Fix inherited icons for script classes
(cherry picked from commit 2d106eb715
)
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5ec63c62a1
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@ -3350,12 +3350,30 @@ Ref<Texture> EditorNode::get_class_icon(const String &p_class, const String &p_f
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if (ScriptServer::is_global_class(p_class)) {
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String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(p_class);
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RES icon;
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if (FileAccess::exists(icon_path)) {
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icon = ResourceLoader::load(icon_path);
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if (icon.is_valid())
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return icon;
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}
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if (!icon.is_valid()) {
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icon = gui_base->get_icon(ScriptServer::get_global_class_native_base(p_class), "EditorIcons");
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Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(p_class), "Script");
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while (script.is_valid()) {
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String current_icon_path;
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script->get_language()->get_global_class_name(script->get_path(), NULL, ¤t_icon_path);
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if (FileAccess::exists(current_icon_path)) {
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RES texture = ResourceLoader::load(current_icon_path);
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if (texture.is_valid())
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return texture;
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}
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script = script->get_base_script();
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}
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if (icon.is_null()) {
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icon = gui_base->get_icon(ScriptServer::get_global_class_base(p_class), "EditorIcons");
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}
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return icon;
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}
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