Merge pull request #47271 from Shatur95/remove-hardcoded-names
Remove hardcoded names in generated objects
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commit
89d3c787d4
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@ -382,7 +382,6 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
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cshape->set_shape(E->get());
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col->add_child(cshape);
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cshape->set_name("shape" + itos(idx));
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cshape->set_owner(col->get_owner());
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idx++;
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}
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@ -402,22 +401,18 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
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BoxShape3D *boxShape = memnew(BoxShape3D);
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boxShape->set_size(Vector3(2, 2, 2));
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colshape->set_shape(boxShape);
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colshape->set_name("BoxShape3D");
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} else if (empty_draw_type == "SINGLE_ARROW") {
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RayShape3D *rayShape = memnew(RayShape3D);
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rayShape->set_length(1);
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colshape->set_shape(rayShape);
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colshape->set_name("RayShape3D");
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Object::cast_to<Node3D>(sb)->rotate_x(Math_PI / 2);
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} else if (empty_draw_type == "IMAGE") {
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WorldMarginShape3D *world_margin_shape = memnew(WorldMarginShape3D);
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colshape->set_shape(world_margin_shape);
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colshape->set_name("WorldMarginShape3D");
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} else {
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SphereShape3D *sphereShape = memnew(SphereShape3D);
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sphereShape->set_radius(1);
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colshape->set_shape(sphereShape);
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colshape->set_name("SphereShape3D");
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}
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sb->add_child(colshape);
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colshape->set_owner(sb->get_owner());
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@ -444,7 +439,6 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
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p_node->replace_by(rigid_body);
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rigid_body->set_transform(mi->get_transform());
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p_node = rigid_body;
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mi->set_name("mesh");
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mi->set_transform(Transform());
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rigid_body->add_child(mi);
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mi->set_owner(rigid_body->get_owner());
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@ -455,7 +449,6 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
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cshape->set_shape(E->get());
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rigid_body->add_child(cshape);
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cshape->set_name("shape" + itos(idx));
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cshape->set_owner(p_node->get_owner());
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idx++;
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}
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@ -493,7 +486,6 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
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if (shapes.size()) {
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StaticBody3D *col = memnew(StaticBody3D);
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col->set_name("static_collision");
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mi->add_child(col);
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col->set_owner(mi->get_owner());
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@ -503,7 +495,6 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
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cshape->set_shape(E->get());
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col->add_child(cshape);
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cshape->set_name("shape" + itos(idx));
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cshape->set_owner(p_node->get_owner());
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idx++;
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@ -552,7 +543,6 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
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if (shapes.size()) {
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StaticBody3D *col = memnew(StaticBody3D);
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col->set_name("static_collision");
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p_node->add_child(col);
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col->set_owner(p_node->get_owner());
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@ -562,7 +552,6 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<E
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cshape->set_shape(E->get());
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col->add_child(cshape);
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cshape->set_name("shape" + itos(idx));
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cshape->set_owner(p_node->get_owner());
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idx++;
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}
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@ -665,7 +654,6 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
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switch (mesh_physics_mode) {
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case MESH_PHYSICS_MESH_AND_STATIC_COLLIDER: {
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StaticBody3D *col = memnew(StaticBody3D);
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col->set_name("Collider");
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p_node->add_child(col);
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base = col;
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} break;
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@ -675,7 +663,6 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
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p_node->replace_by(rigid_body);
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rigid_body->set_transform(mi->get_transform());
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p_node = rigid_body;
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mi->set_name("mesh");
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mi->set_transform(Transform());
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rigid_body->add_child(mi);
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mi->set_owner(rigid_body->get_owner());
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@ -708,7 +695,6 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
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cshape->set_shape(E->get());
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base->add_child(cshape);
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cshape->set_name("shape" + itos(idx));
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cshape->set_owner(base->get_owner());
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idx++;
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}
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