Fix gizmo solid box mesh being added twice
(cherry picked from commit d0a2931cd7
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2515d42a14
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8787850286
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@ -308,15 +308,6 @@ void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size
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m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), cubem.surface_get_arrays(0));
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m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), cubem.surface_get_arrays(0));
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m->surface_set_material(0, p_material);
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m->surface_set_material(0, p_material);
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add_mesh(m);
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add_mesh(m);
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Instance ins;
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ins.mesh = m;
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if (valid) {
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ins.create_instance(spatial_node);
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VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
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}
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instances.push_back(ins);
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}
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}
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void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) {
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void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) {
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