Add ability to open multiple scenes in the Dependency Editor
This commit is contained in:
parent
e5594c26b1
commit
8b6ce982db
|
@ -286,7 +286,11 @@ void DependencyEditorOwners::_list_rmb_clicked(int p_item, const Vector2 &p_pos,
|
|||
file_options->clear();
|
||||
file_options->reset_size();
|
||||
if (p_item >= 0) {
|
||||
file_options->add_item(TTR("Open"), FILE_OPEN);
|
||||
if (owners->get_selected_items().size() == 1) {
|
||||
file_options->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Open Scene"), FILE_OPEN);
|
||||
} else {
|
||||
file_options->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Open Scenes"), FILE_OPEN);
|
||||
}
|
||||
}
|
||||
|
||||
file_options->set_position(owners->get_screen_position() + p_pos);
|
||||
|
@ -307,11 +311,14 @@ void DependencyEditorOwners::_select_file(int p_idx) {
|
|||
void DependencyEditorOwners::_file_option(int p_option) {
|
||||
switch (p_option) {
|
||||
case FILE_OPEN: {
|
||||
int idx = owners->get_current();
|
||||
if (idx < 0 || idx >= owners->get_item_count()) {
|
||||
PackedInt32Array selected_items = owners->get_selected_items();
|
||||
for (int i = 0; i < selected_items.size(); i++) {
|
||||
int item_idx = selected_items[i];
|
||||
if (item_idx < 0 || item_idx >= owners->get_item_count()) {
|
||||
break;
|
||||
}
|
||||
_select_file(idx);
|
||||
_select_file(item_idx);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
@ -362,7 +369,7 @@ DependencyEditorOwners::DependencyEditorOwners() {
|
|||
file_options->connect("id_pressed", callable_mp(this, &DependencyEditorOwners::_file_option));
|
||||
|
||||
owners = memnew(ItemList);
|
||||
owners->set_select_mode(ItemList::SELECT_SINGLE);
|
||||
owners->set_select_mode(ItemList::SELECT_MULTI);
|
||||
owners->connect("item_clicked", callable_mp(this, &DependencyEditorOwners::_list_rmb_clicked));
|
||||
owners->connect("item_activated", callable_mp(this, &DependencyEditorOwners::_select_file));
|
||||
owners->set_allow_rmb_select(true);
|
||||
|
|
Loading…
Reference in New Issue