diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 60230257e01..c8195de640b 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -2019,6 +2019,42 @@ Error GDScriptLanguage::execute_file(const String &p_path) { } void GDScriptLanguage::finish() { + if (_call_stack) { + memdelete_arr(_call_stack); + _call_stack = nullptr; + } + + // Clear the cache before parsing the script_list + GDScriptCache::clear(); + + // Clear dependencies between scripts, to ensure cyclic references are broken + // (to avoid leaks at exit). + SelfList *s = script_list.first(); + while (s) { + // This ensures the current script is not released before we can check + // what's the next one in the list (we can't get the next upfront because we + // don't know if the reference breaking will cause it -or any other after + // it, for that matter- to be released so the next one is not the same as + // before). + Ref scr = s->self(); + if (scr.is_valid()) { + for (KeyValue &E : scr->member_functions) { + GDScriptFunction *func = E.value; + for (int i = 0; i < func->argument_types.size(); i++) { + func->argument_types.write[i].script_type_ref = Ref