Fix inconsistency in FileSystem naming in shader editor menu
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@ -405,7 +405,7 @@ void ShaderEditorPlugin::_setup_popup_menu(PopupMenuType p_type, PopupMenu *p_me
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if (p_type == CONTEXT_VALID_ITEM) {
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p_menu->add_separator();
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p_menu->add_item(TTR("Copy Script Path"), COPY_PATH);
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p_menu->add_item(TTR("Show in File System"), SHOW_IN_FILE_SYSTEM);
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p_menu->add_item(TTR("Show in FileSystem"), SHOW_IN_FILE_SYSTEM);
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}
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}
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}
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