updated description of Array.shuffle to properly describe that it uses the same common seed at every runtime, thus being reproducible in general

(cherry picked from commit d02ecd5a18)
This commit is contained in:
hbina085 2019-05-11 18:04:47 -04:00 committed by Rémi Verschelde
parent d963a32213
commit 8cee39fe21
1 changed files with 1 additions and 1 deletions

View File

@ -291,7 +291,7 @@
</method> </method>
<method name="shuffle"> <method name="shuffle">
<description> <description>
Shuffles the array such that the items will have a random order. Shuffles the array such that the items will have a random order. This method uses the global random number generator common to methods such as [method @GDScript.randi]. Call [method @GDScript.randomize] to ensure that a new seed will be used each time if you want non-reproducible shuffling.
</description> </description>
</method> </method>
<method name="size"> <method name="size">