Merge pull request #71983 from vmedea/push-customfx
Expose RichTextLabel::push_customfx to GDScript
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@ -251,6 +251,14 @@
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Adds a [code][color][/code] tag to the tag stack.
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</description>
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</method>
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<method name="push_customfx">
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<return type="void" />
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<param index="0" name="effect" type="RichTextEffect" />
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<param index="1" name="env" type="Dictionary" />
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<description>
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Adds a custom effect tag to the tag stack. The effect does not need to be in [member custom_effects]. The environment is directly passed to the effect.
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</description>
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</method>
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<method name="push_dropcap">
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<return type="void" />
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<param index="0" name="string" type="String" />
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@ -3435,6 +3435,8 @@ void RichTextLabel::push_customfx(Ref<RichTextEffect> p_custom_effect, Dictionar
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item->custom_effect = p_custom_effect;
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item->char_fx_transform->environment = p_environment;
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_add_item(item, true);
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set_process_internal(true);
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}
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void RichTextLabel::set_table_column_expand(int p_column, bool p_expand, int p_ratio) {
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@ -4552,7 +4554,6 @@ void RichTextLabel::append_text(const String &p_bbcode) {
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push_customfx(effect, properties);
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pos = brk_end + 1;
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tag_stack.push_front(identifier);
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set_process_internal(true);
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} else {
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add_text("["); //ignore
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pos = brk_pos + 1;
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@ -5346,6 +5347,7 @@ void RichTextLabel::_bind_methods() {
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ClassDB::bind_method(D_METHOD("push_cell"), &RichTextLabel::push_cell);
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ClassDB::bind_method(D_METHOD("push_fgcolor", "fgcolor"), &RichTextLabel::push_fgcolor);
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ClassDB::bind_method(D_METHOD("push_bgcolor", "bgcolor"), &RichTextLabel::push_bgcolor);
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ClassDB::bind_method(D_METHOD("push_customfx", "effect", "env"), &RichTextLabel::push_customfx);
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ClassDB::bind_method(D_METHOD("pop"), &RichTextLabel::pop);
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ClassDB::bind_method(D_METHOD("clear"), &RichTextLabel::clear);
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