Merge pull request #62688 from cdemirer/assignments-and-types
Fixes https://github.com/godotengine/godot/issues/62650
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commit
8a98110e3e
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@ -2262,30 +2262,26 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
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}
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p_assignment->set_datatype(op_type);
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if (!assignee_type.is_variant() && assigned_value_type.is_hard_type()) {
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if (assignee_type.is_hard_type() && !assignee_type.is_variant() && op_type.is_hard_type()) {
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if (compatible) {
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compatible = is_type_compatible(assignee_type, op_type, true, p_assignment->assigned_value);
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if (!compatible) {
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if (assignee_type.is_hard_type()) {
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// Try reverse test since it can be a masked subtype.
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if (!is_type_compatible(op_type, assignee_type, true, p_assignment->assigned_value)) {
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push_error(vformat(R"(Cannot assign a value of type "%s" to a target of type "%s".)", assigned_value_type.to_string(), assignee_type.to_string()), p_assignment->assigned_value);
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} else {
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// TODO: Add warning.
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mark_node_unsafe(p_assignment);
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p_assignment->use_conversion_assign = true;
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}
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// Try reverse test since it can be a masked subtype.
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if (!is_type_compatible(op_type, assignee_type, true)) {
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push_error(vformat(R"(Cannot assign a value of type "%s" to a target of type "%s".)", assigned_value_type.to_string(), assignee_type.to_string()), p_assignment->assigned_value);
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} else {
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// TODO: Warning in this case.
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// TODO: Add warning.
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mark_node_unsafe(p_assignment);
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p_assignment->use_conversion_assign = true;
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}
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}
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} else {
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push_error(vformat(R"(Invalid operands "%s" and "%s" for assignment operator.)", assignee_type.to_string(), assigned_value_type.to_string()), p_assignment);
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}
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}
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if (assignee_type.has_no_type() || assigned_value_type.is_variant()) {
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} else if (assignee_type.is_hard_type() && !assignee_type.is_variant()) {
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mark_node_unsafe(p_assignment);
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p_assignment->use_conversion_assign = true;
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} else {
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mark_node_unsafe(p_assignment);
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if (assignee_type.is_hard_type() && !assignee_type.is_variant()) {
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p_assignment->use_conversion_assign = true;
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@ -0,0 +1,9 @@
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func test():
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var x: int = 2
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var y = 3.14
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var z := 2.72
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print(typeof(x))
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x = y
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print(typeof(x))
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x = z
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print(typeof(x))
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@ -0,0 +1,12 @@
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GDTEST_OK
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>> WARNING
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>> Line: 6
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>> NARROWING_CONVERSION
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>> Narrowing conversion (float is converted to int and loses precision).
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>> WARNING
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>> Line: 8
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>> NARROWING_CONVERSION
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>> Narrowing conversion (float is converted to int and loses precision).
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2
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2
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2
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