Merge pull request #87387 from warriormaster12/dup_prop_refactor
Fix property of type Node duplication when script is attached to a child node
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8c470749f1
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@ -2737,25 +2737,9 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c
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}
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} else {
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// If property points to a node which is owned by a node we are duplicating, update its path.
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if (value.get_type() == Variant::OBJECT) {
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Node *property_node = Object::cast_to<Node>(value);
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if (property_node && is_ancestor_of(property_node)) {
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value = current_node->get_node_or_null(get_path_to(property_node));
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}
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} else if (value.get_type() == Variant::ARRAY) {
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Array arr = value;
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if (arr.get_typed_builtin() == Variant::OBJECT) {
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for (int i = 0; i < arr.size(); i++) {
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Node *property_node = Object::cast_to<Node>(arr[i]);
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if (property_node && is_ancestor_of(property_node)) {
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arr[i] = current_node->get_node_or_null(get_path_to(property_node));
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}
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}
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value = arr;
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}
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if (value.get_type() != Variant::OBJECT && (value.get_type() != Variant::ARRAY || static_cast<Array>(value).get_typed_builtin() != Variant::OBJECT)) {
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current_node->set(name, value);
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}
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current_node->set(name, value);
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}
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}
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}
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@ -2771,6 +2755,8 @@ Node *Node::duplicate(int p_flags) const {
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_duplicate_signals(this, dupe);
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}
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_duplicate_properties_node(this, this, dupe);
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return dupe;
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}
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@ -2792,6 +2778,8 @@ Node *Node::duplicate_from_editor(HashMap<const Node *, Node *> &r_duplimap, con
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// if the emitter node comes later in tree order than the receiver
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_duplicate_signals(this, dupe);
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_duplicate_properties_node(this, this, dupe);
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return dupe;
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}
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@ -2844,6 +2832,44 @@ void Node::remap_nested_resources(Ref<Resource> p_resource, const HashMap<Ref<Re
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}
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#endif
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// Duplicates properties that store a Node.
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// This has to be called after nodes have been duplicated since
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// only then do we get a full picture of how the duplicated node tree looks like.
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void Node::_duplicate_properties_node(const Node *p_root, const Node *p_original, Node *p_copy) const {
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List<PropertyInfo> props;
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p_copy->get_property_list(&props);
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for (const PropertyInfo &E : props) {
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if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
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continue;
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}
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String name = E.name;
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Variant value = p_original->get(name).duplicate(true);
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if (value.get_type() == Variant::OBJECT) {
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Node *property_node = Object::cast_to<Node>(value);
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if (property_node && (p_root == property_node || p_root->is_ancestor_of(property_node))) {
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value = p_copy->get_node_or_null(p_original->get_path_to(property_node));
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p_copy->set(name, value);
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}
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} else if (value.get_type() == Variant::ARRAY) {
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Array arr = value;
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if (arr.get_typed_builtin() == Variant::OBJECT) {
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for (int i = 0; i < arr.size(); i++) {
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Node *property_node = Object::cast_to<Node>(arr[i]);
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if (property_node && (p_root == property_node || p_root->is_ancestor_of(property_node))) {
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arr[i] = p_copy->get_node_or_null(p_original->get_path_to(property_node));
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}
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}
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value = arr;
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p_copy->set(name, value);
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}
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}
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}
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for (int i = 0; i < p_copy->get_child_count(); i++) {
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_duplicate_properties_node(p_root, p_original->get_child(i), p_copy->get_child(i));
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}
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}
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// Duplication of signals must happen after all the node descendants have been copied,
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// because re-targeting of connections from some descendant to another is not possible
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// if the emitter node comes later in tree order than the receiver
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@ -247,6 +247,7 @@ private:
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void _propagate_groups_dirty();
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Array _get_node_and_resource(const NodePath &p_path);
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void _duplicate_properties_node(const Node *p_root, const Node *p_original, Node *p_copy) const;
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void _duplicate_signals(const Node *p_original, Node *p_copy) const;
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Node *_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap = nullptr) const;
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