Merge pull request #70763 from Maran23/4-x-tree-icon-gap-with-hscrollbar

Fix Scene Tree Editor icons shift when the pane is small
This commit is contained in:
Rémi Verschelde 2023-01-03 12:28:59 +01:00
commit 8b180353d8
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@ -2580,8 +2580,8 @@ void Tree::_range_click_timeout() {
mb.instantiate();
int x_limit = get_size().width - theme_cache.panel_style->get_minimum_size().width;
if (h_scroll->is_visible()) {
x_limit -= h_scroll->get_minimum_size().width;
if (v_scroll->is_visible()) {
x_limit -= v_scroll->get_minimum_size().width;
}
cache.rtl = is_layout_rtl();
@ -3640,8 +3640,8 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
propagate_mouse_activated = false;
int x_limit = get_size().width - theme_cache.panel_style->get_minimum_size().width;
if (h_scroll->is_visible()) {
x_limit -= h_scroll->get_minimum_size().width;
if (v_scroll->is_visible()) {
x_limit -= v_scroll->get_minimum_size().width;
}
cache.rtl = is_layout_rtl();
@ -4015,8 +4015,8 @@ void Tree::_notification(int p_what) {
Point2 draw_ofs;
draw_ofs += bg->get_offset();
Size2 draw_size = get_size() - bg->get_minimum_size();
if (h_scroll->is_visible()) {
draw_size.width -= h_scroll->get_minimum_size().width;
if (v_scroll->is_visible()) {
draw_size.width -= v_scroll->get_minimum_size().width;
}
bg->draw(ci, Rect2(Point2(), get_size()));