From 8901ff5e582ccf318efbcf3f71d71d7aa4eecb83 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Mon, 29 Jul 2019 12:33:38 +0200 Subject: [PATCH] Update transforms after timers update to make sure changes are made before render Fixes #29952 (cherry picked from commit c6b82f108ad4deb1a1fc87eea905650127dd686d) --- scene/main/scene_tree.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 7bdfecccc27..de182c1da3c 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -562,6 +562,8 @@ bool SceneTree::idle(float p_time) { E = N; } + flush_transform_notifications(); //additional transforms after timers update + _call_idle_callbacks(); #ifdef TOOLS_ENABLED