[WebXR] Add support for getting and setting display refresh rate
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@ -93,6 +93,18 @@
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<link title="How to make a VR game for WebXR with Godot 4">https://www.snopekgames.com/tutorial/2023/how-make-vr-game-webxr-godot-4</link>
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<link title="How to make a VR game for WebXR with Godot 4">https://www.snopekgames.com/tutorial/2023/how-make-vr-game-webxr-godot-4</link>
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</tutorials>
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</tutorials>
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<methods>
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<methods>
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<method name="get_available_display_refresh_rates" qualifiers="const">
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<return type="Array" />
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<description>
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Returns display refresh rates supported by the current HMD. Only returned if this feature is supported by the web browser and after the interface has been initialized.
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</description>
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</method>
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<method name="get_display_refresh_rate" qualifiers="const">
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<return type="float" />
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<description>
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Returns the display refresh rate for the current HMD. Not supported on all HMDs and browsers. It may not report an accurate value until after using [method set_display_refresh_rate].
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</description>
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</method>
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<method name="get_input_source_target_ray_mode" qualifiers="const">
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<method name="get_input_source_target_ray_mode" qualifiers="const">
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<return type="int" enum="WebXRInterface.TargetRayMode" />
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<return type="int" enum="WebXRInterface.TargetRayMode" />
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<param index="0" name="input_source_id" type="int" />
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<param index="0" name="input_source_id" type="int" />
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@ -132,6 +144,13 @@
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This method returns nothing, instead it emits the [signal session_supported] signal with the result.
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This method returns nothing, instead it emits the [signal session_supported] signal with the result.
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</description>
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</description>
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</method>
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</method>
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<method name="set_display_refresh_rate">
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<return type="void" />
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<param index="0" name="refresh_rate" type="float" />
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<description>
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Sets the display refresh rate for the current HMD. Not supported on all HMDs and browsers. It won't take effect right away until after [signal display_refresh_rate_changed] is emitted.
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</description>
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</method>
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</methods>
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</methods>
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<members>
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<members>
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<member name="optional_features" type="String" setter="set_optional_features" getter="get_optional_features">
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<member name="optional_features" type="String" setter="set_optional_features" getter="get_optional_features">
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@ -167,6 +186,11 @@
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</member>
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</member>
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</members>
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</members>
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<signals>
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<signals>
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<signal name="display_refresh_rate_changed">
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<description>
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Emitted after the display's refresh rate has changed.
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</description>
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</signal>
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<signal name="reference_space_reset">
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<signal name="reference_space_reset">
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<description>
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<description>
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Emitted to indicate that the reference space has been reset or reconfigured.
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Emitted to indicate that the reference space has been reset or reconfigured.
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@ -90,6 +90,10 @@ extern bool godot_webxr_update_input_source(
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extern char *godot_webxr_get_visibility_state();
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extern char *godot_webxr_get_visibility_state();
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extern int godot_webxr_get_bounds_geometry(float **r_points);
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extern int godot_webxr_get_bounds_geometry(float **r_points);
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extern float godot_webxr_get_frame_rate();
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extern void godot_webxr_update_target_frame_rate(float p_frame_rate);
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extern int godot_webxr_get_supported_frame_rates(float **r_frame_rates);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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@ -42,6 +42,7 @@ const GodotWebXR = {
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view_count: 1,
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view_count: 1,
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input_sources: new Array(16),
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input_sources: new Array(16),
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touches: new Array(5),
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touches: new Array(5),
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onsimpleevent: null,
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// Monkey-patch the requestAnimationFrame() used by Emscripten for the main
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// Monkey-patch the requestAnimationFrame() used by Emscripten for the main
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// loop, so that we can swap it out for XRSession.requestAnimationFrame()
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// loop, so that we can swap it out for XRSession.requestAnimationFrame()
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@ -283,6 +284,9 @@ const GodotWebXR = {
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GodotRuntime.free(c_str);
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GodotRuntime.free(c_str);
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});
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});
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// Store onsimpleevent so we can use it later.
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GodotWebXR.onsimpleevent = onsimpleevent;
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const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef
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const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef
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const gl = GL.getContext(gl_context_handle).GLctx;
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const gl = GL.getContext(gl_context_handle).GLctx;
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GodotWebXR.gl = gl;
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GodotWebXR.gl = gl;
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@ -368,6 +372,7 @@ const GodotWebXR = {
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GodotWebXR.view_count = 1;
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GodotWebXR.view_count = 1;
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GodotWebXR.input_sources = new Array(16);
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GodotWebXR.input_sources = new Array(16);
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GodotWebXR.touches = new Array(5);
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GodotWebXR.touches = new Array(5);
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GodotWebXR.onsimpleevent = null;
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// Disable the monkey-patched window.requestAnimationFrame() and
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// Disable the monkey-patched window.requestAnimationFrame() and
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// pause/restart the main loop to activate it on all platforms.
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// pause/restart the main loop to activate it on all platforms.
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@ -595,6 +600,51 @@ const GodotWebXR = {
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return point_count;
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return point_count;
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},
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},
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godot_webxr_get_frame_rate__proxy: 'sync',
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godot_webxr_get_frame_rate__sig: 'i',
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godot_webxr_get_frame_rate: function () {
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if (!GodotWebXR.session || GodotWebXR.session.frameRate === undefined) {
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return 0;
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}
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return GodotWebXR.session.frameRate;
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},
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godot_webxr_update_target_frame_rate__proxy: 'sync',
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godot_webxr_update_target_frame_rate__sig: 'vi',
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godot_webxr_update_target_frame_rate: function (p_frame_rate) {
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if (!GodotWebXR.session || GodotWebXR.session.updateTargetFrameRate === undefined) {
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return;
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}
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GodotWebXR.session.updateTargetFrameRate(p_frame_rate).then(() => {
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const c_str = GodotRuntime.allocString('display_refresh_rate_changed');
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GodotWebXR.onsimpleevent(c_str);
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GodotRuntime.free(c_str);
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});
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},
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godot_webxr_get_supported_frame_rates__proxy: 'sync',
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godot_webxr_get_supported_frame_rates__sig: 'ii',
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godot_webxr_get_supported_frame_rates: function (r_frame_rates) {
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if (!GodotWebXR.session || GodotWebXR.session.supportedFrameRates === undefined) {
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return 0;
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}
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const frame_rate_count = GodotWebXR.session.supportedFrameRates.length;
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if (frame_rate_count === 0) {
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return 0;
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}
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const buf = GodotRuntime.malloc(frame_rate_count * 4);
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for (let i = 0; i < frame_rate_count; i++) {
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GodotRuntime.setHeapValue(buf + (i * 4), GodotWebXR.session.supportedFrameRates[i], 'float');
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}
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GodotRuntime.setHeapValue(r_frame_rates, buf, 'i32');
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return frame_rate_count;
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},
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};
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};
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autoAddDeps(GodotWebXR, '$GodotWebXR');
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autoAddDeps(GodotWebXR, '$GodotWebXR');
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@ -67,6 +67,16 @@ XRSession.prototype.inputSources;
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*/
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*/
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XRSession.prototype.visibilityState;
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XRSession.prototype.visibilityState;
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/**
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* @type {?number}
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*/
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XRSession.prototype.frameRate;
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/**
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* @type {?Float32Array}
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*/
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XRSession.prototype.supportedFrameRates;
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/**
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/**
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* @type {?function (Event)}
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* @type {?function (Event)}
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*/
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*/
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@ -141,6 +151,12 @@ XRSession.prototype.end = function () {};
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*/
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*/
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XRSession.prototype.requestReferenceSpace = function (referenceSpaceType) {};
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XRSession.prototype.requestReferenceSpace = function (referenceSpaceType) {};
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/**
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* @param {number} rate
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* @return {Promise<undefined>}
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*/
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XRSession.prototype.updateTargetFrameRate = function (rate) {};
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/**
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/**
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* @typedef {function(number, XRFrame): undefined}
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* @typedef {function(number, XRFrame): undefined}
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*/
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*/
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@ -46,6 +46,9 @@ void WebXRInterface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_input_source_tracker", "input_source_id"), &WebXRInterface::get_input_source_tracker);
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ClassDB::bind_method(D_METHOD("get_input_source_tracker", "input_source_id"), &WebXRInterface::get_input_source_tracker);
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ClassDB::bind_method(D_METHOD("get_input_source_target_ray_mode", "input_source_id"), &WebXRInterface::get_input_source_target_ray_mode);
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ClassDB::bind_method(D_METHOD("get_input_source_target_ray_mode", "input_source_id"), &WebXRInterface::get_input_source_target_ray_mode);
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ClassDB::bind_method(D_METHOD("get_visibility_state"), &WebXRInterface::get_visibility_state);
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ClassDB::bind_method(D_METHOD("get_visibility_state"), &WebXRInterface::get_visibility_state);
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ClassDB::bind_method(D_METHOD("get_display_refresh_rate"), &WebXRInterface::get_display_refresh_rate);
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ClassDB::bind_method(D_METHOD("set_display_refresh_rate", "refresh_rate"), &WebXRInterface::set_display_refresh_rate);
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ClassDB::bind_method(D_METHOD("get_available_display_refresh_rates"), &WebXRInterface::get_available_display_refresh_rates);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "session_mode", PROPERTY_HINT_NONE), "set_session_mode", "get_session_mode");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "session_mode", PROPERTY_HINT_NONE), "set_session_mode", "get_session_mode");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "required_features", PROPERTY_HINT_NONE), "set_required_features", "get_required_features");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "required_features", PROPERTY_HINT_NONE), "set_required_features", "get_required_features");
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@ -68,6 +71,7 @@ void WebXRInterface::_bind_methods() {
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ADD_SIGNAL(MethodInfo("visibility_state_changed"));
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ADD_SIGNAL(MethodInfo("visibility_state_changed"));
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ADD_SIGNAL(MethodInfo("reference_space_reset"));
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ADD_SIGNAL(MethodInfo("reference_space_reset"));
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ADD_SIGNAL(MethodInfo("display_refresh_rate_changed"));
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BIND_ENUM_CONSTANT(TARGET_RAY_MODE_UNKNOWN);
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BIND_ENUM_CONSTANT(TARGET_RAY_MODE_UNKNOWN);
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BIND_ENUM_CONSTANT(TARGET_RAY_MODE_GAZE);
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BIND_ENUM_CONSTANT(TARGET_RAY_MODE_GAZE);
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@ -66,6 +66,9 @@ public:
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virtual Ref<XRPositionalTracker> get_input_source_tracker(int p_input_source_id) const = 0;
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virtual Ref<XRPositionalTracker> get_input_source_tracker(int p_input_source_id) const = 0;
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virtual TargetRayMode get_input_source_target_ray_mode(int p_input_source_id) const = 0;
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virtual TargetRayMode get_input_source_target_ray_mode(int p_input_source_id) const = 0;
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virtual String get_visibility_state() const = 0;
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virtual String get_visibility_state() const = 0;
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virtual float get_display_refresh_rate() const = 0;
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virtual void set_display_refresh_rate(float p_refresh_rate) = 0;
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virtual Array get_available_display_refresh_rates() const = 0;
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};
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};
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VARIANT_ENUM_CAST(WebXRInterface::TargetRayMode);
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VARIANT_ENUM_CAST(WebXRInterface::TargetRayMode);
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@ -202,6 +202,30 @@ PackedVector3Array WebXRInterfaceJS::get_play_area() const {
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return ret;
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return ret;
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}
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}
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float WebXRInterfaceJS::get_display_refresh_rate() const {
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return godot_webxr_get_frame_rate();
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}
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void WebXRInterfaceJS::set_display_refresh_rate(float p_refresh_rate) {
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godot_webxr_update_target_frame_rate(p_refresh_rate);
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}
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Array WebXRInterfaceJS::get_available_display_refresh_rates() const {
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Array ret;
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float *rates;
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int rate_count = godot_webxr_get_supported_frame_rates(&rates);
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if (rate_count > 0) {
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ret.resize(rate_count);
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for (int i = 0; i < rate_count; i++) {
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ret[i] = rates[i];
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}
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free(rates);
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}
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return ret;
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}
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StringName WebXRInterfaceJS::get_name() const {
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StringName WebXRInterfaceJS::get_name() const {
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return "WebXR";
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return "WebXR";
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};
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};
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@ -102,6 +102,10 @@ public:
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virtual String get_visibility_state() const override;
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virtual String get_visibility_state() const override;
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virtual PackedVector3Array get_play_area() const override;
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virtual PackedVector3Array get_play_area() const override;
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virtual float get_display_refresh_rate() const override;
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virtual void set_display_refresh_rate(float p_refresh_rate) override;
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virtual Array get_available_display_refresh_rates() const override;
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virtual StringName get_name() const override;
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virtual StringName get_name() const override;
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virtual uint32_t get_capabilities() const override;
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virtual uint32_t get_capabilities() const override;
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