Update export template names for Windows, Mac, and Linux
This commit is contained in:
parent
fe929d4787
commit
8b5c744f95
|
@ -1884,8 +1884,8 @@ bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset,
|
|||
// Look for export templates (first official, and if defined custom templates).
|
||||
|
||||
bool use64 = p_preset->get("binary_format/64_bits");
|
||||
bool dvalid = exists_export_template(get_template_file_name("debug", use64 ? "64" : "32"), &err);
|
||||
bool rvalid = exists_export_template(get_template_file_name("release", use64 ? "64" : "32"), &err);
|
||||
bool dvalid = exists_export_template(get_template_file_name("debug", use64 ? "x86_64" : "x86_32"), &err);
|
||||
bool rvalid = exists_export_template(get_template_file_name("release", use64 ? "x86_64" : "x86_32"), &err);
|
||||
|
||||
if (p_preset->get("custom_template/debug") != "") {
|
||||
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
|
||||
|
|
|
@ -84,7 +84,7 @@ void EditorExportPlatformLinuxBSD::set_extension(const String &p_extension, cons
|
|||
}
|
||||
|
||||
String EditorExportPlatformLinuxBSD::get_template_file_name(const String &p_target, const String &p_arch) const {
|
||||
return "linux_x11_" + p_arch + "_" + p_target;
|
||||
return "linux_" + p_target + "." + p_arch;
|
||||
}
|
||||
|
||||
List<String> EditorExportPlatformLinuxBSD::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
|
||||
|
|
|
@ -766,7 +766,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
|
|||
|
||||
int ret = unzGoToFirstFile(src_pkg_zip);
|
||||
|
||||
String binary_to_use = "godot_macos_" + String(p_debug ? "debug" : "release") + ".64";
|
||||
String binary_to_use = "godot_macos_" + String(p_debug ? "debug" : "release") + ".universal";
|
||||
|
||||
String pkg_name;
|
||||
if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
|
||||
|
@ -1064,19 +1064,19 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
|
|||
}
|
||||
|
||||
if (data.size() > 0) {
|
||||
if (file.find("/data.mono.macos.64.release_debug/") != -1) {
|
||||
if (file.find("/data.mono.macos.release_debug.universal/") != -1) {
|
||||
if (!p_debug) {
|
||||
ret = unzGoToNextFile(src_pkg_zip);
|
||||
continue; // skip
|
||||
}
|
||||
file = file.replace("/data.mono.macos.64.release_debug/", "/GodotSharp/");
|
||||
file = file.replace("/data.mono.macos.release_debug.universal/", "/GodotSharp/");
|
||||
}
|
||||
if (file.find("/data.mono.macos.64.release/") != -1) {
|
||||
if (file.find("/data.mono.macos.release.universal/") != -1) {
|
||||
if (p_debug) {
|
||||
ret = unzGoToNextFile(src_pkg_zip);
|
||||
continue; // skip
|
||||
}
|
||||
file = file.replace("/data.mono.macos.64.release/", "/GodotSharp/");
|
||||
file = file.replace("/data.mono.macos.release.universal/", "/GodotSharp/");
|
||||
}
|
||||
|
||||
if (file.ends_with(".dylib")) {
|
||||
|
|
|
@ -104,7 +104,7 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
|
|||
}
|
||||
|
||||
String EditorExportPlatformWindows::get_template_file_name(const String &p_target, const String &p_arch) const {
|
||||
return "windows_" + p_arch + "_" + p_target + ".exe";
|
||||
return "windows_" + p_target + "_" + p_arch + ".exe";
|
||||
}
|
||||
|
||||
List<String> EditorExportPlatformWindows::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
|
||||
|
|
Loading…
Reference in New Issue