[3.x] Fix JavaScript callback memory leak
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@ -205,7 +205,9 @@ const GodotJSWrapper = {
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return;
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}
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const args = Array.from(arguments);
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func(p_ref, GodotJSWrapper.get_proxied(args), args.length);
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const argsProxy = new GodotJSWrapper.MyProxy(args);
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func(p_ref, argsProxy.get_id(), args.length);
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argsProxy.unref();
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};
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id = GodotJSWrapper.get_proxied(cb);
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return id;
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