Merge pull request #43621 from Faless/fix/4.x_cli_export

Fix CLI export when export_path is in preset.
This commit is contained in:
Rémi Verschelde 2020-11-17 21:59:57 +01:00 committed by GitHub
commit 8ac9a97956
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2 changed files with 10 additions and 15 deletions

View File

@ -760,15 +760,18 @@ void EditorNode::_fs_changed() {
preset_name);
} else {
Ref<EditorExportPlatform> platform = preset->get_platform();
if (platform.is_null()) {
const String export_path = export_defer.path.empty() ? preset->get_export_path() : export_defer.path;
if (export_path.empty()) {
export_error = vformat("Export preset '%s' doesn't have a default export path, and none was specified.", preset_name);
} else if (platform.is_null()) {
export_error = vformat("Export preset '%s' doesn't have a matching platform.", preset_name);
} else {
Error err = OK;
if (export_defer.pack_only) { // Only export .pck or .zip data pack.
if (export_defer.path.ends_with(".zip")) {
err = platform->export_zip(preset, export_defer.debug, export_defer.path);
} else if (export_defer.path.ends_with(".pck")) {
err = platform->export_pack(preset, export_defer.debug, export_defer.path);
if (export_path.ends_with(".zip")) {
err = platform->export_zip(preset, export_defer.debug, export_path);
} else if (export_path.ends_with(".pck")) {
err = platform->export_pack(preset, export_defer.debug, export_path);
}
} else { // Normal project export.
String config_error;
@ -777,7 +780,7 @@ void EditorNode::_fs_changed() {
ERR_PRINT(vformat("Cannot export project with preset '%s' due to configuration errors:\n%s", preset_name, config_error));
err = missing_templates ? ERR_FILE_NOT_FOUND : ERR_UNCONFIGURED;
} else {
err = platform->export_project(preset, export_defer.debug, export_defer.path);
err = platform->export_project(preset, export_defer.debug, export_path);
}
}
switch (err) {
@ -787,7 +790,7 @@ void EditorNode::_fs_changed() {
export_error = vformat("Project export failed for preset '%s', the export template appears to be missing.", preset_name);
break;
case ERR_FILE_BAD_PATH:
export_error = vformat("Project export failed for preset '%s', the target path '%s' appears to be invalid.", preset_name, export_defer.path);
export_error = vformat("Project export failed for preset '%s', the target path '%s' appears to be invalid.", preset_name, export_path);
break;
default:
export_error = vformat("Project export failed with error code %d for preset '%s'.", (int)err, preset_name);

View File

@ -1890,14 +1890,6 @@ bool Main::start() {
return false;
}
if (_export_preset != "") {
if (positional_arg == "") {
String err = "Command line includes export parameter option, but no destination path was given.\n";
err += "Please specify the binary's file path to export to. Aborting export.";
ERR_PRINT(err);
return false;
}
}
#endif
if (script == "" && game_path == "" && String(GLOBAL_DEF("application/run/main_scene", "")) != "") {