local_mouse_position());
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mb->set_button_index(MouseButton(i + 1));
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mb->set_pressed(false);
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mb->set_device(InputEvent::DEVICE_ID_INTERNAL);
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c->_call_gui_input(mb);
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}
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}
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@ -2401,6 +2402,7 @@ void Viewport::_post_gui_grab_click_focus() {
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mb->set_position(click);
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mb->set_button_index(MouseButton(i + 1));
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mb->set_pressed(false);
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mb->set_device(InputEvent::DEVICE_ID_INTERNAL);
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gui.mouse_focus->_call_gui_input(mb);
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}
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}
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@ -2418,6 +2420,7 @@ void Viewport::_post_gui_grab_click_focus() {
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mb->set_position(click);
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mb->set_button_index(MouseButton(i + 1));
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mb->set_pressed(true);
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mb->set_device(InputEvent::DEVICE_ID_INTERNAL);
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MessageQueue::get_singleton()->push_callable(callable_mp(gui.mouse_focus, &Control::_call_gui_input), mb);
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}
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}
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@ -647,6 +647,7 @@ void Window::update_mouse_cursor_shape() {
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mm.instantiate();
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mm->set_position(pos);
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mm->set_global_position(xform.xform(pos));
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mm->set_device(InputEvent::DEVICE_ID_INTERNAL);
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push_input(mm);
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}
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