Fix TileMap patterns creation

This commit is contained in:
Gilles Roudière 2023-02-10 10:46:19 +01:00
parent c4fb119f03
commit 89ccdc7d34
2 changed files with 2 additions and 2 deletions

View File

@ -1277,7 +1277,7 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
tile_map->set_cell(tile_map_layer, kv.key, kv.value.source_id, kv.value.get_atlas_coords(), kv.value.alternative_tile);
}
if (EditorNode::get_singleton()->is_resource_read_only(tile_set)) {
if (!EditorNode::get_singleton()->is_resource_read_only(tile_set)) {
// Creating a pattern in the pattern list.
select_last_pattern = true;
int new_pattern_index = tile_set->get_patterns_count();

View File

@ -117,7 +117,7 @@ void TilesEditorPlugin::_thread() {
tile_map->set_position(-(scale * encompassing_rect.get_center()) + thumbnail_size2 / 2);
// Add the viewport at the last moment to avoid rendering too early.
EditorNode::get_singleton()->add_child(viewport);
EditorNode::get_singleton()->call_deferred("add_child", viewport);
RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<TilesEditorPlugin *>(this), &TilesEditorPlugin::_preview_frame_started), Object::CONNECT_ONE_SHOT);