Removed camera interpolation in orthogonal mode (I have no idea how to fix this due to how orthogonal works), closes #10718

This commit is contained in:
Juan Linietsky 2017-09-07 09:58:38 -03:00
parent b19b7aebf7
commit 895140389a
1 changed files with 1 additions and 1 deletions

View File

@ -80,7 +80,7 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) {
Transform old_transform = camera->get_global_transform();
Transform transform;
bool disable_interp = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL);
bool disable_interp = orthogonal || (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL);
if (p_interp_delta && !disable_interp) {
//interpolate