Fix TileMap patterns creation
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c4fb119f03
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@ -1277,7 +1277,7 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
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tile_map->set_cell(tile_map_layer, kv.key, kv.value.source_id, kv.value.get_atlas_coords(), kv.value.alternative_tile);
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}
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if (EditorNode::get_singleton()->is_resource_read_only(tile_set)) {
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if (!EditorNode::get_singleton()->is_resource_read_only(tile_set)) {
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// Creating a pattern in the pattern list.
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select_last_pattern = true;
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int new_pattern_index = tile_set->get_patterns_count();
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@ -117,7 +117,7 @@ void TilesEditorPlugin::_thread() {
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tile_map->set_position(-(scale * encompassing_rect.get_center()) + thumbnail_size2 / 2);
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// Add the viewport at the last moment to avoid rendering too early.
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EditorNode::get_singleton()->add_child(viewport);
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EditorNode::get_singleton()->call_deferred("add_child", viewport);
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RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<TilesEditorPlugin *>(this), &TilesEditorPlugin::_preview_frame_started), Object::CONNECT_ONE_SHOT);
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