Merge pull request #8531 from RameshRavone/patch-5
Settings: Moving Poly Editor into Editors category
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commit
88d362b232
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@ -595,6 +595,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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set("editors/2d/keep_margins_when_changing_anchors", false);
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set("editors/2d/warped_mouse_panning", true);
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set("editors/poly_editor/point_grab_radius", 8);
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set("run/window_placement/rect", 0);
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hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Default,Centered,Custom Position,Force Maximized,Force Full Screen");
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String screen_hints = TTR("Default (Same as Editor)");
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@ -62,7 +62,7 @@ Vector2 Line2DEditor::mouse_to_local_pos(Vector2 gpoint, bool alt) {
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int Line2DEditor::get_point_index_at(Vector2 gpos) {
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ERR_FAIL_COND_V(node == 0, -1);
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real_t grab_treshold = EDITOR_DEF("poly_editor/point_grab_radius", 8);
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real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
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Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
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for (int i = 0; i < node->get_point_count(); ++i) {
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