updated description of Array.shuffle to properly describe that it uses the same common seed at every runtime, thus being reproducible in general
(cherry picked from commit d02ecd5a18
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</method>
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<method name="shuffle">
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<description>
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Shuffles the array such that the items will have a random order.
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Shuffles the array such that the items will have a random order. This method uses the global random number generator common to methods such as [method @GDScript.randi]. Call [method @GDScript.randomize] to ensure that a new seed will be used each time if you want non-reproducible shuffling.
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</description>
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</method>
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<method name="size">
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