From 87a6145135bb063477d8b12a52639b8582e54a9f Mon Sep 17 00:00:00 2001 From: kobewi Date: Fri, 26 May 2023 07:11:29 +0200 Subject: [PATCH] Fix AnimationPlayer cumulative speed_scale --- scene/animation/animation_player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 9835e7a0652..ebf5d03a76d 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1766,7 +1766,7 @@ void AnimationPlayer::set_current_animation(const String &p_anim) { } else if (!is_playing()) { play(p_anim); } else if (playback.assigned != p_anim) { - float speed = get_playing_speed(); + float speed = playback.current.speed_scale; play(p_anim, -1.0, speed, signbit(speed)); } else { // Same animation, do not replay from start @@ -1779,7 +1779,7 @@ String AnimationPlayer::get_current_animation() const { void AnimationPlayer::set_assigned_animation(const String &p_anim) { if (is_playing()) { - float speed = get_playing_speed(); + float speed = playback.current.speed_scale; play(p_anim, -1.0, speed, signbit(speed)); } else { ERR_FAIL_COND_MSG(!animation_set.has(p_anim), vformat("Animation not found: %s.", p_anim));