Add pan mode in 2d editor
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@ -54,7 +54,7 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
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void CanvasItemEditor::_tool_select(int p_index) {
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ToolButton *tb[TOOL_MAX]={select_button,move_button,rotate_button};
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ToolButton *tb[TOOL_MAX]={select_button,move_button,rotate_button,pan_button};
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for(int i=0;i<TOOL_MAX;i++) {
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tb[i]->set_pressed(i==p_index);
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@ -665,7 +665,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
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//if (!canvas_items.size())
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// return;
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if (b.button_index!=BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
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if (tool==TOOL_PAN || b.button_index!=BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
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return;
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if (!b.pressed) {
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@ -962,7 +962,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
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if (drag==DRAG_NONE) {
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if (m.button_mask&BUTTON_MASK_MIDDLE || (m.button_mask&BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
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if ( (m.button_mask&BUTTON_MASK_LEFT && tool == TOOL_PAN) || m.button_mask&BUTTON_MASK_MIDDLE || (m.button_mask&BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
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h_scroll->set_val( h_scroll->get_val() - m.relative_x/zoom);
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v_scroll->set_val( v_scroll->get_val() - m.relative_y/zoom);
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@ -1406,6 +1406,7 @@ void CanvasItemEditor::_notification(int p_what) {
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select_button->set_icon( get_icon("ToolSelect","EditorIcons"));
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move_button->set_icon( get_icon("ToolMove","EditorIcons"));
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rotate_button->set_icon( get_icon("ToolRotate","EditorIcons"));
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pan_button->set_icon( get_icon("ToolPan", "EditorIcons"));
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select_handle=get_icon("EditorHandle","EditorIcons");
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lock_button->set_icon(get_icon("Lock","EditorIcons"));
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unlock_button->set_icon(get_icon("Unlock","EditorIcons"));
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@ -2218,6 +2219,14 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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hb->add_child(memnew(VSeparator));
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pan_button = memnew( ToolButton );
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pan_button->set_toggle_mode(true);
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hb->add_child(pan_button);
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pan_button->connect("pressed",this,"_tool_select",make_binds(TOOL_PAN));
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pan_button->set_tooltip("Pan Mode");
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hb->add_child(memnew(VSeparator));
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lock_button = memnew( ToolButton );
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hb->add_child(lock_button);
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@ -69,6 +69,7 @@ class CanvasItemEditor : public VBoxContainer {
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TOOL_SELECT,
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TOOL_MOVE,
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TOOL_ROTATE,
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TOOL_PAN,
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TOOL_MAX
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};
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@ -178,6 +179,8 @@ class CanvasItemEditor : public VBoxContainer {
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ToolButton *move_button;
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ToolButton *rotate_button;
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ToolButton *pan_button;
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ToolButton *lock_button;
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ToolButton *unlock_button;
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