updated description of Array.shuffle to properly describe that it uses the same common seed at every runtime, thus being reproducible in general
(cherry picked from commit d02ecd5a18
)
This commit is contained in:
parent
d963a32213
commit
8cee39fe21
|
@ -291,7 +291,7 @@
|
||||||
</method>
|
</method>
|
||||||
<method name="shuffle">
|
<method name="shuffle">
|
||||||
<description>
|
<description>
|
||||||
Shuffles the array such that the items will have a random order.
|
Shuffles the array such that the items will have a random order. This method uses the global random number generator common to methods such as [method @GDScript.randi]. Call [method @GDScript.randomize] to ensure that a new seed will be used each time if you want non-reproducible shuffling.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="size">
|
<method name="size">
|
||||||
|
|
Loading…
Reference in New Issue