Revert "Remember only permanent bottom tabs"
This reverts commit 5dde57e958
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This commit is contained in:
parent
9ab388c146
commit
8cfbc6bda2
@ -1050,7 +1050,7 @@ void EditorAudioBuses::_update_buses() {
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EditorAudioBuses *EditorAudioBuses::register_editor() {
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EditorAudioBuses *EditorAudioBuses::register_editor() {
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EditorAudioBuses *audio_buses = memnew(EditorAudioBuses);
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EditorAudioBuses *audio_buses = memnew(EditorAudioBuses);
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EditorNode::get_singleton()->add_bottom_panel_item(TTR("Audio"), audio_buses, true);
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EditorNode::get_singleton()->add_bottom_panel_item(TTR("Audio"), audio_buses);
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return audio_buses;
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return audio_buses;
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}
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}
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@ -5256,7 +5256,7 @@ void EditorNode::_save_central_editor_layout_to_config(Ref<ConfigFile> p_config_
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int selected_bottom_panel_item_idx = -1;
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int selected_bottom_panel_item_idx = -1;
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for (int i = 0; i < bottom_panel_items.size(); i++) {
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for (int i = 0; i < bottom_panel_items.size(); i++) {
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if (bottom_panel_items[i].permanent && bottom_panel_items[i].button->is_pressed()) {
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if (bottom_panel_items[i].button->is_pressed()) {
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selected_bottom_panel_item_idx = i;
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selected_bottom_panel_item_idx = i;
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break;
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break;
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}
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}
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@ -5663,7 +5663,7 @@ void EditorNode::_scene_tab_changed(int p_tab) {
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set_current_scene(p_tab);
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set_current_scene(p_tab);
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}
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}
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Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item, bool p_permanent) {
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Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) {
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Button *tb = memnew(Button);
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Button *tb = memnew(Button);
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tb->set_flat(true);
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tb->set_flat(true);
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tb->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch).bind(bottom_panel_items.size()));
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tb->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch).bind(bottom_panel_items.size()));
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@ -5679,7 +5679,6 @@ Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item, bool p
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bpi.button = tb;
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bpi.button = tb;
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bpi.control = p_item;
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bpi.control = p_item;
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bpi.name = p_text;
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bpi.name = p_text;
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bpi.permanent = p_permanent; // Serves as an information when saving editor layout.
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bottom_panel_items.push_back(bpi);
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bottom_panel_items.push_back(bpi);
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return tb;
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return tb;
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@ -7756,7 +7755,7 @@ EditorNode::EditorNode() {
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bottom_panel_raise->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_raise_toggled));
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bottom_panel_raise->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_raise_toggled));
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log = memnew(EditorLog);
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log = memnew(EditorLog);
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Button *output_button = add_bottom_panel_item(TTR("Output"), log, true);
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Button *output_button = add_bottom_panel_item(TTR("Output"), log);
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log->set_tool_button(output_button);
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log->set_tool_button(output_button);
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center_split->connect("resized", callable_mp(this, &EditorNode::_vp_resized));
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center_split->connect("resized", callable_mp(this, &EditorNode::_vp_resized));
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@ -252,7 +252,6 @@ private:
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String name;
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String name;
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Control *control = nullptr;
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Control *control = nullptr;
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Button *button = nullptr;
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Button *button = nullptr;
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bool permanent = false;
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};
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};
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struct ExportDefer {
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struct ExportDefer {
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@ -905,7 +904,7 @@ public:
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bool is_exiting() const { return exiting; }
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bool is_exiting() const { return exiting; }
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Button *add_bottom_panel_item(String p_text, Control *p_item, bool p_permanent = false);
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Button *add_bottom_panel_item(String p_text, Control *p_item);
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void make_bottom_panel_item_visible(Control *p_item);
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void make_bottom_panel_item_visible(Control *p_item);
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void raise_bottom_panel_item(Control *p_item);
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void raise_bottom_panel_item(Control *p_item);
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void hide_bottom_panel();
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void hide_bottom_panel();
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@ -1998,7 +1998,7 @@ void AnimationPlayerEditorPlugin::make_visible(bool p_visible) {
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AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin() {
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AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin() {
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anim_editor = memnew(AnimationPlayerEditor(this));
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anim_editor = memnew(AnimationPlayerEditor(this));
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EditorNode::get_singleton()->add_bottom_panel_item(TTR("Animation"), anim_editor, true);
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EditorNode::get_singleton()->add_bottom_panel_item(TTR("Animation"), anim_editor);
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}
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}
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AnimationPlayerEditorPlugin::~AnimationPlayerEditorPlugin() {
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AnimationPlayerEditorPlugin::~AnimationPlayerEditorPlugin() {
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@ -53,7 +53,7 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(PopupMenu *p_debug_menu) {
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file_server = memnew(EditorFileServer);
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file_server = memnew(EditorFileServer);
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EditorDebuggerNode *debugger = memnew(EditorDebuggerNode);
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EditorDebuggerNode *debugger = memnew(EditorDebuggerNode);
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Button *db = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Debugger"), debugger, true);
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Button *db = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Debugger"), debugger);
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// Add separation for the warning/error icon that is displayed later.
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// Add separation for the warning/error icon that is displayed later.
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db->add_theme_constant_override("h_separation", 6 * EDSCALE);
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db->add_theme_constant_override("h_separation", 6 * EDSCALE);
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debugger->set_tool_button(db);
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debugger->set_tool_button(db);
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@ -622,7 +622,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
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empty.instantiate();
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empty.instantiate();
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shader_tabs->add_theme_style_override("panel", empty);
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shader_tabs->add_theme_style_override("panel", empty);
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button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Shader Editor"), window_wrapper, true);
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button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Shader Editor"), window_wrapper);
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// Defer connect because Editor class is not in the binding system yet.
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// Defer connect because Editor class is not in the binding system yet.
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EditorNode::get_singleton()->call_deferred("connect", "resource_saved", callable_mp(this, &ShaderEditorPlugin::_resource_saved), CONNECT_DEFERRED);
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EditorNode::get_singleton()->call_deferred("connect", "resource_saved", callable_mp(this, &ShaderEditorPlugin::_resource_saved), CONNECT_DEFERRED);
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