Resolve conflict between shader uniform tooltips "/**" and general annotation "/**/".
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@ -313,6 +313,8 @@ void ShaderTextEditor::_load_theme_settings() {
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const Color doc_comment_color = EDITOR_GET("text_editor/theme/highlighting/doc_comment_color");
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syntax_highlighter->add_color_region("/**", "*/", doc_comment_color, false);
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// "/**/" will be treated as the start of the "/**" region, this line is guaranteed to end the color_region.
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syntax_highlighter->add_color_region("/**/", "", comment_color, true);
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// Disabled preprocessor branches use translucent text color to be easier to distinguish from comments.
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syntax_highlighter->set_disabled_branch_color(Color(EDITOR_GET("text_editor/theme/highlighting/text_color")) * Color(1, 1, 1, 0.5));
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@ -156,7 +156,7 @@ void Shader::get_shader_uniform_list(List<PropertyInfo> *p_params, bool p_get_gr
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DocData::PropertyDoc prop_doc;
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prop_doc.name = "shader_parameter/" + pi.name;
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#ifdef MODULE_REGEX_ENABLED
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const RegEx pattern("/\\*\\*([^*]|[\\r\\n]|(\\*+([^*/]|[\\r\\n])))*\\*+/\\s*uniform\\s+\\w+\\s+" + pi.name + "(?=[\\s:;=])");
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const RegEx pattern("/\\*\\*\\s([^*]|[\\r\\n]|(\\*+([^*/]|[\\r\\n])))*\\*+/\\s*uniform\\s+\\w+\\s+" + pi.name + "(?=[\\s:;=])");
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Ref<RegExMatch> pattern_ref = pattern.search(code);
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if (pattern_ref != nullptr) {
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RegExMatch *match = pattern_ref.ptr();
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