diff --git a/tests/scene/test_option_button.h b/tests/scene/test_option_button.h new file mode 100644 index 00000000000..56c1c7d6112 --- /dev/null +++ b/tests/scene/test_option_button.h @@ -0,0 +1,136 @@ +/**************************************************************************/ +/* test_option_button.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef TEST_OPTION_BUTTON_H +#define TEST_OPTION_BUTTON_H + +#include "scene/gui/option_button.h" + +#include "tests/test_macros.h" + +namespace TestOptionButton { + +TEST_CASE("[SceneTree][OptionButton] Initialization") { + OptionButton *test_opt = memnew(OptionButton); + + SUBCASE("There should be no options right after initialization") { + CHECK_FALSE(test_opt->has_selectable_items()); + CHECK(test_opt->get_item_count() == 0); + } + + memdelete(test_opt); +} + +TEST_CASE("[SceneTree][OptionButton] Single item") { + OptionButton *test_opt = memnew(OptionButton); + + SUBCASE("There should a single item after after adding one") { + test_opt->add_item("single", 1013); + + CHECK(test_opt->has_selectable_items()); + CHECK(test_opt->get_item_count() == 1); + CHECK(test_opt->get_item_index(1013) == 0); + CHECK(test_opt->get_item_id(0) == 1013); + + test_opt->remove_item(0); + + CHECK_FALSE(test_opt->has_selectable_items()); + CHECK(test_opt->get_item_count() == 0); + } + + SUBCASE("There should a single item after after adding an icon") { + Ref test_icon = memnew(Texture2D); + test_opt->add_icon_item(test_icon, "icon", 345); + + CHECK(test_opt->has_selectable_items()); + CHECK(test_opt->get_item_count() == 1); + CHECK(test_opt->get_item_index(345) == 0); + CHECK(test_opt->get_item_id(0) == 345); + + test_opt->remove_item(0); + + CHECK_FALSE(test_opt->has_selectable_items()); + CHECK(test_opt->get_item_count() == 0); + } + + memdelete(test_opt); +} + +TEST_CASE("[SceneTree][OptionButton] Complex structure") { + OptionButton *test_opt = memnew(OptionButton); + + SUBCASE("Creating a complex structure and checking getters") { + // Regular item at index 0. + Ref test_icon1 = memnew(Texture2D); + Ref test_icon2 = memnew(Texture2D); + // Regular item at index 3. + Ref test_icon4 = memnew(Texture2D); + + test_opt->add_item("first", 100); + test_opt->add_icon_item(test_icon1, "second_icon", 101); + test_opt->add_icon_item(test_icon2, "third_icon", 102); + test_opt->add_item("fourth", 104); + test_opt->add_icon_item(test_icon4, "fifth_icon", 104); + + // Disable test_icon4. + test_opt->set_item_disabled(4, true); + + CHECK(test_opt->has_selectable_items()); + CHECK(test_opt->get_item_count() == 5); + + // Check for test_icon2. + CHECK(test_opt->get_item_index(102) == 2); + CHECK(test_opt->get_item_id(2) == 102); + + // Remove the two regular items. + test_opt->remove_item(3); + test_opt->remove_item(0); + + CHECK(test_opt->has_selectable_items()); + CHECK(test_opt->get_item_count() == 3); + + // Check test_icon4. + CHECK(test_opt->get_item_index(104) == 2); + CHECK(test_opt->get_item_id(2) == 104); + + // Remove the two non-disabled icon items. + test_opt->remove_item(1); + test_opt->remove_item(0); + + CHECK_FALSE(test_opt->has_selectable_items()); + CHECK(test_opt->get_item_count() == 1); + } + + memdelete(test_opt); +} + +} // namespace TestOptionButton + +#endif // TEST_OPTION_BUTTON_H diff --git a/tests/test_main.cpp b/tests/test_main.cpp index f8a3a35cf3e..46714a26278 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -135,6 +135,7 @@ #include "tests/scene/test_code_edit.h" #include "tests/scene/test_color_picker.h" #include "tests/scene/test_graph_node.h" +#include "tests/scene/test_option_button.h" #include "tests/scene/test_text_edit.h" #include "tests/scene/test_tree.h" #endif // ADVANCED_GUI_DISABLED