Disable local space for blender transforms.
Having local_space enabled when starting a transform changed the
behavior of VIEW space transforms. Now we disable local_space when
starting a blender transform (there was already logic to restore the
setting after the transform ends).
This also hides the gizmo while performing a blender transform,
otherwise the user will see it snap back and forth between the local and
global alignment. I think the transform looks cleaner with the gizmo
hidden anyways.
Fixes #59392.
(cherry picked from commit 806425621c
)
This commit is contained in:
parent
323c3f80c5
commit
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@ -1110,6 +1110,7 @@ void Node3DEditorViewport::_compute_edit(const Point2 &p_point) {
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_edit.click_ray = _get_ray(p_point);
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_edit.click_ray = _get_ray(p_point);
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_edit.click_ray_pos = _get_ray_pos(p_point);
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_edit.click_ray_pos = _get_ray_pos(p_point);
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_edit.plane = TRANSFORM_VIEW;
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_edit.plane = TRANSFORM_VIEW;
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spatial_editor->set_local_coords_enabled(false);
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spatial_editor->update_transform_gizmo();
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spatial_editor->update_transform_gizmo();
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_edit.center = spatial_editor->get_gizmo_transform().origin;
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_edit.center = spatial_editor->get_gizmo_transform().origin;
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@ -3693,6 +3694,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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return;
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return;
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}
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}
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bool show_gizmo = spatial_editor->is_gizmo_visible() && !_edit.instant;
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for (int i = 0; i < 3; i++) {
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for (int i = 0; i < 3; i++) {
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Transform3D axis_angle;
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Transform3D axis_angle;
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if (xform.basis.get_column(i).normalized().dot(xform.basis.get_column((i + 1) % 3).normalized()) < 1.0) {
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if (xform.basis.get_column(i).normalized().dot(xform.basis.get_column((i + 1) % 3).normalized()) < 1.0) {
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@ -3701,15 +3703,15 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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axis_angle.basis.scale(scale);
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axis_angle.basis.scale(scale);
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axis_angle.origin = xform.origin;
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axis_angle.origin = xform.origin;
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RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
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RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
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RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
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RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
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RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
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RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
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RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
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RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
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RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
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RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
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RenderingServer::get_singleton()->instance_set_transform(axis_gizmo_instance[i], xform);
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RenderingServer::get_singleton()->instance_set_transform(axis_gizmo_instance[i], xform);
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}
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}
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@ -4477,6 +4479,7 @@ void Node3DEditorViewport::begin_transform(TransformMode p_mode, bool instant) {
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_compute_edit(_edit.mouse_pos);
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_compute_edit(_edit.mouse_pos);
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_edit.instant = instant;
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_edit.instant = instant;
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_edit.snap = spatial_editor->is_snap_enabled();
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_edit.snap = spatial_editor->is_snap_enabled();
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update_transform_gizmo_view();
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}
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}
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}
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}
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