Document support for normal and specular maps in AnimatedSprite2D
This closes #38509.
This commit is contained in:
parent
dcd11faad3
commit
8d0099f5fc
|
@ -5,6 +5,7 @@
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
|
Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
|
||||||
|
[b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps.
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
Sprite frame library for [AnimatedSprite2D]. Contains frames and animation data for playback.
|
Sprite frame library for [AnimatedSprite2D]. Contains frames and animation data for playback.
|
||||||
|
[b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps.
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
|
|
Loading…
Reference in New Issue