MultiRect - Fix flushing in TextEdit
The FontDrawer used in TextEdit was previously not being flushed before drawing auto-completion boxes. This was causing rendering artifacts. This PR also increases the backward compatibility of the MultiRect OFF mode, by forcing a flush after each character.
This commit is contained in:
parent
ac5d7dc821
commit
8814578ceb
|
@ -1653,6 +1653,11 @@ void TextEdit::_notification(int p_what) {
|
|||
line_drawing_cache[line] = cache_entry;
|
||||
}
|
||||
|
||||
// Flush out any text in the drawer BEFORE
|
||||
// drawing the completion box, as we want the completion
|
||||
// box to overwrite the underlying text.
|
||||
drawer.flush();
|
||||
|
||||
bool completion_below = false;
|
||||
if (completion_active && is_cursor_visible && completion_options.size() > 0) {
|
||||
// Completion panel
|
||||
|
|
|
@ -542,15 +542,18 @@ FontDrawer::FontDrawer(const Ref<Font> &p_font, const Color &p_outline_color) :
|
|||
font(p_font),
|
||||
outline_color(p_outline_color) {
|
||||
has_outline = p_font->has_outline();
|
||||
multirect.begin();
|
||||
}
|
||||
|
||||
FontDrawer::~FontDrawer() {
|
||||
void FontDrawer::flush() {
|
||||
for (int i = 0; i < pending_draws.size(); ++i) {
|
||||
const PendingDraw &draw = pending_draws[i];
|
||||
font->draw_char_ex(draw.canvas_item, draw.pos, draw.chr, draw.next, draw.modulate, false, &multirect);
|
||||
}
|
||||
multirect.end();
|
||||
multirect.flush();
|
||||
}
|
||||
|
||||
FontDrawer::~FontDrawer() {
|
||||
flush();
|
||||
}
|
||||
|
||||
void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
|
||||
|
|
|
@ -110,6 +110,7 @@ public:
|
|||
return font->draw_char_ex(p_canvas_item, p_pos, p_char, p_next, has_outline ? outline_color : p_modulate, has_outline, &multirect);
|
||||
}
|
||||
MultiRect &get_multirect() { return multirect; }
|
||||
void flush();
|
||||
|
||||
~FontDrawer();
|
||||
};
|
||||
|
|
|
@ -38,22 +38,6 @@ Mutex VisualServerCanvasHelper::_tilemap_mutex;
|
|||
|
||||
bool VisualServerCanvasHelper::_multirect_enabled = true;
|
||||
|
||||
MultiRect::MultiRect() {
|
||||
begin();
|
||||
}
|
||||
MultiRect::~MultiRect() {
|
||||
end();
|
||||
}
|
||||
|
||||
void MultiRect::begin() {
|
||||
DEV_CHECK_ONCE(!rects.size());
|
||||
rects.clear();
|
||||
sources.clear();
|
||||
|
||||
state.flags = 0;
|
||||
state_set = false;
|
||||
}
|
||||
|
||||
void MultiRect::add_rect(RID p_canvas_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, RID p_normal_map, bool p_clip_uv) {
|
||||
bool new_common_data = true;
|
||||
|
||||
|
@ -101,7 +85,7 @@ void MultiRect::add_rect(RID p_canvas_item, const Rect2 &p_rect, RID p_texture,
|
|||
if (!is_empty()) {
|
||||
if ((state != s) ||
|
||||
(rects.size() >= MAX_RECTS)) {
|
||||
end();
|
||||
flush();
|
||||
} else {
|
||||
new_common_data = false;
|
||||
}
|
||||
|
@ -113,6 +97,11 @@ void MultiRect::add_rect(RID p_canvas_item, const Rect2 &p_rect, RID p_texture,
|
|||
|
||||
rects.push_back(rect);
|
||||
sources.push_back(source);
|
||||
|
||||
// Legacy path
|
||||
if (!VisualServerCanvasHelper::_multirect_enabled) {
|
||||
flush();
|
||||
}
|
||||
}
|
||||
|
||||
void MultiRect::begin(const VisualServerCanvasHelper::State &p_state) {
|
||||
|
@ -184,7 +173,7 @@ bool MultiRect::add(const Rect2 &p_rect, const Rect2 &p_src_rect, bool p_commit_
|
|||
return true;
|
||||
}
|
||||
|
||||
void MultiRect::end() {
|
||||
void MultiRect::flush() {
|
||||
if (!is_empty()) {
|
||||
if (VisualServerCanvasHelper::_multirect_enabled) {
|
||||
VisualServer::get_singleton()->canvas_item_add_texture_multirect_region(state.item, rects, state.texture, sources, state.modulate, state.flags, state.normal_map);
|
||||
|
@ -203,6 +192,9 @@ void MultiRect::end() {
|
|||
sources.clear();
|
||||
}
|
||||
state_set = false;
|
||||
|
||||
// This may not be necessary (if needing to eek out maximum speed).
|
||||
state.flags = 0;
|
||||
}
|
||||
|
||||
void VisualServerCanvasHelper::tilemap_begin() {
|
||||
|
@ -272,7 +264,7 @@ void VisualServerCanvasHelper::tilemap_end() {
|
|||
}
|
||||
|
||||
for (uint32_t n = 0; n < _tilemap_multirects.size(); n++) {
|
||||
_tilemap_multirects[n].end();
|
||||
_tilemap_multirects[n].flush();
|
||||
}
|
||||
|
||||
_tilemap_multirects.clear();
|
||||
|
|
|
@ -97,7 +97,6 @@ private:
|
|||
|
||||
public:
|
||||
// Simple API
|
||||
void begin();
|
||||
void add_rect(RID p_canvas_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID(), bool p_clip_uv = false);
|
||||
|
||||
// Efficient API
|
||||
|
@ -105,10 +104,12 @@ public:
|
|||
bool add(const Rect2 &p_rect, const Rect2 &p_src_rect, bool p_commit_on_flip_change = true);
|
||||
bool is_empty() const { return rects.is_empty(); }
|
||||
bool is_full() const { return rects.is_full(); }
|
||||
void end();
|
||||
|
||||
MultiRect();
|
||||
~MultiRect();
|
||||
// Always called in destructor, but can be used explicitly
|
||||
// for multiple draws, or to time the flush.
|
||||
void flush();
|
||||
|
||||
~MultiRect() { flush(); }
|
||||
};
|
||||
|
||||
#endif // VISUAL_SERVER_CANVAS_HELPER_H
|
||||
|
|
Loading…
Reference in New Issue