Merge pull request #52512 from jitspoe/master.csg_fixes_simplification
This commit is contained in:
commit
8879efc214
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@ -1732,6 +1732,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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int extrusion_face_count = shape_sides * 2;
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int extrusion_face_count = shape_sides * 2;
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int end_count = 0;
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int end_count = 0;
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int shape_face_count = shape_faces.size() / 3;
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int shape_face_count = shape_faces.size() / 3;
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real_t curve_length = 1.0;
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switch (mode) {
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switch (mode) {
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case MODE_DEPTH:
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case MODE_DEPTH:
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extrusions = 1;
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extrusions = 1;
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@ -1744,7 +1745,12 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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}
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}
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break;
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break;
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case MODE_PATH: {
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case MODE_PATH: {
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curve_length = curve->get_baked_length();
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if (path_interval_type == PATH_INTERVAL_DISTANCE) {
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extrusions = MAX(1, Math::ceil(curve_length / path_interval)) + 1;
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} else {
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extrusions = Math::ceil(1.0 * curve->get_point_count() / path_interval);
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extrusions = Math::ceil(1.0 * curve->get_point_count() / path_interval);
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}
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if (!path_joined) {
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if (!path_joined) {
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end_count = 2;
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end_count = 2;
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extrusions -= 1;
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extrusions -= 1;
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@ -1767,7 +1773,9 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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smooth.resize(face_count);
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smooth.resize(face_count);
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materials.resize(face_count);
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materials.resize(face_count);
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invert.resize(face_count);
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invert.resize(face_count);
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int faces_removed = 0;
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{
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Vector3 *facesw = faces.ptrw();
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Vector3 *facesw = faces.ptrw();
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Vector2 *uvsw = uvs.ptrw();
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Vector2 *uvsw = uvs.ptrw();
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bool *smoothw = smooth.ptrw();
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bool *smoothw = smooth.ptrw();
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@ -1778,7 +1786,11 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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Transform3D base_xform;
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Transform3D base_xform;
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Transform3D current_xform;
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Transform3D current_xform;
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Transform3D previous_xform;
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Transform3D previous_xform;
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Transform3D previous_previous_xform;
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double u_step = 1.0 / extrusions;
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double u_step = 1.0 / extrusions;
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if (path_u_distance > 0.0) {
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u_step *= curve_length / path_u_distance;
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}
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double v_step = 1.0 / shape_sides;
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double v_step = 1.0 / shape_sides;
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double spin_step = Math::deg2rad(spin_degrees / spin_sides);
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double spin_step = Math::deg2rad(spin_degrees / spin_sides);
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double extrusion_step = 1.0 / extrusions;
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double extrusion_step = 1.0 / extrusions;
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@ -1786,7 +1798,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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if (path_joined) {
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if (path_joined) {
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extrusion_step = 1.0 / (extrusions - 1);
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extrusion_step = 1.0 / (extrusions - 1);
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}
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}
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extrusion_step *= curve->get_baked_length();
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extrusion_step *= curve_length;
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}
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}
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if (mode == MODE_PATH) {
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if (mode == MODE_PATH) {
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@ -1844,8 +1856,13 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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}
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}
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}
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}
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real_t angle_simplify_dot = Math::cos(Math::deg2rad(path_simplify_angle));
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Vector3 previous_simplify_dir = Vector3(0, 0, 0);
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int faces_combined = 0;
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// Add extrusion faces.
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// Add extrusion faces.
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for (int x0 = 0; x0 < extrusions; x0++) {
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for (int x0 = 0; x0 < extrusions; x0++) {
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previous_previous_xform = previous_xform;
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previous_xform = current_xform;
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previous_xform = current_xform;
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switch (mode) {
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switch (mode) {
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@ -1873,6 +1890,18 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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Vector3 next_point = curve->interpolate_baked(next_offset);
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Vector3 next_point = curve->interpolate_baked(next_offset);
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Vector3 current_up = Vector3(0, 1, 0);
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Vector3 current_up = Vector3(0, 1, 0);
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Vector3 direction = next_point - previous_point;
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Vector3 direction = next_point - previous_point;
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Vector3 current_dir = (current_point - previous_point).normalized();
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// If the angles are similar, remove the previous face and replace it with this one.
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if (path_simplify_angle > 0.0 && x0 > 0 && previous_simplify_dir.dot(current_dir) > angle_simplify_dot) {
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faces_combined += 1;
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previous_xform = previous_previous_xform;
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face -= extrusion_face_count;
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faces_removed += extrusion_face_count;
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} else {
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faces_combined = 0;
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previous_simplify_dir = current_dir;
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}
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switch (path_rotation) {
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switch (path_rotation) {
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case PATH_ROTATION_POLYGON:
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case PATH_ROTATION_POLYGON:
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@ -1890,7 +1919,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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} break;
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} break;
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}
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}
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double u0 = x0 * u_step;
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double u0 = (x0 - faces_combined) * u_step;
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double u1 = ((x0 + 1) * u_step);
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double u1 = ((x0 + 1) * u_step);
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if (mode == MODE_PATH && !path_continuous_u) {
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if (mode == MODE_PATH && !path_continuous_u) {
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u0 = 0.0;
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u0 = 0.0;
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@ -1972,7 +2001,17 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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}
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}
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}
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}
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face_count -= faces_removed;
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ERR_FAIL_COND_V_MSG(face != face_count, brush, "Bug: Failed to create the CSGPolygon mesh correctly.");
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ERR_FAIL_COND_V_MSG(face != face_count, brush, "Bug: Failed to create the CSGPolygon mesh correctly.");
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}
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if (faces_removed > 0) {
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faces.resize(face_count * 3);
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uvs.resize(face_count * 3);
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smooth.resize(face_count);
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materials.resize(face_count);
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invert.resize(face_count);
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}
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brush->build_from_faces(faces, uvs, smooth, materials, invert);
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brush->build_from_faces(faces, uvs, smooth, materials, invert);
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@ -2031,9 +2070,15 @@ void CSGPolygon3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_path_node", "path"), &CSGPolygon3D::set_path_node);
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ClassDB::bind_method(D_METHOD("set_path_node", "path"), &CSGPolygon3D::set_path_node);
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ClassDB::bind_method(D_METHOD("get_path_node"), &CSGPolygon3D::get_path_node);
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ClassDB::bind_method(D_METHOD("get_path_node"), &CSGPolygon3D::get_path_node);
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ClassDB::bind_method(D_METHOD("set_path_interval_type", "interval_type"), &CSGPolygon3D::set_path_interval_type);
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ClassDB::bind_method(D_METHOD("get_path_interval_type"), &CSGPolygon3D::get_path_interval_type);
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ClassDB::bind_method(D_METHOD("set_path_interval", "interval"), &CSGPolygon3D::set_path_interval);
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ClassDB::bind_method(D_METHOD("set_path_interval", "interval"), &CSGPolygon3D::set_path_interval);
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ClassDB::bind_method(D_METHOD("get_path_interval"), &CSGPolygon3D::get_path_interval);
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ClassDB::bind_method(D_METHOD("get_path_interval"), &CSGPolygon3D::get_path_interval);
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ClassDB::bind_method(D_METHOD("set_path_simplify_angle", "degrees"), &CSGPolygon3D::set_path_simplify_angle);
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ClassDB::bind_method(D_METHOD("get_path_simplify_angle"), &CSGPolygon3D::get_path_simplify_angle);
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ClassDB::bind_method(D_METHOD("set_path_rotation", "path_rotation"), &CSGPolygon3D::set_path_rotation);
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ClassDB::bind_method(D_METHOD("set_path_rotation", "path_rotation"), &CSGPolygon3D::set_path_rotation);
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ClassDB::bind_method(D_METHOD("get_path_rotation"), &CSGPolygon3D::get_path_rotation);
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ClassDB::bind_method(D_METHOD("get_path_rotation"), &CSGPolygon3D::get_path_rotation);
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@ -2043,6 +2088,9 @@ void CSGPolygon3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_path_continuous_u", "enable"), &CSGPolygon3D::set_path_continuous_u);
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ClassDB::bind_method(D_METHOD("set_path_continuous_u", "enable"), &CSGPolygon3D::set_path_continuous_u);
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ClassDB::bind_method(D_METHOD("is_path_continuous_u"), &CSGPolygon3D::is_path_continuous_u);
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ClassDB::bind_method(D_METHOD("is_path_continuous_u"), &CSGPolygon3D::is_path_continuous_u);
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ClassDB::bind_method(D_METHOD("set_path_u_distance", "distance"), &CSGPolygon3D::set_path_u_distance);
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ClassDB::bind_method(D_METHOD("get_path_u_distance"), &CSGPolygon3D::get_path_u_distance);
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ClassDB::bind_method(D_METHOD("set_path_joined", "enable"), &CSGPolygon3D::set_path_joined);
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ClassDB::bind_method(D_METHOD("set_path_joined", "enable"), &CSGPolygon3D::set_path_joined);
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ClassDB::bind_method(D_METHOD("is_path_joined"), &CSGPolygon3D::is_path_joined);
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ClassDB::bind_method(D_METHOD("is_path_joined"), &CSGPolygon3D::is_path_joined);
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@ -2061,10 +2109,13 @@ void CSGPolygon3D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spin_degrees", PROPERTY_HINT_RANGE, "1,360,0.1"), "set_spin_degrees", "get_spin_degrees");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spin_degrees", PROPERTY_HINT_RANGE, "1,360,0.1"), "set_spin_degrees", "get_spin_degrees");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "spin_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_spin_sides", "get_spin_sides");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "spin_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_spin_sides", "get_spin_sides");
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "path_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Path3D"), "set_path_node", "get_path_node");
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "path_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Path3D"), "set_path_node", "get_path_node");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_interval", PROPERTY_HINT_RANGE, "0.1,1.0,0.05,exp"), "set_path_interval", "get_path_interval");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "path_interval_type", PROPERTY_HINT_ENUM, "Distance,Subdivide"), "set_path_interval_type", "get_path_interval_type");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_interval", PROPERTY_HINT_RANGE, "0.01,1.0,0.01,exp,or_greater"), "set_path_interval", "get_path_interval");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_simplify_angle", PROPERTY_HINT_RANGE, "0.0,180.0,0.1,exp"), "set_path_simplify_angle", "get_path_simplify_angle");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "path_rotation", PROPERTY_HINT_ENUM, "Polygon,Path,PathFollow"), "set_path_rotation", "get_path_rotation");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "path_rotation", PROPERTY_HINT_ENUM, "Polygon,Path,PathFollow"), "set_path_rotation", "get_path_rotation");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_local"), "set_path_local", "is_path_local");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_local"), "set_path_local", "is_path_local");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_continuous_u"), "set_path_continuous_u", "is_path_continuous_u");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_continuous_u"), "set_path_continuous_u", "is_path_continuous_u");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_u_distance", PROPERTY_HINT_RANGE, "0.0,10.0,0.01,or_greater"), "set_path_u_distance", "get_path_u_distance");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_joined"), "set_path_joined", "is_path_joined");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_joined"), "set_path_joined", "is_path_joined");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
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@ -2076,6 +2127,9 @@ void CSGPolygon3D::_bind_methods() {
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BIND_ENUM_CONSTANT(PATH_ROTATION_POLYGON);
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BIND_ENUM_CONSTANT(PATH_ROTATION_POLYGON);
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BIND_ENUM_CONSTANT(PATH_ROTATION_PATH);
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BIND_ENUM_CONSTANT(PATH_ROTATION_PATH);
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BIND_ENUM_CONSTANT(PATH_ROTATION_PATH_FOLLOW);
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BIND_ENUM_CONSTANT(PATH_ROTATION_PATH_FOLLOW);
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BIND_ENUM_CONSTANT(PATH_INTERVAL_DISTANCE);
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BIND_ENUM_CONSTANT(PATH_INTERVAL_SUBDIVIDE);
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}
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}
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void CSGPolygon3D::set_polygon(const Vector<Vector2> &p_polygon) {
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void CSGPolygon3D::set_polygon(const Vector<Vector2> &p_polygon) {
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@ -2119,6 +2173,16 @@ bool CSGPolygon3D::is_path_continuous_u() const {
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return path_continuous_u;
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return path_continuous_u;
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}
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}
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void CSGPolygon3D::set_path_u_distance(real_t p_path_u_distance) {
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path_u_distance = p_path_u_distance;
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_make_dirty();
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update_gizmos();
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}
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real_t CSGPolygon3D::get_path_u_distance() const {
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return path_u_distance;
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}
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void CSGPolygon3D::set_spin_degrees(const float p_spin_degrees) {
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void CSGPolygon3D::set_spin_degrees(const float p_spin_degrees) {
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ERR_FAIL_COND(p_spin_degrees < 0.01 || p_spin_degrees > 360);
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ERR_FAIL_COND(p_spin_degrees < 0.01 || p_spin_degrees > 360);
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spin_degrees = p_spin_degrees;
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spin_degrees = p_spin_degrees;
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@ -2151,8 +2215,17 @@ NodePath CSGPolygon3D::get_path_node() const {
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return path_node;
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return path_node;
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}
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}
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void CSGPolygon3D::set_path_interval_type(PathIntervalType p_interval_type) {
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path_interval_type = p_interval_type;
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_make_dirty();
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update_gizmos();
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}
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CSGPolygon3D::PathIntervalType CSGPolygon3D::get_path_interval_type() const {
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return path_interval_type;
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}
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void CSGPolygon3D::set_path_interval(float p_interval) {
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void CSGPolygon3D::set_path_interval(float p_interval) {
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ERR_FAIL_COND_MSG(p_interval <= 0 || p_interval > 1, "Path interval must be greater than 0 and less than or equal to 1.0.");
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path_interval = p_interval;
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path_interval = p_interval;
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_make_dirty();
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_make_dirty();
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update_gizmos();
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update_gizmos();
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@ -2162,6 +2235,16 @@ float CSGPolygon3D::get_path_interval() const {
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return path_interval;
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return path_interval;
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}
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}
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void CSGPolygon3D::set_path_simplify_angle(float p_angle) {
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path_simplify_angle = p_angle;
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_make_dirty();
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update_gizmos();
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}
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float CSGPolygon3D::get_path_simplify_angle() const {
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return path_simplify_angle;
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}
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void CSGPolygon3D::set_path_rotation(PathRotation p_rotation) {
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void CSGPolygon3D::set_path_rotation(PathRotation p_rotation) {
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path_rotation = p_rotation;
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path_rotation = p_rotation;
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_make_dirty();
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_make_dirty();
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@ -2229,10 +2312,13 @@ CSGPolygon3D::CSGPolygon3D() {
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spin_degrees = 360;
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spin_degrees = 360;
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spin_sides = 8;
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spin_sides = 8;
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smooth_faces = false;
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smooth_faces = false;
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path_interval_type = PATH_INTERVAL_DISTANCE;
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path_interval = 1.0;
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path_interval = 1.0;
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path_simplify_angle = 0.0;
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path_rotation = PATH_ROTATION_PATH_FOLLOW;
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path_rotation = PATH_ROTATION_PATH_FOLLOW;
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path_local = false;
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path_local = false;
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path_continuous_u = true;
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path_continuous_u = true;
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path_u_distance = 1.0;
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path_joined = false;
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path_joined = false;
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path = nullptr;
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path = nullptr;
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}
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}
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@ -336,6 +336,11 @@ public:
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MODE_PATH
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MODE_PATH
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};
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};
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enum PathIntervalType {
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PATH_INTERVAL_DISTANCE,
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PATH_INTERVAL_SUBDIVIDE
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};
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|
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enum PathRotation {
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enum PathRotation {
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PATH_ROTATION_POLYGON,
|
PATH_ROTATION_POLYGON,
|
||||||
PATH_ROTATION_PATH,
|
PATH_ROTATION_PATH,
|
||||||
|
@ -356,7 +361,9 @@ private:
|
||||||
int spin_sides;
|
int spin_sides;
|
||||||
|
|
||||||
NodePath path_node;
|
NodePath path_node;
|
||||||
|
PathIntervalType path_interval_type;
|
||||||
float path_interval;
|
float path_interval;
|
||||||
|
float path_simplify_angle;
|
||||||
PathRotation path_rotation;
|
PathRotation path_rotation;
|
||||||
bool path_local;
|
bool path_local;
|
||||||
|
|
||||||
|
@ -364,6 +371,7 @@ private:
|
||||||
|
|
||||||
bool smooth_faces;
|
bool smooth_faces;
|
||||||
bool path_continuous_u;
|
bool path_continuous_u;
|
||||||
|
real_t path_u_distance;
|
||||||
bool path_joined;
|
bool path_joined;
|
||||||
|
|
||||||
bool _is_editable_3d_polygon() const;
|
bool _is_editable_3d_polygon() const;
|
||||||
|
@ -396,9 +404,15 @@ public:
|
||||||
void set_path_node(const NodePath &p_path);
|
void set_path_node(const NodePath &p_path);
|
||||||
NodePath get_path_node() const;
|
NodePath get_path_node() const;
|
||||||
|
|
||||||
|
void set_path_interval_type(PathIntervalType p_interval_type);
|
||||||
|
PathIntervalType get_path_interval_type() const;
|
||||||
|
|
||||||
void set_path_interval(float p_interval);
|
void set_path_interval(float p_interval);
|
||||||
float get_path_interval() const;
|
float get_path_interval() const;
|
||||||
|
|
||||||
|
void set_path_simplify_angle(float p_angle);
|
||||||
|
float get_path_simplify_angle() const;
|
||||||
|
|
||||||
void set_path_rotation(PathRotation p_rotation);
|
void set_path_rotation(PathRotation p_rotation);
|
||||||
PathRotation get_path_rotation() const;
|
PathRotation get_path_rotation() const;
|
||||||
|
|
||||||
|
@ -408,6 +422,9 @@ public:
|
||||||
void set_path_continuous_u(bool p_enable);
|
void set_path_continuous_u(bool p_enable);
|
||||||
bool is_path_continuous_u() const;
|
bool is_path_continuous_u() const;
|
||||||
|
|
||||||
|
void set_path_u_distance(real_t p_path_u_distance);
|
||||||
|
real_t get_path_u_distance() const;
|
||||||
|
|
||||||
void set_path_joined(bool p_enable);
|
void set_path_joined(bool p_enable);
|
||||||
bool is_path_joined() const;
|
bool is_path_joined() const;
|
||||||
|
|
||||||
|
@ -422,5 +439,6 @@ public:
|
||||||
|
|
||||||
VARIANT_ENUM_CAST(CSGPolygon3D::Mode)
|
VARIANT_ENUM_CAST(CSGPolygon3D::Mode)
|
||||||
VARIANT_ENUM_CAST(CSGPolygon3D::PathRotation)
|
VARIANT_ENUM_CAST(CSGPolygon3D::PathRotation)
|
||||||
|
VARIANT_ENUM_CAST(CSGPolygon3D::PathIntervalType)
|
||||||
|
|
||||||
#endif // CSG_SHAPE_H
|
#endif // CSG_SHAPE_H
|
||||||
|
|
|
@ -24,6 +24,9 @@
|
||||||
<member name="path_interval" type="float" setter="set_path_interval" getter="get_path_interval">
|
<member name="path_interval" type="float" setter="set_path_interval" getter="get_path_interval">
|
||||||
When [member mode] is [constant MODE_PATH], the path interval or ratio of path points to extrusions.
|
When [member mode] is [constant MODE_PATH], the path interval or ratio of path points to extrusions.
|
||||||
</member>
|
</member>
|
||||||
|
<member name="path_interval_type" type="int" setter="set_path_interval_type" getter="get_path_interval_type" enum="CSGPolygon3D.PathIntervalType">
|
||||||
|
When [member mode] is [constant MODE_PATH], this will determine if the interval should be by distance ([constant PATH_INTERVAL_DISTANCE]) or subdivision fractions ([constant PATH_INTERVAL_SUBDIVIDE]).
|
||||||
|
</member>
|
||||||
<member name="path_joined" type="bool" setter="set_path_joined" getter="is_path_joined">
|
<member name="path_joined" type="bool" setter="set_path_joined" getter="is_path_joined">
|
||||||
When [member mode] is [constant MODE_PATH], if [code]true[/code] the ends of the path are joined, by adding an extrusion between the last and first points of the path.
|
When [member mode] is [constant MODE_PATH], if [code]true[/code] the ends of the path are joined, by adding an extrusion between the last and first points of the path.
|
||||||
</member>
|
</member>
|
||||||
|
@ -36,6 +39,12 @@
|
||||||
<member name="path_rotation" type="int" setter="set_path_rotation" getter="get_path_rotation" enum="CSGPolygon3D.PathRotation">
|
<member name="path_rotation" type="int" setter="set_path_rotation" getter="get_path_rotation" enum="CSGPolygon3D.PathRotation">
|
||||||
When [member mode] is [constant MODE_PATH], the [enum PathRotation] method used to rotate the [member polygon] as it is extruded.
|
When [member mode] is [constant MODE_PATH], the [enum PathRotation] method used to rotate the [member polygon] as it is extruded.
|
||||||
</member>
|
</member>
|
||||||
|
<member name="path_simplify_angle" type="float" setter="set_path_simplify_angle" getter="get_path_simplify_angle">
|
||||||
|
When [member mode] is [constant MODE_PATH], extrusions that are less than this angle, will be merged together to reduce polygon count.
|
||||||
|
</member>
|
||||||
|
<member name="path_u_distance" type="float" setter="set_path_u_distance" getter="get_path_u_distance">
|
||||||
|
When [member mode] is [constant MODE_PATH], this is the distance along the path, in meters, the texture coordinates will tile. When set to 0, texture coordinates will match geometry exactly with no tiling.
|
||||||
|
</member>
|
||||||
<member name="polygon" type="PackedVector2Array" setter="set_polygon" getter="get_polygon" default="PackedVector2Array(0, 0, 0, 1, 1, 1, 1, 0)">
|
<member name="polygon" type="PackedVector2Array" setter="set_polygon" getter="get_polygon" default="PackedVector2Array(0, 0, 0, 1, 1, 1, 1, 0)">
|
||||||
The point array that defines the 2D polygon that is extruded.
|
The point array that defines the 2D polygon that is extruded.
|
||||||
</member>
|
</member>
|
||||||
|
@ -70,5 +79,11 @@
|
||||||
<constant name="PATH_ROTATION_PATH_FOLLOW" value="2" enum="PathRotation">
|
<constant name="PATH_ROTATION_PATH_FOLLOW" value="2" enum="PathRotation">
|
||||||
The [member polygon] shape follows the path and its rotations around the path axis.
|
The [member polygon] shape follows the path and its rotations around the path axis.
|
||||||
</constant>
|
</constant>
|
||||||
|
<constant name="PATH_INTERVAL_DISTANCE" value="0" enum="PathIntervalType">
|
||||||
|
When [member mode] is set to [constant MODE_PATH], [member path_interval] will determine the distance, in meters, each interval of the path will extrude.
|
||||||
|
</constant>
|
||||||
|
<constant name="PATH_INTERVAL_SUBDIVIDE" value="1" enum="PathIntervalType">
|
||||||
|
When [member mode] is set to [constant MODE_PATH], [member path_interval] will subdivide the polygons along the path.
|
||||||
|
</constant>
|
||||||
</constants>
|
</constants>
|
||||||
</class>
|
</class>
|
||||||
|
|
Loading…
Reference in New Issue