Fix custom w component being uninitialized on CPU particles.
(cherry picked from commit 38085f2f6982c491935a434bb45e358dbebe1714) (cherry picked from commit b9c280b73ff6a13ea490d2da0f2728bcef3038dc)
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@ -69,6 +69,7 @@ void CPUParticles3D::set_amount(int p_amount) {
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for (int i = 0; i < p_amount; i++) {
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w[i].active = false;
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w[i].custom[3] = 0.0; // Make sure w component isn't garbage data
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}
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}
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