glslang: Fix support for building against public/system library
Fix include paths to support both vendored and system-installed glslang. Remove usage of the private `StandAlone` bits. Requires us to vendor a copy of `DefaultTBuiltInResource` (or provide our own customized one) as glslang doesn't provide it in its public API. Also removes unused C interface as it's not well encapsulated and depends on `StandAlone`. Fixes #56307.
This commit is contained in:
parent
d98d327868
commit
8c76ad188b
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@ -12,7 +12,6 @@ thirdparty_obj = []
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if env["builtin_glslang"]:
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if env["builtin_glslang"]:
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thirdparty_dir = "#thirdparty/glslang/"
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thirdparty_dir = "#thirdparty/glslang/"
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thirdparty_sources = [
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thirdparty_sources = [
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"glslang/CInterface/glslang_c_interface.cpp",
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"glslang/MachineIndependent/attribute.cpp",
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"glslang/MachineIndependent/attribute.cpp",
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"glslang/MachineIndependent/Constant.cpp",
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"glslang/MachineIndependent/Constant.cpp",
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"glslang/MachineIndependent/glslang_tab.cpp",
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"glslang/MachineIndependent/glslang_tab.cpp",
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@ -44,7 +43,6 @@ if env["builtin_glslang"]:
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"glslang/GenericCodeGen/CodeGen.cpp",
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"glslang/GenericCodeGen/CodeGen.cpp",
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"glslang/GenericCodeGen/Link.cpp",
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"glslang/GenericCodeGen/Link.cpp",
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"OGLCompilersDLL/InitializeDll.cpp",
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"OGLCompilersDLL/InitializeDll.cpp",
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"SPIRV/CInterface/spirv_c_interface.cpp",
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"SPIRV/disassemble.cpp",
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"SPIRV/disassemble.cpp",
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"SPIRV/doc.cpp",
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"SPIRV/doc.cpp",
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"SPIRV/GlslangToSpv.cpp",
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"SPIRV/GlslangToSpv.cpp",
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@ -54,7 +52,6 @@ if env["builtin_glslang"]:
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"SPIRV/SpvPostProcess.cpp",
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"SPIRV/SpvPostProcess.cpp",
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"SPIRV/SPVRemapper.cpp",
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"SPIRV/SPVRemapper.cpp",
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"SPIRV/SpvTools.cpp",
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"SPIRV/SpvTools.cpp",
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"StandAlone/ResourceLimits.cpp",
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]
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]
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if env["platform"] == "windows":
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if env["platform"] == "windows":
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@ -65,10 +62,12 @@ if env["builtin_glslang"]:
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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# Treat glslang headers as system headers to avoid raising warnings. Not supported on MSVC.
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# Treat glslang headers as system headers to avoid raising warnings. Not supported on MSVC.
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# Include `#thirdparty` to workaround mismatch between location of `SPIRV` in library source
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# and in installed public headers.
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if not env.msvc:
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if not env.msvc:
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env_glslang.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
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env_glslang.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path, "-isystem", Dir("#thirdparty").path])
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else:
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else:
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env_glslang.Prepend(CPPPATH=[thirdparty_dir])
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env_glslang.Prepend(CPPPATH=[thirdparty_dir, "#thirdparty"])
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env_glslang.Append(CPPDEFINES=["ENABLE_OPT=0"])
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env_glslang.Append(CPPDEFINES=["ENABLE_OPT=0"])
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@ -0,0 +1,147 @@
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/*************************************************************************/
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/* glslang_resource_limits.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GLSLANG_RESOURCE_LIMITS_H
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#define GLSLANG_RESOURCE_LIMITS_H
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#include <glslang/Include/ResourceLimits.h>
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// Synchronized with upstream glslang/StandAlone/ResourceLimits.cpp which is not
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// part of the public API.
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const TBuiltInResource DefaultTBuiltInResource = {
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/* .MaxLights = */ 32,
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/* .MaxClipPlanes = */ 6,
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/* .MaxTextureUnits = */ 32,
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/* .MaxTextureCoords = */ 32,
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/* .MaxVertexAttribs = */ 64,
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/* .MaxVertexUniformComponents = */ 4096,
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/* .MaxVaryingFloats = */ 64,
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/* .MaxVertexTextureImageUnits = */ 32,
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/* .MaxCombinedTextureImageUnits = */ 80,
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/* .MaxTextureImageUnits = */ 32,
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/* .MaxFragmentUniformComponents = */ 4096,
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/* .MaxDrawBuffers = */ 32,
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/* .MaxVertexUniformVectors = */ 128,
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/* .MaxVaryingVectors = */ 8,
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/* .MaxFragmentUniformVectors = */ 16,
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/* .MaxVertexOutputVectors = */ 16,
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/* .MaxFragmentInputVectors = */ 15,
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/* .MinProgramTexelOffset = */ -8,
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/* .MaxProgramTexelOffset = */ 7,
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/* .MaxClipDistances = */ 8,
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/* .MaxComputeWorkGroupCountX = */ 65535,
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/* .MaxComputeWorkGroupCountY = */ 65535,
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/* .MaxComputeWorkGroupCountZ = */ 65535,
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/* .MaxComputeWorkGroupSizeX = */ 1024,
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/* .MaxComputeWorkGroupSizeY = */ 1024,
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/* .MaxComputeWorkGroupSizeZ = */ 64,
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/* .MaxComputeUniformComponents = */ 1024,
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/* .MaxComputeTextureImageUnits = */ 16,
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/* .MaxComputeImageUniforms = */ 8,
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/* .MaxComputeAtomicCounters = */ 8,
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/* .MaxComputeAtomicCounterBuffers = */ 1,
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/* .MaxVaryingComponents = */ 60,
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/* .MaxVertexOutputComponents = */ 64,
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/* .MaxGeometryInputComponents = */ 64,
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/* .MaxGeometryOutputComponents = */ 128,
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/* .MaxFragmentInputComponents = */ 128,
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/* .MaxImageUnits = */ 8,
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/* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
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/* .MaxCombinedShaderOutputResources = */ 8,
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/* .MaxImageSamples = */ 0,
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/* .MaxVertexImageUniforms = */ 0,
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/* .MaxTessControlImageUniforms = */ 0,
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/* .MaxTessEvaluationImageUniforms = */ 0,
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/* .MaxGeometryImageUniforms = */ 0,
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/* .MaxFragmentImageUniforms = */ 8,
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/* .MaxCombinedImageUniforms = */ 8,
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/* .MaxGeometryTextureImageUnits = */ 16,
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/* .MaxGeometryOutputVertices = */ 256,
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/* .MaxGeometryTotalOutputComponents = */ 1024,
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/* .MaxGeometryUniformComponents = */ 1024,
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/* .MaxGeometryVaryingComponents = */ 64,
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/* .MaxTessControlInputComponents = */ 128,
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/* .MaxTessControlOutputComponents = */ 128,
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/* .MaxTessControlTextureImageUnits = */ 16,
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/* .MaxTessControlUniformComponents = */ 1024,
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/* .MaxTessControlTotalOutputComponents = */ 4096,
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/* .MaxTessEvaluationInputComponents = */ 128,
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/* .MaxTessEvaluationOutputComponents = */ 128,
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/* .MaxTessEvaluationTextureImageUnits = */ 16,
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/* .MaxTessEvaluationUniformComponents = */ 1024,
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/* .MaxTessPatchComponents = */ 120,
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/* .MaxPatchVertices = */ 32,
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/* .MaxTessGenLevel = */ 64,
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/* .MaxViewports = */ 16,
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/* .MaxVertexAtomicCounters = */ 0,
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/* .MaxTessControlAtomicCounters = */ 0,
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/* .MaxTessEvaluationAtomicCounters = */ 0,
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/* .MaxGeometryAtomicCounters = */ 0,
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/* .MaxFragmentAtomicCounters = */ 8,
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/* .MaxCombinedAtomicCounters = */ 8,
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/* .MaxAtomicCounterBindings = */ 1,
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/* .MaxVertexAtomicCounterBuffers = */ 0,
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/* .MaxTessControlAtomicCounterBuffers = */ 0,
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/* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
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/* .MaxGeometryAtomicCounterBuffers = */ 0,
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/* .MaxFragmentAtomicCounterBuffers = */ 1,
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/* .MaxCombinedAtomicCounterBuffers = */ 1,
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/* .MaxAtomicCounterBufferSize = */ 16384,
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/* .MaxTransformFeedbackBuffers = */ 4,
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/* .MaxTransformFeedbackInterleavedComponents = */ 64,
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/* .MaxCullDistances = */ 8,
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/* .MaxCombinedClipAndCullDistances = */ 8,
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/* .MaxSamples = */ 4,
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/* .maxMeshOutputVerticesNV = */ 256,
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/* .maxMeshOutputPrimitivesNV = */ 512,
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/* .maxMeshWorkGroupSizeX_NV = */ 32,
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/* .maxMeshWorkGroupSizeY_NV = */ 1,
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/* .maxMeshWorkGroupSizeZ_NV = */ 1,
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/* .maxTaskWorkGroupSizeX_NV = */ 32,
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/* .maxTaskWorkGroupSizeY_NV = */ 1,
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/* .maxTaskWorkGroupSizeZ_NV = */ 1,
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/* .maxMeshViewCountNV = */ 4,
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/* .maxDualSourceDrawBuffersEXT = */ 1,
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/* .limits = */ {
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/* .nonInductiveForLoops = */ 1,
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/* .whileLoops = */ 1,
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/* .doWhileLoops = */ 1,
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/* .generalUniformIndexing = */ 1,
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/* .generalAttributeMatrixVectorIndexing = */ 1,
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/* .generalVaryingIndexing = */ 1,
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/* .generalSamplerIndexing = */ 1,
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/* .generalVariableIndexing = */ 1,
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/* .generalConstantMatrixVectorIndexing = */ 1,
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}
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};
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#endif // GLSLANG_RESOURCE_LIMITS_H
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@ -32,10 +32,11 @@
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#include "servers/rendering/rendering_device.h"
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#include "servers/rendering/rendering_device.h"
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#include <SPIRV/GlslangToSpv.h>
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#include "glslang_resource_limits.h"
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#include <StandAlone/ResourceLimits.h>
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#include <glslang/Include/Types.h>
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#include <glslang/Include/Types.h>
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#include <glslang/Public/ShaderLang.h>
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#include <glslang/Public/ShaderLang.h>
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#include <glslang/SPIRV/GlslangToSpv.h>
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static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error, const RenderingDevice::Capabilities *p_capabilities) {
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static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error, const RenderingDevice::Capabilities *p_capabilities) {
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Vector<uint8_t> ret;
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Vector<uint8_t> ret;
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@ -129,7 +130,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
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std::string pre_processed_code;
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std::string pre_processed_code;
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//preprocess
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//preprocess
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if (!shader.preprocess(&glslang::DefaultTBuiltInResource, DefaultVersion, ENoProfile, false, false, messages, &pre_processed_code, includer)) {
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if (!shader.preprocess(&DefaultTBuiltInResource, DefaultVersion, ENoProfile, false, false, messages, &pre_processed_code, includer)) {
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if (r_error) {
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if (r_error) {
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(*r_error) = "Failed pre-process:\n";
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(*r_error) = "Failed pre-process:\n";
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(*r_error) += shader.getInfoLog();
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(*r_error) += shader.getInfoLog();
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@ -144,7 +145,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
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shader.setStrings(&cs_strings, 1);
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shader.setStrings(&cs_strings, 1);
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//parse
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//parse
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if (!shader.parse(&glslang::DefaultTBuiltInResource, DefaultVersion, false, messages)) {
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if (!shader.parse(&DefaultTBuiltInResource, DefaultVersion, false, messages)) {
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if (r_error) {
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if (r_error) {
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(*r_error) = "Failed parse:\n";
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(*r_error) = "Failed parse:\n";
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(*r_error) += shader.getInfoLog();
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(*r_error) += shader.getInfoLog();
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@ -190,8 +191,8 @@ static String _get_cache_key_function_glsl(const RenderingDevice::Capabilities *
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}
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}
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void preregister_glslang_types() {
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void preregister_glslang_types() {
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// initialize in case it's not initialized. This is done once per thread
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// Initialize in case it's not initialized. This is done once per thread
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// and it's safe to call multiple times
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// and it's safe to call multiple times.
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glslang::InitializeProcess();
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glslang::InitializeProcess();
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RenderingDevice::shader_set_compile_to_spirv_function(_compile_shader_glsl);
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RenderingDevice::shader_set_compile_to_spirv_function(_compile_shader_glsl);
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RenderingDevice::shader_set_get_cache_key_function(_get_cache_key_function_glsl);
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RenderingDevice::shader_set_get_cache_key_function(_get_cache_key_function_glsl);
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@ -175,10 +175,14 @@ Version should be kept in sync with the one of the used Vulkan SDK (see `vulkan`
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section). Check Vulkan-ValidationLayers at the matching SDK tag for the known
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section). Check Vulkan-ValidationLayers at the matching SDK tag for the known
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good glslang commit: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/scripts/known_good.json
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good glslang commit: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/scripts/known_good.json
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When updating, also review that our `modules/glslang/glslang_resource_limits.h`
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copy of `DefaultTBuiltInResource` is in sync with the one defined upstream in
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`StandAlone/ResourceLimits.cpp`.
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Files extracted from upstream source:
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Files extracted from upstream source:
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- `glslang` (except `glslang/HLSL`), `OGLCompilersDLL`, `SPIRV`
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- `glslang` (except `glslang/HLSL`), `OGLCompilersDLL`, `SPIRV`,
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- `StandAlone/{DirStackFileIncluder.h,ResourceLimits.{cpp,h}}`
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minus the `CInterface` folders (depends on `StandAlone`)
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- Run `cmake . && make` and copy generated `include/glslang/build_info.h`
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- Run `cmake . && make` and copy generated `include/glslang/build_info.h`
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to `glslang/build_info.h`
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to `glslang/build_info.h`
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- `LICENSE.txt`
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- `LICENSE.txt`
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@ -1,110 +0,0 @@
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/**
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This code is based on the glslang_c_interface implementation by Viktor Latypov
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**/
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/**
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BSD 2-Clause License
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Copyright (c) 2019, Viktor Latypov
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**/
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#include "glslang/Include/glslang_c_interface.h"
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#include "SPIRV/GlslangToSpv.h"
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#include "SPIRV/Logger.h"
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#include "SPIRV/SpvTools.h"
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typedef struct glslang_program_s {
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glslang::TProgram* program;
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std::vector<unsigned int> spirv;
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std::string loggerMessages;
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} glslang_program_t;
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static EShLanguage c_shader_stage(glslang_stage_t stage)
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{
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switch (stage) {
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case GLSLANG_STAGE_VERTEX:
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return EShLangVertex;
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case GLSLANG_STAGE_TESSCONTROL:
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return EShLangTessControl;
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|
||||||
case GLSLANG_STAGE_TESSEVALUATION:
|
|
||||||
return EShLangTessEvaluation;
|
|
||||||
case GLSLANG_STAGE_GEOMETRY:
|
|
||||||
return EShLangGeometry;
|
|
||||||
case GLSLANG_STAGE_FRAGMENT:
|
|
||||||
return EShLangFragment;
|
|
||||||
case GLSLANG_STAGE_COMPUTE:
|
|
||||||
return EShLangCompute;
|
|
||||||
case GLSLANG_STAGE_RAYGEN_NV:
|
|
||||||
return EShLangRayGen;
|
|
||||||
case GLSLANG_STAGE_INTERSECT_NV:
|
|
||||||
return EShLangIntersect;
|
|
||||||
case GLSLANG_STAGE_ANYHIT_NV:
|
|
||||||
return EShLangAnyHit;
|
|
||||||
case GLSLANG_STAGE_CLOSESTHIT_NV:
|
|
||||||
return EShLangClosestHit;
|
|
||||||
case GLSLANG_STAGE_MISS_NV:
|
|
||||||
return EShLangMiss;
|
|
||||||
case GLSLANG_STAGE_CALLABLE_NV:
|
|
||||||
return EShLangCallable;
|
|
||||||
case GLSLANG_STAGE_TASK_NV:
|
|
||||||
return EShLangTaskNV;
|
|
||||||
case GLSLANG_STAGE_MESH_NV:
|
|
||||||
return EShLangMeshNV;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return EShLangCount;
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT void glslang_program_SPIRV_generate(glslang_program_t* program, glslang_stage_t stage)
|
|
||||||
{
|
|
||||||
spv::SpvBuildLogger logger;
|
|
||||||
glslang::SpvOptions spvOptions;
|
|
||||||
spvOptions.validate = true;
|
|
||||||
|
|
||||||
const glslang::TIntermediate* intermediate = program->program->getIntermediate(c_shader_stage(stage));
|
|
||||||
|
|
||||||
glslang::GlslangToSpv(*intermediate, program->spirv, &logger, &spvOptions);
|
|
||||||
|
|
||||||
program->loggerMessages = logger.getAllMessages();
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT size_t glslang_program_SPIRV_get_size(glslang_program_t* program) { return program->spirv.size(); }
|
|
||||||
|
|
||||||
GLSLANG_EXPORT void glslang_program_SPIRV_get(glslang_program_t* program, unsigned int* out)
|
|
||||||
{
|
|
||||||
memcpy(out, program->spirv.data(), program->spirv.size() * sizeof(unsigned int));
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT unsigned int* glslang_program_SPIRV_get_ptr(glslang_program_t* program)
|
|
||||||
{
|
|
||||||
return program->spirv.data();
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT const char* glslang_program_SPIRV_get_messages(glslang_program_t* program)
|
|
||||||
{
|
|
||||||
return program->loggerMessages.empty() ? nullptr : program->loggerMessages.c_str();
|
|
||||||
}
|
|
|
@ -1,149 +0,0 @@
|
||||||
//
|
|
||||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
|
||||||
// Copyright (C) 2017 Google, Inc.
|
|
||||||
//
|
|
||||||
// All rights reserved.
|
|
||||||
//
|
|
||||||
// Redistribution and use in source and binary forms, with or without
|
|
||||||
// modification, are permitted provided that the following conditions
|
|
||||||
// are met:
|
|
||||||
//
|
|
||||||
// Redistributions of source code must retain the above copyright
|
|
||||||
// notice, this list of conditions and the following disclaimer.
|
|
||||||
//
|
|
||||||
// Redistributions in binary form must reproduce the above
|
|
||||||
// copyright notice, this list of conditions and the following
|
|
||||||
// disclaimer in the documentation and/or other materials provided
|
|
||||||
// with the distribution.
|
|
||||||
//
|
|
||||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
|
||||||
// contributors may be used to endorse or promote products derived
|
|
||||||
// from this software without specific prior written permission.
|
|
||||||
//
|
|
||||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
||||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
||||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
||||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
||||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
||||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
||||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
||||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
||||||
// POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
//
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <vector>
|
|
||||||
#include <string>
|
|
||||||
#include <fstream>
|
|
||||||
#include <algorithm>
|
|
||||||
#include <set>
|
|
||||||
|
|
||||||
#include "./../glslang/Public/ShaderLang.h"
|
|
||||||
|
|
||||||
// Default include class for normal include convention of search backward
|
|
||||||
// through the stack of active include paths (for nested includes).
|
|
||||||
// Can be overridden to customize.
|
|
||||||
class DirStackFileIncluder : public glslang::TShader::Includer {
|
|
||||||
public:
|
|
||||||
DirStackFileIncluder() : externalLocalDirectoryCount(0) { }
|
|
||||||
|
|
||||||
virtual IncludeResult* includeLocal(const char* headerName,
|
|
||||||
const char* includerName,
|
|
||||||
size_t inclusionDepth) override
|
|
||||||
{
|
|
||||||
return readLocalPath(headerName, includerName, (int)inclusionDepth);
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual IncludeResult* includeSystem(const char* headerName,
|
|
||||||
const char* /*includerName*/,
|
|
||||||
size_t /*inclusionDepth*/) override
|
|
||||||
{
|
|
||||||
return readSystemPath(headerName);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Externally set directories. E.g., from a command-line -I<dir>.
|
|
||||||
// - Most-recently pushed are checked first.
|
|
||||||
// - All these are checked after the parse-time stack of local directories
|
|
||||||
// is checked.
|
|
||||||
// - This only applies to the "local" form of #include.
|
|
||||||
// - Makes its own copy of the path.
|
|
||||||
virtual void pushExternalLocalDirectory(const std::string& dir)
|
|
||||||
{
|
|
||||||
directoryStack.push_back(dir);
|
|
||||||
externalLocalDirectoryCount = (int)directoryStack.size();
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void releaseInclude(IncludeResult* result) override
|
|
||||||
{
|
|
||||||
if (result != nullptr) {
|
|
||||||
delete [] static_cast<tUserDataElement*>(result->userData);
|
|
||||||
delete result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual std::set<std::string> getIncludedFiles()
|
|
||||||
{
|
|
||||||
return includedFiles;
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual ~DirStackFileIncluder() override { }
|
|
||||||
|
|
||||||
protected:
|
|
||||||
typedef char tUserDataElement;
|
|
||||||
std::vector<std::string> directoryStack;
|
|
||||||
int externalLocalDirectoryCount;
|
|
||||||
std::set<std::string> includedFiles;
|
|
||||||
|
|
||||||
// Search for a valid "local" path based on combining the stack of include
|
|
||||||
// directories and the nominal name of the header.
|
|
||||||
virtual IncludeResult* readLocalPath(const char* headerName, const char* includerName, int depth)
|
|
||||||
{
|
|
||||||
// Discard popped include directories, and
|
|
||||||
// initialize when at parse-time first level.
|
|
||||||
directoryStack.resize(depth + externalLocalDirectoryCount);
|
|
||||||
if (depth == 1)
|
|
||||||
directoryStack.back() = getDirectory(includerName);
|
|
||||||
|
|
||||||
// Find a directory that works, using a reverse search of the include stack.
|
|
||||||
for (auto it = directoryStack.rbegin(); it != directoryStack.rend(); ++it) {
|
|
||||||
std::string path = *it + '/' + headerName;
|
|
||||||
std::replace(path.begin(), path.end(), '\\', '/');
|
|
||||||
std::ifstream file(path, std::ios_base::binary | std::ios_base::ate);
|
|
||||||
if (file) {
|
|
||||||
directoryStack.push_back(getDirectory(path));
|
|
||||||
includedFiles.insert(path);
|
|
||||||
return newIncludeResult(path, file, (int)file.tellg());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Search for a valid <system> path.
|
|
||||||
// Not implemented yet; returning nullptr signals failure to find.
|
|
||||||
virtual IncludeResult* readSystemPath(const char* /*headerName*/) const
|
|
||||||
{
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Do actual reading of the file, filling in a new include result.
|
|
||||||
virtual IncludeResult* newIncludeResult(const std::string& path, std::ifstream& file, int length) const
|
|
||||||
{
|
|
||||||
char* content = new tUserDataElement [length];
|
|
||||||
file.seekg(0, file.beg);
|
|
||||||
file.read(content, length);
|
|
||||||
return new IncludeResult(path, content, length, content);
|
|
||||||
}
|
|
||||||
|
|
||||||
// If no path markers, return current working directory.
|
|
||||||
// Otherwise, strip file name and return path leading up to it.
|
|
||||||
virtual std::string getDirectory(const std::string path) const
|
|
||||||
{
|
|
||||||
size_t last = path.find_last_of("/\\");
|
|
||||||
return last == std::string::npos ? "." : path.substr(0, last);
|
|
||||||
}
|
|
||||||
};
|
|
|
@ -1,496 +0,0 @@
|
||||||
//
|
|
||||||
// Copyright (C) 2016 Google, Inc.
|
|
||||||
//
|
|
||||||
// All rights reserved.
|
|
||||||
//
|
|
||||||
// Redistribution and use in source and binary forms, with or without
|
|
||||||
// modification, are permitted provided that the following conditions
|
|
||||||
// are met:
|
|
||||||
//
|
|
||||||
// Redistributions of source code must retain the above copyright
|
|
||||||
// notice, this list of conditions and the following disclaimer.
|
|
||||||
//
|
|
||||||
// Redistributions in binary form must reproduce the above
|
|
||||||
// copyright notice, this list of conditions and the following
|
|
||||||
// disclaimer in the documentation and/or other materials provided
|
|
||||||
// with the distribution.
|
|
||||||
//
|
|
||||||
// Neither the name of Google Inc. nor the names of its
|
|
||||||
// contributors may be used to endorse or promote products derived
|
|
||||||
// from this software without specific prior written permission.
|
|
||||||
//
|
|
||||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
||||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
||||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
||||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
||||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
||||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
||||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
||||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
||||||
// POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
|
|
||||||
#include <cstdlib>
|
|
||||||
#include <cstring>
|
|
||||||
#include <sstream>
|
|
||||||
#include <cctype>
|
|
||||||
|
|
||||||
#include "ResourceLimits.h"
|
|
||||||
|
|
||||||
namespace glslang {
|
|
||||||
|
|
||||||
const TBuiltInResource DefaultTBuiltInResource = {
|
|
||||||
/* .MaxLights = */ 32,
|
|
||||||
/* .MaxClipPlanes = */ 6,
|
|
||||||
/* .MaxTextureUnits = */ 32,
|
|
||||||
/* .MaxTextureCoords = */ 32,
|
|
||||||
/* .MaxVertexAttribs = */ 64,
|
|
||||||
/* .MaxVertexUniformComponents = */ 4096,
|
|
||||||
/* .MaxVaryingFloats = */ 64,
|
|
||||||
/* .MaxVertexTextureImageUnits = */ 32,
|
|
||||||
/* .MaxCombinedTextureImageUnits = */ 80,
|
|
||||||
/* .MaxTextureImageUnits = */ 32,
|
|
||||||
/* .MaxFragmentUniformComponents = */ 4096,
|
|
||||||
/* .MaxDrawBuffers = */ 32,
|
|
||||||
/* .MaxVertexUniformVectors = */ 128,
|
|
||||||
/* .MaxVaryingVectors = */ 8,
|
|
||||||
/* .MaxFragmentUniformVectors = */ 16,
|
|
||||||
/* .MaxVertexOutputVectors = */ 16,
|
|
||||||
/* .MaxFragmentInputVectors = */ 15,
|
|
||||||
/* .MinProgramTexelOffset = */ -8,
|
|
||||||
/* .MaxProgramTexelOffset = */ 7,
|
|
||||||
/* .MaxClipDistances = */ 8,
|
|
||||||
/* .MaxComputeWorkGroupCountX = */ 65535,
|
|
||||||
/* .MaxComputeWorkGroupCountY = */ 65535,
|
|
||||||
/* .MaxComputeWorkGroupCountZ = */ 65535,
|
|
||||||
/* .MaxComputeWorkGroupSizeX = */ 1024,
|
|
||||||
/* .MaxComputeWorkGroupSizeY = */ 1024,
|
|
||||||
/* .MaxComputeWorkGroupSizeZ = */ 64,
|
|
||||||
/* .MaxComputeUniformComponents = */ 1024,
|
|
||||||
/* .MaxComputeTextureImageUnits = */ 16,
|
|
||||||
/* .MaxComputeImageUniforms = */ 8,
|
|
||||||
/* .MaxComputeAtomicCounters = */ 8,
|
|
||||||
/* .MaxComputeAtomicCounterBuffers = */ 1,
|
|
||||||
/* .MaxVaryingComponents = */ 60,
|
|
||||||
/* .MaxVertexOutputComponents = */ 64,
|
|
||||||
/* .MaxGeometryInputComponents = */ 64,
|
|
||||||
/* .MaxGeometryOutputComponents = */ 128,
|
|
||||||
/* .MaxFragmentInputComponents = */ 128,
|
|
||||||
/* .MaxImageUnits = */ 8,
|
|
||||||
/* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
|
|
||||||
/* .MaxCombinedShaderOutputResources = */ 8,
|
|
||||||
/* .MaxImageSamples = */ 0,
|
|
||||||
/* .MaxVertexImageUniforms = */ 0,
|
|
||||||
/* .MaxTessControlImageUniforms = */ 0,
|
|
||||||
/* .MaxTessEvaluationImageUniforms = */ 0,
|
|
||||||
/* .MaxGeometryImageUniforms = */ 0,
|
|
||||||
/* .MaxFragmentImageUniforms = */ 8,
|
|
||||||
/* .MaxCombinedImageUniforms = */ 8,
|
|
||||||
/* .MaxGeometryTextureImageUnits = */ 16,
|
|
||||||
/* .MaxGeometryOutputVertices = */ 256,
|
|
||||||
/* .MaxGeometryTotalOutputComponents = */ 1024,
|
|
||||||
/* .MaxGeometryUniformComponents = */ 1024,
|
|
||||||
/* .MaxGeometryVaryingComponents = */ 64,
|
|
||||||
/* .MaxTessControlInputComponents = */ 128,
|
|
||||||
/* .MaxTessControlOutputComponents = */ 128,
|
|
||||||
/* .MaxTessControlTextureImageUnits = */ 16,
|
|
||||||
/* .MaxTessControlUniformComponents = */ 1024,
|
|
||||||
/* .MaxTessControlTotalOutputComponents = */ 4096,
|
|
||||||
/* .MaxTessEvaluationInputComponents = */ 128,
|
|
||||||
/* .MaxTessEvaluationOutputComponents = */ 128,
|
|
||||||
/* .MaxTessEvaluationTextureImageUnits = */ 16,
|
|
||||||
/* .MaxTessEvaluationUniformComponents = */ 1024,
|
|
||||||
/* .MaxTessPatchComponents = */ 120,
|
|
||||||
/* .MaxPatchVertices = */ 32,
|
|
||||||
/* .MaxTessGenLevel = */ 64,
|
|
||||||
/* .MaxViewports = */ 16,
|
|
||||||
/* .MaxVertexAtomicCounters = */ 0,
|
|
||||||
/* .MaxTessControlAtomicCounters = */ 0,
|
|
||||||
/* .MaxTessEvaluationAtomicCounters = */ 0,
|
|
||||||
/* .MaxGeometryAtomicCounters = */ 0,
|
|
||||||
/* .MaxFragmentAtomicCounters = */ 8,
|
|
||||||
/* .MaxCombinedAtomicCounters = */ 8,
|
|
||||||
/* .MaxAtomicCounterBindings = */ 1,
|
|
||||||
/* .MaxVertexAtomicCounterBuffers = */ 0,
|
|
||||||
/* .MaxTessControlAtomicCounterBuffers = */ 0,
|
|
||||||
/* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
|
|
||||||
/* .MaxGeometryAtomicCounterBuffers = */ 0,
|
|
||||||
/* .MaxFragmentAtomicCounterBuffers = */ 1,
|
|
||||||
/* .MaxCombinedAtomicCounterBuffers = */ 1,
|
|
||||||
/* .MaxAtomicCounterBufferSize = */ 16384,
|
|
||||||
/* .MaxTransformFeedbackBuffers = */ 4,
|
|
||||||
/* .MaxTransformFeedbackInterleavedComponents = */ 64,
|
|
||||||
/* .MaxCullDistances = */ 8,
|
|
||||||
/* .MaxCombinedClipAndCullDistances = */ 8,
|
|
||||||
/* .MaxSamples = */ 4,
|
|
||||||
/* .maxMeshOutputVerticesNV = */ 256,
|
|
||||||
/* .maxMeshOutputPrimitivesNV = */ 512,
|
|
||||||
/* .maxMeshWorkGroupSizeX_NV = */ 32,
|
|
||||||
/* .maxMeshWorkGroupSizeY_NV = */ 1,
|
|
||||||
/* .maxMeshWorkGroupSizeZ_NV = */ 1,
|
|
||||||
/* .maxTaskWorkGroupSizeX_NV = */ 32,
|
|
||||||
/* .maxTaskWorkGroupSizeY_NV = */ 1,
|
|
||||||
/* .maxTaskWorkGroupSizeZ_NV = */ 1,
|
|
||||||
/* .maxMeshViewCountNV = */ 4,
|
|
||||||
/* .maxDualSourceDrawBuffersEXT = */ 1,
|
|
||||||
|
|
||||||
/* .limits = */ {
|
|
||||||
/* .nonInductiveForLoops = */ 1,
|
|
||||||
/* .whileLoops = */ 1,
|
|
||||||
/* .doWhileLoops = */ 1,
|
|
||||||
/* .generalUniformIndexing = */ 1,
|
|
||||||
/* .generalAttributeMatrixVectorIndexing = */ 1,
|
|
||||||
/* .generalVaryingIndexing = */ 1,
|
|
||||||
/* .generalSamplerIndexing = */ 1,
|
|
||||||
/* .generalVariableIndexing = */ 1,
|
|
||||||
/* .generalConstantMatrixVectorIndexing = */ 1,
|
|
||||||
}};
|
|
||||||
|
|
||||||
std::string GetDefaultTBuiltInResourceString()
|
|
||||||
{
|
|
||||||
std::ostringstream ostream;
|
|
||||||
|
|
||||||
ostream << "MaxLights " << DefaultTBuiltInResource.maxLights << "\n"
|
|
||||||
<< "MaxClipPlanes " << DefaultTBuiltInResource.maxClipPlanes << "\n"
|
|
||||||
<< "MaxTextureUnits " << DefaultTBuiltInResource.maxTextureUnits << "\n"
|
|
||||||
<< "MaxTextureCoords " << DefaultTBuiltInResource.maxTextureCoords << "\n"
|
|
||||||
<< "MaxVertexAttribs " << DefaultTBuiltInResource.maxVertexAttribs << "\n"
|
|
||||||
<< "MaxVertexUniformComponents " << DefaultTBuiltInResource.maxVertexUniformComponents << "\n"
|
|
||||||
<< "MaxVaryingFloats " << DefaultTBuiltInResource.maxVaryingFloats << "\n"
|
|
||||||
<< "MaxVertexTextureImageUnits " << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n"
|
|
||||||
<< "MaxCombinedTextureImageUnits " << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n"
|
|
||||||
<< "MaxTextureImageUnits " << DefaultTBuiltInResource.maxTextureImageUnits << "\n"
|
|
||||||
<< "MaxFragmentUniformComponents " << DefaultTBuiltInResource.maxFragmentUniformComponents << "\n"
|
|
||||||
<< "MaxDrawBuffers " << DefaultTBuiltInResource.maxDrawBuffers << "\n"
|
|
||||||
<< "MaxVertexUniformVectors " << DefaultTBuiltInResource.maxVertexUniformVectors << "\n"
|
|
||||||
<< "MaxVaryingVectors " << DefaultTBuiltInResource.maxVaryingVectors << "\n"
|
|
||||||
<< "MaxFragmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n"
|
|
||||||
<< "MaxVertexOutputVectors " << DefaultTBuiltInResource.maxVertexOutputVectors << "\n"
|
|
||||||
<< "MaxFragmentInputVectors " << DefaultTBuiltInResource.maxFragmentInputVectors << "\n"
|
|
||||||
<< "MinProgramTexelOffset " << DefaultTBuiltInResource.minProgramTexelOffset << "\n"
|
|
||||||
<< "MaxProgramTexelOffset " << DefaultTBuiltInResource.maxProgramTexelOffset << "\n"
|
|
||||||
<< "MaxClipDistances " << DefaultTBuiltInResource.maxClipDistances << "\n"
|
|
||||||
<< "MaxComputeWorkGroupCountX " << DefaultTBuiltInResource.maxComputeWorkGroupCountX << "\n"
|
|
||||||
<< "MaxComputeWorkGroupCountY " << DefaultTBuiltInResource.maxComputeWorkGroupCountY << "\n"
|
|
||||||
<< "MaxComputeWorkGroupCountZ " << DefaultTBuiltInResource.maxComputeWorkGroupCountZ << "\n"
|
|
||||||
<< "MaxComputeWorkGroupSizeX " << DefaultTBuiltInResource.maxComputeWorkGroupSizeX << "\n"
|
|
||||||
<< "MaxComputeWorkGroupSizeY " << DefaultTBuiltInResource.maxComputeWorkGroupSizeY << "\n"
|
|
||||||
<< "MaxComputeWorkGroupSizeZ " << DefaultTBuiltInResource.maxComputeWorkGroupSizeZ << "\n"
|
|
||||||
<< "MaxComputeUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n"
|
|
||||||
<< "MaxComputeTextureImageUnits " << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n"
|
|
||||||
<< "MaxComputeImageUniforms " << DefaultTBuiltInResource.maxComputeImageUniforms << "\n"
|
|
||||||
<< "MaxComputeAtomicCounters " << DefaultTBuiltInResource.maxComputeAtomicCounters << "\n"
|
|
||||||
<< "MaxComputeAtomicCounterBuffers " << DefaultTBuiltInResource.maxComputeAtomicCounterBuffers << "\n"
|
|
||||||
<< "MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n"
|
|
||||||
<< "MaxVertexOutputComponents " << DefaultTBuiltInResource.maxVertexOutputComponents << "\n"
|
|
||||||
<< "MaxGeometryInputComponents " << DefaultTBuiltInResource.maxGeometryInputComponents << "\n"
|
|
||||||
<< "MaxGeometryOutputComponents " << DefaultTBuiltInResource.maxGeometryOutputComponents << "\n"
|
|
||||||
<< "MaxFragmentInputComponents " << DefaultTBuiltInResource.maxFragmentInputComponents << "\n"
|
|
||||||
<< "MaxImageUnits " << DefaultTBuiltInResource.maxImageUnits << "\n"
|
|
||||||
<< "MaxCombinedImageUnitsAndFragmentOutputs " << DefaultTBuiltInResource.maxCombinedImageUnitsAndFragmentOutputs << "\n"
|
|
||||||
<< "MaxCombinedShaderOutputResources " << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\n"
|
|
||||||
<< "MaxImageSamples " << DefaultTBuiltInResource.maxImageSamples << "\n"
|
|
||||||
<< "MaxVertexImageUniforms " << DefaultTBuiltInResource.maxVertexImageUniforms << "\n"
|
|
||||||
<< "MaxTessControlImageUniforms " << DefaultTBuiltInResource.maxTessControlImageUniforms << "\n"
|
|
||||||
<< "MaxTessEvaluationImageUniforms " << DefaultTBuiltInResource.maxTessEvaluationImageUniforms << "\n"
|
|
||||||
<< "MaxGeometryImageUniforms " << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n"
|
|
||||||
<< "MaxFragmentImageUniforms " << DefaultTBuiltInResource.maxFragmentImageUniforms << "\n"
|
|
||||||
<< "MaxCombinedImageUniforms " << DefaultTBuiltInResource.maxCombinedImageUniforms << "\n"
|
|
||||||
<< "MaxGeometryTextureImageUnits " << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n"
|
|
||||||
<< "MaxGeometryOutputVertices " << DefaultTBuiltInResource.maxGeometryOutputVertices << "\n"
|
|
||||||
<< "MaxGeometryTotalOutputComponents " << DefaultTBuiltInResource.maxGeometryTotalOutputComponents << "\n"
|
|
||||||
<< "MaxGeometryUniformComponents " << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n"
|
|
||||||
<< "MaxGeometryVaryingComponents " << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n"
|
|
||||||
<< "MaxTessControlInputComponents " << DefaultTBuiltInResource.maxTessControlInputComponents << "\n"
|
|
||||||
<< "MaxTessControlOutputComponents " << DefaultTBuiltInResource.maxTessControlOutputComponents << "\n"
|
|
||||||
<< "MaxTessControlTextureImageUnits " << DefaultTBuiltInResource.maxTessControlTextureImageUnits << "\n"
|
|
||||||
<< "MaxTessControlUniformComponents " << DefaultTBuiltInResource.maxTessControlUniformComponents << "\n"
|
|
||||||
<< "MaxTessControlTotalOutputComponents " << DefaultTBuiltInResource.maxTessControlTotalOutputComponents << "\n"
|
|
||||||
<< "MaxTessEvaluationInputComponents " << DefaultTBuiltInResource.maxTessEvaluationInputComponents << "\n"
|
|
||||||
<< "MaxTessEvaluationOutputComponents " << DefaultTBuiltInResource.maxTessEvaluationOutputComponents << "\n"
|
|
||||||
<< "MaxTessEvaluationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "\n"
|
|
||||||
<< "MaxTessEvaluationUniformComponents " << DefaultTBuiltInResource.maxTessEvaluationUniformComponents << "\n"
|
|
||||||
<< "MaxTessPatchComponents " << DefaultTBuiltInResource.maxTessPatchComponents << "\n"
|
|
||||||
<< "MaxPatchVertices " << DefaultTBuiltInResource.maxPatchVertices << "\n"
|
|
||||||
<< "MaxTessGenLevel " << DefaultTBuiltInResource.maxTessGenLevel << "\n"
|
|
||||||
<< "MaxViewports " << DefaultTBuiltInResource.maxViewports << "\n"
|
|
||||||
<< "MaxVertexAtomicCounters " << DefaultTBuiltInResource.maxVertexAtomicCounters << "\n"
|
|
||||||
<< "MaxTessControlAtomicCounters " << DefaultTBuiltInResource.maxTessControlAtomicCounters << "\n"
|
|
||||||
<< "MaxTessEvaluationAtomicCounters " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounters << "\n"
|
|
||||||
<< "MaxGeometryAtomicCounters " << DefaultTBuiltInResource.maxGeometryAtomicCounters << "\n"
|
|
||||||
<< "MaxFragmentAtomicCounters " << DefaultTBuiltInResource.maxFragmentAtomicCounters << "\n"
|
|
||||||
<< "MaxCombinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n"
|
|
||||||
<< "MaxAtomicCounterBindings " << DefaultTBuiltInResource.maxAtomicCounterBindings << "\n"
|
|
||||||
<< "MaxVertexAtomicCounterBuffers " << DefaultTBuiltInResource.maxVertexAtomicCounterBuffers << "\n"
|
|
||||||
<< "MaxTessControlAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessControlAtomicCounterBuffers << "\n"
|
|
||||||
<< "MaxTessEvaluationAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounterBuffers << "\n"
|
|
||||||
<< "MaxGeometryAtomicCounterBuffers " << DefaultTBuiltInResource.maxGeometryAtomicCounterBuffers << "\n"
|
|
||||||
<< "MaxFragmentAtomicCounterBuffers " << DefaultTBuiltInResource.maxFragmentAtomicCounterBuffers << "\n"
|
|
||||||
<< "MaxCombinedAtomicCounterBuffers " << DefaultTBuiltInResource.maxCombinedAtomicCounterBuffers << "\n"
|
|
||||||
<< "MaxAtomicCounterBufferSize " << DefaultTBuiltInResource.maxAtomicCounterBufferSize << "\n"
|
|
||||||
<< "MaxTransformFeedbackBuffers " << DefaultTBuiltInResource.maxTransformFeedbackBuffers << "\n"
|
|
||||||
<< "MaxTransformFeedbackInterleavedComponents " << DefaultTBuiltInResource.maxTransformFeedbackInterleavedComponents << "\n"
|
|
||||||
<< "MaxCullDistances " << DefaultTBuiltInResource.maxCullDistances << "\n"
|
|
||||||
<< "MaxCombinedClipAndCullDistances " << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n"
|
|
||||||
<< "MaxSamples " << DefaultTBuiltInResource.maxSamples << "\n"
|
|
||||||
<< "MaxMeshOutputVerticesNV " << DefaultTBuiltInResource.maxMeshOutputVerticesNV << "\n"
|
|
||||||
<< "MaxMeshOutputPrimitivesNV " << DefaultTBuiltInResource.maxMeshOutputPrimitivesNV << "\n"
|
|
||||||
<< "MaxMeshWorkGroupSizeX_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeX_NV << "\n"
|
|
||||||
<< "MaxMeshWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeY_NV << "\n"
|
|
||||||
<< "MaxMeshWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeZ_NV << "\n"
|
|
||||||
<< "MaxTaskWorkGroupSizeX_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeX_NV << "\n"
|
|
||||||
<< "MaxTaskWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeY_NV << "\n"
|
|
||||||
<< "MaxTaskWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeZ_NV << "\n"
|
|
||||||
<< "MaxMeshViewCountNV " << DefaultTBuiltInResource.maxMeshViewCountNV << "\n"
|
|
||||||
<< "MaxDualSourceDrawBuffersEXT " << DefaultTBuiltInResource.maxDualSourceDrawBuffersEXT << "\n"
|
|
||||||
<< "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n"
|
|
||||||
<< "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n"
|
|
||||||
<< "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n"
|
|
||||||
<< "generalUniformIndexing " << DefaultTBuiltInResource.limits.generalUniformIndexing << "\n"
|
|
||||||
<< "generalAttributeMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalAttributeMatrixVectorIndexing << "\n"
|
|
||||||
<< "generalVaryingIndexing " << DefaultTBuiltInResource.limits.generalVaryingIndexing << "\n"
|
|
||||||
<< "generalSamplerIndexing " << DefaultTBuiltInResource.limits.generalSamplerIndexing << "\n"
|
|
||||||
<< "generalVariableIndexing " << DefaultTBuiltInResource.limits.generalVariableIndexing << "\n"
|
|
||||||
<< "generalConstantMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << "\n"
|
|
||||||
;
|
|
||||||
|
|
||||||
return ostream.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
void DecodeResourceLimits(TBuiltInResource* resources, char* config)
|
|
||||||
{
|
|
||||||
static const char* delims = " \t\n\r";
|
|
||||||
|
|
||||||
size_t pos = 0;
|
|
||||||
std::string configStr(config);
|
|
||||||
|
|
||||||
while ((pos = configStr.find_first_not_of(delims, pos)) != std::string::npos) {
|
|
||||||
const size_t token_s = pos;
|
|
||||||
const size_t token_e = configStr.find_first_of(delims, token_s);
|
|
||||||
const size_t value_s = configStr.find_first_not_of(delims, token_e);
|
|
||||||
const size_t value_e = configStr.find_first_of(delims, value_s);
|
|
||||||
pos = value_e;
|
|
||||||
|
|
||||||
// Faster to use compare(), but prefering readability.
|
|
||||||
const std::string tokenStr = configStr.substr(token_s, token_e-token_s);
|
|
||||||
const std::string valueStr = configStr.substr(value_s, value_e-value_s);
|
|
||||||
|
|
||||||
if (value_s == std::string::npos || ! (valueStr[0] == '-' || isdigit(valueStr[0]))) {
|
|
||||||
printf("Error: '%s' bad .conf file. Each name must be followed by one number.\n",
|
|
||||||
valueStr.c_str());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const int value = std::atoi(valueStr.c_str());
|
|
||||||
|
|
||||||
if (tokenStr == "MaxLights")
|
|
||||||
resources->maxLights = value;
|
|
||||||
else if (tokenStr == "MaxClipPlanes")
|
|
||||||
resources->maxClipPlanes = value;
|
|
||||||
else if (tokenStr == "MaxTextureUnits")
|
|
||||||
resources->maxTextureUnits = value;
|
|
||||||
else if (tokenStr == "MaxTextureCoords")
|
|
||||||
resources->maxTextureCoords = value;
|
|
||||||
else if (tokenStr == "MaxVertexAttribs")
|
|
||||||
resources->maxVertexAttribs = value;
|
|
||||||
else if (tokenStr == "MaxVertexUniformComponents")
|
|
||||||
resources->maxVertexUniformComponents = value;
|
|
||||||
else if (tokenStr == "MaxVaryingFloats")
|
|
||||||
resources->maxVaryingFloats = value;
|
|
||||||
else if (tokenStr == "MaxVertexTextureImageUnits")
|
|
||||||
resources->maxVertexTextureImageUnits = value;
|
|
||||||
else if (tokenStr == "MaxCombinedTextureImageUnits")
|
|
||||||
resources->maxCombinedTextureImageUnits = value;
|
|
||||||
else if (tokenStr == "MaxTextureImageUnits")
|
|
||||||
resources->maxTextureImageUnits = value;
|
|
||||||
else if (tokenStr == "MaxFragmentUniformComponents")
|
|
||||||
resources->maxFragmentUniformComponents = value;
|
|
||||||
else if (tokenStr == "MaxDrawBuffers")
|
|
||||||
resources->maxDrawBuffers = value;
|
|
||||||
else if (tokenStr == "MaxVertexUniformVectors")
|
|
||||||
resources->maxVertexUniformVectors = value;
|
|
||||||
else if (tokenStr == "MaxVaryingVectors")
|
|
||||||
resources->maxVaryingVectors = value;
|
|
||||||
else if (tokenStr == "MaxFragmentUniformVectors")
|
|
||||||
resources->maxFragmentUniformVectors = value;
|
|
||||||
else if (tokenStr == "MaxVertexOutputVectors")
|
|
||||||
resources->maxVertexOutputVectors = value;
|
|
||||||
else if (tokenStr == "MaxFragmentInputVectors")
|
|
||||||
resources->maxFragmentInputVectors = value;
|
|
||||||
else if (tokenStr == "MinProgramTexelOffset")
|
|
||||||
resources->minProgramTexelOffset = value;
|
|
||||||
else if (tokenStr == "MaxProgramTexelOffset")
|
|
||||||
resources->maxProgramTexelOffset = value;
|
|
||||||
else if (tokenStr == "MaxClipDistances")
|
|
||||||
resources->maxClipDistances = value;
|
|
||||||
else if (tokenStr == "MaxComputeWorkGroupCountX")
|
|
||||||
resources->maxComputeWorkGroupCountX = value;
|
|
||||||
else if (tokenStr == "MaxComputeWorkGroupCountY")
|
|
||||||
resources->maxComputeWorkGroupCountY = value;
|
|
||||||
else if (tokenStr == "MaxComputeWorkGroupCountZ")
|
|
||||||
resources->maxComputeWorkGroupCountZ = value;
|
|
||||||
else if (tokenStr == "MaxComputeWorkGroupSizeX")
|
|
||||||
resources->maxComputeWorkGroupSizeX = value;
|
|
||||||
else if (tokenStr == "MaxComputeWorkGroupSizeY")
|
|
||||||
resources->maxComputeWorkGroupSizeY = value;
|
|
||||||
else if (tokenStr == "MaxComputeWorkGroupSizeZ")
|
|
||||||
resources->maxComputeWorkGroupSizeZ = value;
|
|
||||||
else if (tokenStr == "MaxComputeUniformComponents")
|
|
||||||
resources->maxComputeUniformComponents = value;
|
|
||||||
else if (tokenStr == "MaxComputeTextureImageUnits")
|
|
||||||
resources->maxComputeTextureImageUnits = value;
|
|
||||||
else if (tokenStr == "MaxComputeImageUniforms")
|
|
||||||
resources->maxComputeImageUniforms = value;
|
|
||||||
else if (tokenStr == "MaxComputeAtomicCounters")
|
|
||||||
resources->maxComputeAtomicCounters = value;
|
|
||||||
else if (tokenStr == "MaxComputeAtomicCounterBuffers")
|
|
||||||
resources->maxComputeAtomicCounterBuffers = value;
|
|
||||||
else if (tokenStr == "MaxVaryingComponents")
|
|
||||||
resources->maxVaryingComponents = value;
|
|
||||||
else if (tokenStr == "MaxVertexOutputComponents")
|
|
||||||
resources->maxVertexOutputComponents = value;
|
|
||||||
else if (tokenStr == "MaxGeometryInputComponents")
|
|
||||||
resources->maxGeometryInputComponents = value;
|
|
||||||
else if (tokenStr == "MaxGeometryOutputComponents")
|
|
||||||
resources->maxGeometryOutputComponents = value;
|
|
||||||
else if (tokenStr == "MaxFragmentInputComponents")
|
|
||||||
resources->maxFragmentInputComponents = value;
|
|
||||||
else if (tokenStr == "MaxImageUnits")
|
|
||||||
resources->maxImageUnits = value;
|
|
||||||
else if (tokenStr == "MaxCombinedImageUnitsAndFragmentOutputs")
|
|
||||||
resources->maxCombinedImageUnitsAndFragmentOutputs = value;
|
|
||||||
else if (tokenStr == "MaxCombinedShaderOutputResources")
|
|
||||||
resources->maxCombinedShaderOutputResources = value;
|
|
||||||
else if (tokenStr == "MaxImageSamples")
|
|
||||||
resources->maxImageSamples = value;
|
|
||||||
else if (tokenStr == "MaxVertexImageUniforms")
|
|
||||||
resources->maxVertexImageUniforms = value;
|
|
||||||
else if (tokenStr == "MaxTessControlImageUniforms")
|
|
||||||
resources->maxTessControlImageUniforms = value;
|
|
||||||
else if (tokenStr == "MaxTessEvaluationImageUniforms")
|
|
||||||
resources->maxTessEvaluationImageUniforms = value;
|
|
||||||
else if (tokenStr == "MaxGeometryImageUniforms")
|
|
||||||
resources->maxGeometryImageUniforms = value;
|
|
||||||
else if (tokenStr == "MaxFragmentImageUniforms")
|
|
||||||
resources->maxFragmentImageUniforms = value;
|
|
||||||
else if (tokenStr == "MaxCombinedImageUniforms")
|
|
||||||
resources->maxCombinedImageUniforms = value;
|
|
||||||
else if (tokenStr == "MaxGeometryTextureImageUnits")
|
|
||||||
resources->maxGeometryTextureImageUnits = value;
|
|
||||||
else if (tokenStr == "MaxGeometryOutputVertices")
|
|
||||||
resources->maxGeometryOutputVertices = value;
|
|
||||||
else if (tokenStr == "MaxGeometryTotalOutputComponents")
|
|
||||||
resources->maxGeometryTotalOutputComponents = value;
|
|
||||||
else if (tokenStr == "MaxGeometryUniformComponents")
|
|
||||||
resources->maxGeometryUniformComponents = value;
|
|
||||||
else if (tokenStr == "MaxGeometryVaryingComponents")
|
|
||||||
resources->maxGeometryVaryingComponents = value;
|
|
||||||
else if (tokenStr == "MaxTessControlInputComponents")
|
|
||||||
resources->maxTessControlInputComponents = value;
|
|
||||||
else if (tokenStr == "MaxTessControlOutputComponents")
|
|
||||||
resources->maxTessControlOutputComponents = value;
|
|
||||||
else if (tokenStr == "MaxTessControlTextureImageUnits")
|
|
||||||
resources->maxTessControlTextureImageUnits = value;
|
|
||||||
else if (tokenStr == "MaxTessControlUniformComponents")
|
|
||||||
resources->maxTessControlUniformComponents = value;
|
|
||||||
else if (tokenStr == "MaxTessControlTotalOutputComponents")
|
|
||||||
resources->maxTessControlTotalOutputComponents = value;
|
|
||||||
else if (tokenStr == "MaxTessEvaluationInputComponents")
|
|
||||||
resources->maxTessEvaluationInputComponents = value;
|
|
||||||
else if (tokenStr == "MaxTessEvaluationOutputComponents")
|
|
||||||
resources->maxTessEvaluationOutputComponents = value;
|
|
||||||
else if (tokenStr == "MaxTessEvaluationTextureImageUnits")
|
|
||||||
resources->maxTessEvaluationTextureImageUnits = value;
|
|
||||||
else if (tokenStr == "MaxTessEvaluationUniformComponents")
|
|
||||||
resources->maxTessEvaluationUniformComponents = value;
|
|
||||||
else if (tokenStr == "MaxTessPatchComponents")
|
|
||||||
resources->maxTessPatchComponents = value;
|
|
||||||
else if (tokenStr == "MaxPatchVertices")
|
|
||||||
resources->maxPatchVertices = value;
|
|
||||||
else if (tokenStr == "MaxTessGenLevel")
|
|
||||||
resources->maxTessGenLevel = value;
|
|
||||||
else if (tokenStr == "MaxViewports")
|
|
||||||
resources->maxViewports = value;
|
|
||||||
else if (tokenStr == "MaxVertexAtomicCounters")
|
|
||||||
resources->maxVertexAtomicCounters = value;
|
|
||||||
else if (tokenStr == "MaxTessControlAtomicCounters")
|
|
||||||
resources->maxTessControlAtomicCounters = value;
|
|
||||||
else if (tokenStr == "MaxTessEvaluationAtomicCounters")
|
|
||||||
resources->maxTessEvaluationAtomicCounters = value;
|
|
||||||
else if (tokenStr == "MaxGeometryAtomicCounters")
|
|
||||||
resources->maxGeometryAtomicCounters = value;
|
|
||||||
else if (tokenStr == "MaxFragmentAtomicCounters")
|
|
||||||
resources->maxFragmentAtomicCounters = value;
|
|
||||||
else if (tokenStr == "MaxCombinedAtomicCounters")
|
|
||||||
resources->maxCombinedAtomicCounters = value;
|
|
||||||
else if (tokenStr == "MaxAtomicCounterBindings")
|
|
||||||
resources->maxAtomicCounterBindings = value;
|
|
||||||
else if (tokenStr == "MaxVertexAtomicCounterBuffers")
|
|
||||||
resources->maxVertexAtomicCounterBuffers = value;
|
|
||||||
else if (tokenStr == "MaxTessControlAtomicCounterBuffers")
|
|
||||||
resources->maxTessControlAtomicCounterBuffers = value;
|
|
||||||
else if (tokenStr == "MaxTessEvaluationAtomicCounterBuffers")
|
|
||||||
resources->maxTessEvaluationAtomicCounterBuffers = value;
|
|
||||||
else if (tokenStr == "MaxGeometryAtomicCounterBuffers")
|
|
||||||
resources->maxGeometryAtomicCounterBuffers = value;
|
|
||||||
else if (tokenStr == "MaxFragmentAtomicCounterBuffers")
|
|
||||||
resources->maxFragmentAtomicCounterBuffers = value;
|
|
||||||
else if (tokenStr == "MaxCombinedAtomicCounterBuffers")
|
|
||||||
resources->maxCombinedAtomicCounterBuffers = value;
|
|
||||||
else if (tokenStr == "MaxAtomicCounterBufferSize")
|
|
||||||
resources->maxAtomicCounterBufferSize = value;
|
|
||||||
else if (tokenStr == "MaxTransformFeedbackBuffers")
|
|
||||||
resources->maxTransformFeedbackBuffers = value;
|
|
||||||
else if (tokenStr == "MaxTransformFeedbackInterleavedComponents")
|
|
||||||
resources->maxTransformFeedbackInterleavedComponents = value;
|
|
||||||
else if (tokenStr == "MaxCullDistances")
|
|
||||||
resources->maxCullDistances = value;
|
|
||||||
else if (tokenStr == "MaxCombinedClipAndCullDistances")
|
|
||||||
resources->maxCombinedClipAndCullDistances = value;
|
|
||||||
else if (tokenStr == "MaxSamples")
|
|
||||||
resources->maxSamples = value;
|
|
||||||
else if (tokenStr == "MaxMeshOutputVerticesNV")
|
|
||||||
resources->maxMeshOutputVerticesNV = value;
|
|
||||||
else if (tokenStr == "MaxMeshOutputPrimitivesNV")
|
|
||||||
resources->maxMeshOutputPrimitivesNV = value;
|
|
||||||
else if (tokenStr == "MaxMeshWorkGroupSizeX_NV")
|
|
||||||
resources->maxMeshWorkGroupSizeX_NV = value;
|
|
||||||
else if (tokenStr == "MaxMeshWorkGroupSizeY_NV")
|
|
||||||
resources->maxMeshWorkGroupSizeY_NV = value;
|
|
||||||
else if (tokenStr == "MaxMeshWorkGroupSizeZ_NV")
|
|
||||||
resources->maxMeshWorkGroupSizeZ_NV = value;
|
|
||||||
else if (tokenStr == "MaxTaskWorkGroupSizeX_NV")
|
|
||||||
resources->maxTaskWorkGroupSizeX_NV = value;
|
|
||||||
else if (tokenStr == "MaxTaskWorkGroupSizeY_NV")
|
|
||||||
resources->maxTaskWorkGroupSizeY_NV = value;
|
|
||||||
else if (tokenStr == "MaxTaskWorkGroupSizeZ_NV")
|
|
||||||
resources->maxTaskWorkGroupSizeZ_NV = value;
|
|
||||||
else if (tokenStr == "MaxMeshViewCountNV")
|
|
||||||
resources->maxMeshViewCountNV = value;
|
|
||||||
else if (tokenStr == "nonInductiveForLoops")
|
|
||||||
resources->limits.nonInductiveForLoops = (value != 0);
|
|
||||||
else if (tokenStr == "whileLoops")
|
|
||||||
resources->limits.whileLoops = (value != 0);
|
|
||||||
else if (tokenStr == "doWhileLoops")
|
|
||||||
resources->limits.doWhileLoops = (value != 0);
|
|
||||||
else if (tokenStr == "generalUniformIndexing")
|
|
||||||
resources->limits.generalUniformIndexing = (value != 0);
|
|
||||||
else if (tokenStr == "generalAttributeMatrixVectorIndexing")
|
|
||||||
resources->limits.generalAttributeMatrixVectorIndexing = (value != 0);
|
|
||||||
else if (tokenStr == "generalVaryingIndexing")
|
|
||||||
resources->limits.generalVaryingIndexing = (value != 0);
|
|
||||||
else if (tokenStr == "generalSamplerIndexing")
|
|
||||||
resources->limits.generalSamplerIndexing = (value != 0);
|
|
||||||
else if (tokenStr == "generalVariableIndexing")
|
|
||||||
resources->limits.generalVariableIndexing = (value != 0);
|
|
||||||
else if (tokenStr == "generalConstantMatrixVectorIndexing")
|
|
||||||
resources->limits.generalConstantMatrixVectorIndexing = (value != 0);
|
|
||||||
else
|
|
||||||
printf("Warning: unrecognized limit (%s) in configuration file.\n", tokenStr.c_str());
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
} // end namespace glslang
|
|
|
@ -1,57 +0,0 @@
|
||||||
//
|
|
||||||
// Copyright (C) 2016 Google, Inc.
|
|
||||||
//
|
|
||||||
// All rights reserved.
|
|
||||||
//
|
|
||||||
// Redistribution and use in source and binary forms, with or without
|
|
||||||
// modification, are permitted provided that the following conditions
|
|
||||||
// are met:
|
|
||||||
//
|
|
||||||
// Redistributions of source code must retain the above copyright
|
|
||||||
// notice, this list of conditions and the following disclaimer.
|
|
||||||
//
|
|
||||||
// Redistributions in binary form must reproduce the above
|
|
||||||
// copyright notice, this list of conditions and the following
|
|
||||||
// disclaimer in the documentation and/or other materials provided
|
|
||||||
// with the distribution.
|
|
||||||
//
|
|
||||||
// Neither the name of Google Inc. nor the names of its
|
|
||||||
// contributors may be used to endorse or promote products derived
|
|
||||||
// from this software without specific prior written permission.
|
|
||||||
//
|
|
||||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
||||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
||||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
||||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
||||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
||||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
||||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
||||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
||||||
// POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
|
|
||||||
#ifndef _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
|
|
||||||
#define _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
#include "../glslang/Include/ResourceLimits.h"
|
|
||||||
|
|
||||||
namespace glslang {
|
|
||||||
|
|
||||||
// These are the default resources for TBuiltInResources, used for both
|
|
||||||
// - parsing this string for the case where the user didn't supply one,
|
|
||||||
// - dumping out a template for user construction of a config file.
|
|
||||||
extern const TBuiltInResource DefaultTBuiltInResource;
|
|
||||||
|
|
||||||
// Returns the DefaultTBuiltInResource as a human-readable string.
|
|
||||||
std::string GetDefaultTBuiltInResourceString();
|
|
||||||
|
|
||||||
// Decodes the resource limits from |config| to |resources|.
|
|
||||||
void DecodeResourceLimits(TBuiltInResource* resources, char* config);
|
|
||||||
|
|
||||||
} // end namespace glslang
|
|
||||||
|
|
||||||
#endif // _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
|
|
|
@ -1,428 +0,0 @@
|
||||||
/**
|
|
||||||
This code is based on the glslang_c_interface implementation by Viktor Latypov
|
|
||||||
**/
|
|
||||||
|
|
||||||
/**
|
|
||||||
BSD 2-Clause License
|
|
||||||
|
|
||||||
Copyright (c) 2019, Viktor Latypov
|
|
||||||
All rights reserved.
|
|
||||||
|
|
||||||
Redistribution and use in source and binary forms, with or without
|
|
||||||
modification, are permitted provided that the following conditions are met:
|
|
||||||
|
|
||||||
1. Redistributions of source code must retain the above copyright notice, this
|
|
||||||
list of conditions and the following disclaimer.
|
|
||||||
|
|
||||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
|
||||||
this list of conditions and the following disclaimer in the documentation
|
|
||||||
and/or other materials provided with the distribution.
|
|
||||||
|
|
||||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
||||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
||||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
|
||||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
||||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
||||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
||||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
|
||||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
||||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
**/
|
|
||||||
|
|
||||||
#include "glslang/Include/glslang_c_interface.h"
|
|
||||||
|
|
||||||
#include "StandAlone/DirStackFileIncluder.h"
|
|
||||||
#include "StandAlone/ResourceLimits.h"
|
|
||||||
#include "glslang/Include/ShHandle.h"
|
|
||||||
|
|
||||||
#include "glslang/Include/ResourceLimits.h"
|
|
||||||
#include "glslang/MachineIndependent/Versions.h"
|
|
||||||
|
|
||||||
static_assert(int(GLSLANG_STAGE_COUNT) == EShLangCount, "");
|
|
||||||
static_assert(int(GLSLANG_STAGE_MASK_COUNT) == EShLanguageMaskCount, "");
|
|
||||||
static_assert(int(GLSLANG_SOURCE_COUNT) == glslang::EShSourceCount, "");
|
|
||||||
static_assert(int(GLSLANG_CLIENT_COUNT) == glslang::EShClientCount, "");
|
|
||||||
static_assert(int(GLSLANG_TARGET_COUNT) == glslang::EShTargetCount, "");
|
|
||||||
static_assert(int(GLSLANG_TARGET_CLIENT_VERSION_COUNT) == glslang::EShTargetClientVersionCount, "");
|
|
||||||
static_assert(int(GLSLANG_TARGET_LANGUAGE_VERSION_COUNT) == glslang::EShTargetLanguageVersionCount, "");
|
|
||||||
static_assert(int(GLSLANG_OPT_LEVEL_COUNT) == EshOptLevelCount, "");
|
|
||||||
static_assert(int(GLSLANG_TEX_SAMP_TRANS_COUNT) == EShTexSampTransCount, "");
|
|
||||||
static_assert(int(GLSLANG_MSG_COUNT) == EShMsgCount, "");
|
|
||||||
static_assert(int(GLSLANG_REFLECTION_COUNT) == EShReflectionCount, "");
|
|
||||||
static_assert(int(GLSLANG_PROFILE_COUNT) == EProfileCount, "");
|
|
||||||
static_assert(sizeof(glslang_limits_t) == sizeof(TLimits), "");
|
|
||||||
static_assert(sizeof(glslang_resource_t) == sizeof(TBuiltInResource), "");
|
|
||||||
|
|
||||||
typedef struct glslang_shader_s {
|
|
||||||
glslang::TShader* shader;
|
|
||||||
std::string preprocessedGLSL;
|
|
||||||
} glslang_shader_t;
|
|
||||||
|
|
||||||
typedef struct glslang_program_s {
|
|
||||||
glslang::TProgram* program;
|
|
||||||
std::vector<unsigned int> spirv;
|
|
||||||
std::string loggerMessages;
|
|
||||||
} glslang_program_t;
|
|
||||||
|
|
||||||
/* Wrapper/Adapter for C glsl_include_callbacks_t functions
|
|
||||||
|
|
||||||
This class contains a 'glsl_include_callbacks_t' structure
|
|
||||||
with C include_local/include_system callback pointers.
|
|
||||||
|
|
||||||
This class implement TShader::Includer interface
|
|
||||||
by redirecting C++ virtual methods to C callbacks.
|
|
||||||
|
|
||||||
The 'IncludeResult' instances produced by this Includer
|
|
||||||
contain a reference to glsl_include_result_t C structure
|
|
||||||
to allow its lifetime management by another C callback
|
|
||||||
(CallbackIncluder::callbacks::free_include_result)
|
|
||||||
*/
|
|
||||||
class CallbackIncluder : public glslang::TShader::Includer {
|
|
||||||
public:
|
|
||||||
/* Wrapper of IncludeResult which stores a glsl_include_result object internally */
|
|
||||||
class CallbackIncludeResult : public glslang::TShader::Includer::IncludeResult {
|
|
||||||
public:
|
|
||||||
CallbackIncludeResult(const std::string& headerName, const char* const headerData, const size_t headerLength,
|
|
||||||
void* userData, glsl_include_result_t* includeResult)
|
|
||||||
: glslang::TShader::Includer::IncludeResult(headerName, headerData, headerLength, userData),
|
|
||||||
includeResult(includeResult)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual ~CallbackIncludeResult() {}
|
|
||||||
|
|
||||||
protected:
|
|
||||||
friend class CallbackIncluder;
|
|
||||||
|
|
||||||
glsl_include_result_t* includeResult;
|
|
||||||
};
|
|
||||||
|
|
||||||
public:
|
|
||||||
CallbackIncluder(glsl_include_callbacks_t _callbacks, void* _context) : callbacks(_callbacks), context(_context) {}
|
|
||||||
|
|
||||||
virtual ~CallbackIncluder() {}
|
|
||||||
|
|
||||||
virtual IncludeResult* includeSystem(const char* headerName, const char* includerName,
|
|
||||||
size_t inclusionDepth) override
|
|
||||||
{
|
|
||||||
if (this->callbacks.include_system) {
|
|
||||||
glsl_include_result_t* result =
|
|
||||||
this->callbacks.include_system(this->context, headerName, includerName, inclusionDepth);
|
|
||||||
|
|
||||||
return new CallbackIncludeResult(std::string(headerName), result->header_data, result->header_length,
|
|
||||||
nullptr, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
return glslang::TShader::Includer::includeSystem(headerName, includerName, inclusionDepth);
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual IncludeResult* includeLocal(const char* headerName, const char* includerName,
|
|
||||||
size_t inclusionDepth) override
|
|
||||||
{
|
|
||||||
if (this->callbacks.include_local) {
|
|
||||||
glsl_include_result_t* result =
|
|
||||||
this->callbacks.include_local(this->context, headerName, includerName, inclusionDepth);
|
|
||||||
|
|
||||||
return new CallbackIncludeResult(std::string(headerName), result->header_data, result->header_length,
|
|
||||||
nullptr, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
return glslang::TShader::Includer::includeLocal(headerName, includerName, inclusionDepth);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* This function only calls free_include_result callback
|
|
||||||
when the IncludeResult instance is allocated by a C function */
|
|
||||||
virtual void releaseInclude(IncludeResult* result) override
|
|
||||||
{
|
|
||||||
if (result == nullptr)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (this->callbacks.free_include_result && (result->userData == nullptr)) {
|
|
||||||
CallbackIncludeResult* innerResult = static_cast<CallbackIncludeResult*>(result);
|
|
||||||
/* use internal free() function */
|
|
||||||
this->callbacks.free_include_result(this->context, innerResult->includeResult);
|
|
||||||
/* ignore internal fields of TShader::Includer::IncludeResult */
|
|
||||||
delete result;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
delete[] static_cast<char*>(result->userData);
|
|
||||||
delete result;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
CallbackIncluder() {}
|
|
||||||
|
|
||||||
/* C callback pointers */
|
|
||||||
glsl_include_callbacks_t callbacks;
|
|
||||||
/* User-defined context */
|
|
||||||
void* context;
|
|
||||||
};
|
|
||||||
|
|
||||||
GLSLANG_EXPORT int glslang_initialize_process() { return static_cast<int>(glslang::InitializeProcess()); }
|
|
||||||
|
|
||||||
GLSLANG_EXPORT void glslang_finalize_process() { glslang::FinalizeProcess(); }
|
|
||||||
|
|
||||||
static EShLanguage c_shader_stage(glslang_stage_t stage)
|
|
||||||
{
|
|
||||||
switch (stage) {
|
|
||||||
case GLSLANG_STAGE_VERTEX:
|
|
||||||
return EShLangVertex;
|
|
||||||
case GLSLANG_STAGE_TESSCONTROL:
|
|
||||||
return EShLangTessControl;
|
|
||||||
case GLSLANG_STAGE_TESSEVALUATION:
|
|
||||||
return EShLangTessEvaluation;
|
|
||||||
case GLSLANG_STAGE_GEOMETRY:
|
|
||||||
return EShLangGeometry;
|
|
||||||
case GLSLANG_STAGE_FRAGMENT:
|
|
||||||
return EShLangFragment;
|
|
||||||
case GLSLANG_STAGE_COMPUTE:
|
|
||||||
return EShLangCompute;
|
|
||||||
case GLSLANG_STAGE_RAYGEN_NV:
|
|
||||||
return EShLangRayGen;
|
|
||||||
case GLSLANG_STAGE_INTERSECT_NV:
|
|
||||||
return EShLangIntersect;
|
|
||||||
case GLSLANG_STAGE_ANYHIT_NV:
|
|
||||||
return EShLangAnyHit;
|
|
||||||
case GLSLANG_STAGE_CLOSESTHIT_NV:
|
|
||||||
return EShLangClosestHit;
|
|
||||||
case GLSLANG_STAGE_MISS_NV:
|
|
||||||
return EShLangMiss;
|
|
||||||
case GLSLANG_STAGE_CALLABLE_NV:
|
|
||||||
return EShLangCallable;
|
|
||||||
case GLSLANG_STAGE_TASK_NV:
|
|
||||||
return EShLangTaskNV;
|
|
||||||
case GLSLANG_STAGE_MESH_NV:
|
|
||||||
return EShLangMeshNV;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return EShLangCount;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int c_shader_messages(glslang_messages_t messages)
|
|
||||||
{
|
|
||||||
#define CONVERT_MSG(in, out) \
|
|
||||||
if ((messages & in) == in) \
|
|
||||||
res |= out;
|
|
||||||
|
|
||||||
int res = 0;
|
|
||||||
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_RELAXED_ERRORS_BIT, EShMsgRelaxedErrors);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_SUPPRESS_WARNINGS_BIT, EShMsgSuppressWarnings);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_AST_BIT, EShMsgAST);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_SPV_RULES_BIT, EShMsgSpvRules);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_VULKAN_RULES_BIT, EShMsgVulkanRules);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_ONLY_PREPROCESSOR_BIT, EShMsgOnlyPreprocessor);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_READ_HLSL_BIT, EShMsgReadHlsl);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_CASCADING_ERRORS_BIT, EShMsgCascadingErrors);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_KEEP_UNCALLED_BIT, EShMsgKeepUncalled);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_HLSL_OFFSETS_BIT, EShMsgHlslOffsets);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_DEBUG_INFO_BIT, EShMsgDebugInfo);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_HLSL_ENABLE_16BIT_TYPES_BIT, EShMsgHlslEnable16BitTypes);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_HLSL_LEGALIZATION_BIT, EShMsgHlslLegalization);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_HLSL_DX9_COMPATIBLE_BIT, EShMsgHlslDX9Compatible);
|
|
||||||
CONVERT_MSG(GLSLANG_MSG_BUILTIN_SYMBOL_TABLE_BIT, EShMsgBuiltinSymbolTable);
|
|
||||||
return res;
|
|
||||||
#undef CONVERT_MSG
|
|
||||||
}
|
|
||||||
|
|
||||||
static glslang::EShTargetLanguageVersion
|
|
||||||
c_shader_target_language_version(glslang_target_language_version_t target_language_version)
|
|
||||||
{
|
|
||||||
switch (target_language_version) {
|
|
||||||
case GLSLANG_TARGET_SPV_1_0:
|
|
||||||
return glslang::EShTargetSpv_1_0;
|
|
||||||
case GLSLANG_TARGET_SPV_1_1:
|
|
||||||
return glslang::EShTargetSpv_1_1;
|
|
||||||
case GLSLANG_TARGET_SPV_1_2:
|
|
||||||
return glslang::EShTargetSpv_1_2;
|
|
||||||
case GLSLANG_TARGET_SPV_1_3:
|
|
||||||
return glslang::EShTargetSpv_1_3;
|
|
||||||
case GLSLANG_TARGET_SPV_1_4:
|
|
||||||
return glslang::EShTargetSpv_1_4;
|
|
||||||
case GLSLANG_TARGET_SPV_1_5:
|
|
||||||
return glslang::EShTargetSpv_1_5;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return glslang::EShTargetSpv_1_0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static glslang::EShClient c_shader_client(glslang_client_t client)
|
|
||||||
{
|
|
||||||
switch (client) {
|
|
||||||
case GLSLANG_CLIENT_VULKAN:
|
|
||||||
return glslang::EShClientVulkan;
|
|
||||||
case GLSLANG_CLIENT_OPENGL:
|
|
||||||
return glslang::EShClientOpenGL;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return glslang::EShClientNone;
|
|
||||||
}
|
|
||||||
|
|
||||||
static glslang::EShTargetClientVersion c_shader_client_version(glslang_target_client_version_t client_version)
|
|
||||||
{
|
|
||||||
switch (client_version) {
|
|
||||||
case GLSLANG_TARGET_VULKAN_1_1:
|
|
||||||
return glslang::EShTargetVulkan_1_1;
|
|
||||||
case GLSLANG_TARGET_OPENGL_450:
|
|
||||||
return glslang::EShTargetOpenGL_450;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return glslang::EShTargetVulkan_1_0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static glslang::EShTargetLanguage c_shader_target_language(glslang_target_language_t target_language)
|
|
||||||
{
|
|
||||||
if (target_language == GLSLANG_TARGET_NONE)
|
|
||||||
return glslang::EShTargetNone;
|
|
||||||
|
|
||||||
return glslang::EShTargetSpv;
|
|
||||||
}
|
|
||||||
|
|
||||||
static glslang::EShSource c_shader_source(glslang_source_t source)
|
|
||||||
{
|
|
||||||
switch (source) {
|
|
||||||
case GLSLANG_SOURCE_GLSL:
|
|
||||||
return glslang::EShSourceGlsl;
|
|
||||||
case GLSLANG_SOURCE_HLSL:
|
|
||||||
return glslang::EShSourceHlsl;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return glslang::EShSourceNone;
|
|
||||||
}
|
|
||||||
|
|
||||||
static EProfile c_shader_profile(glslang_profile_t profile)
|
|
||||||
{
|
|
||||||
switch (profile) {
|
|
||||||
case GLSLANG_BAD_PROFILE:
|
|
||||||
return EBadProfile;
|
|
||||||
case GLSLANG_NO_PROFILE:
|
|
||||||
return ENoProfile;
|
|
||||||
case GLSLANG_CORE_PROFILE:
|
|
||||||
return ECoreProfile;
|
|
||||||
case GLSLANG_COMPATIBILITY_PROFILE:
|
|
||||||
return ECompatibilityProfile;
|
|
||||||
case GLSLANG_ES_PROFILE:
|
|
||||||
return EEsProfile;
|
|
||||||
case GLSLANG_PROFILE_COUNT: // Should not use this
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return EProfile();
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT glslang_shader_t* glslang_shader_create(const glslang_input_t* input)
|
|
||||||
{
|
|
||||||
if (!input || !input->code) {
|
|
||||||
printf("Error creating shader: null input(%p)/input->code\n", input);
|
|
||||||
|
|
||||||
if (input)
|
|
||||||
printf("input->code = %p\n", input->code);
|
|
||||||
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
glslang_shader_t* shader = new glslang_shader_t();
|
|
||||||
|
|
||||||
shader->shader = new glslang::TShader(c_shader_stage(input->stage));
|
|
||||||
shader->shader->setStrings(&input->code, 1);
|
|
||||||
shader->shader->setEnvInput(c_shader_source(input->language), c_shader_stage(input->stage),
|
|
||||||
c_shader_client(input->client), input->default_version);
|
|
||||||
shader->shader->setEnvClient(c_shader_client(input->client), c_shader_client_version(input->client_version));
|
|
||||||
shader->shader->setEnvTarget(c_shader_target_language(input->target_language),
|
|
||||||
c_shader_target_language_version(input->target_language_version));
|
|
||||||
|
|
||||||
return shader;
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT const char* glslang_shader_get_preprocessed_code(glslang_shader_t* shader)
|
|
||||||
{
|
|
||||||
return shader->preprocessedGLSL.c_str();
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT int glslang_shader_preprocess(glslang_shader_t* shader, const glslang_input_t* input)
|
|
||||||
{
|
|
||||||
DirStackFileIncluder Includer;
|
|
||||||
/* TODO: use custom callbacks if they are available in 'i->callbacks' */
|
|
||||||
return shader->shader->preprocess(
|
|
||||||
reinterpret_cast<const TBuiltInResource*>(input->resource),
|
|
||||||
input->default_version,
|
|
||||||
c_shader_profile(input->default_profile),
|
|
||||||
input->force_default_version_and_profile != 0,
|
|
||||||
input->forward_compatible != 0,
|
|
||||||
(EShMessages)c_shader_messages(input->messages),
|
|
||||||
&shader->preprocessedGLSL,
|
|
||||||
Includer
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT int glslang_shader_parse(glslang_shader_t* shader, const glslang_input_t* input)
|
|
||||||
{
|
|
||||||
const char* preprocessedCStr = shader->preprocessedGLSL.c_str();
|
|
||||||
shader->shader->setStrings(&preprocessedCStr, 1);
|
|
||||||
|
|
||||||
return shader->shader->parse(
|
|
||||||
reinterpret_cast<const TBuiltInResource*>(input->resource),
|
|
||||||
input->default_version,
|
|
||||||
input->forward_compatible != 0,
|
|
||||||
(EShMessages)c_shader_messages(input->messages)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT const char* glslang_shader_get_info_log(glslang_shader_t* shader) { return shader->shader->getInfoLog(); }
|
|
||||||
|
|
||||||
GLSLANG_EXPORT const char* glslang_shader_get_info_debug_log(glslang_shader_t* shader) { return shader->shader->getInfoDebugLog(); }
|
|
||||||
|
|
||||||
GLSLANG_EXPORT void glslang_shader_delete(glslang_shader_t* shader)
|
|
||||||
{
|
|
||||||
if (!shader)
|
|
||||||
return;
|
|
||||||
|
|
||||||
delete (shader->shader);
|
|
||||||
delete (shader);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT glslang_program_t* glslang_program_create()
|
|
||||||
{
|
|
||||||
glslang_program_t* p = new glslang_program_t();
|
|
||||||
p->program = new glslang::TProgram();
|
|
||||||
return p;
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT void glslang_program_delete(glslang_program_t* program)
|
|
||||||
{
|
|
||||||
if (!program)
|
|
||||||
return;
|
|
||||||
|
|
||||||
delete (program->program);
|
|
||||||
delete (program);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT void glslang_program_add_shader(glslang_program_t* program, glslang_shader_t* shader)
|
|
||||||
{
|
|
||||||
program->program->addShader(shader->shader);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT int glslang_program_link(glslang_program_t* program, int messages)
|
|
||||||
{
|
|
||||||
return (int)program->program->link((EShMessages)messages);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT const char* glslang_program_get_info_log(glslang_program_t* program)
|
|
||||||
{
|
|
||||||
return program->program->getInfoLog();
|
|
||||||
}
|
|
||||||
|
|
||||||
GLSLANG_EXPORT const char* glslang_program_get_info_debug_log(glslang_program_t* program)
|
|
||||||
{
|
|
||||||
return program->program->getInfoDebugLog();
|
|
||||||
}
|
|
Loading…
Reference in New Issue